Untitled
unknown
javascript
a year ago
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Player.WrestlingData.Clicks++; if(Player.WrestlingData.Position == 0) { mp.players.broadcast("PLAYER 0 CLICKED"); Player.WrestlingData.Table.setVariable("INTENSION", currentIntesnionFloat + 0.015); } else { mp.players.broadcast("PLAYER 1 CLICKED"); Player.WrestlingData.Table.setVariable("INTENSION", currentIntesnionFloat - 0.015); } if (currentIntesnionFloat > 0.9) { mp.players.broadcast("W1"); Player.WrestlingData?.Table?.setVariable("READY", 0); const opponent = ArmWrestling.GetWrestlingPlayer( (Player.WrestlingData.Position == 1 ? 0 : 1) ); mp.players.broadcast(`${Player.name} (${Player.WrestlingData.Clicks}) - ${opponent.name} (${opponent.WrestlingData.Clicks})`); if(!opponent || !mp.players.exists(opponent)) return console.log("Player one doesn't exist anymore."); let winner = (Player.WrestlingData.Clicks > opponent.WrestlingData.Clicks ? Player : opponent), loser = (Player.WrestlingData.Clicks > opponent.WrestlingData.Clicks ? opponent : Player); winner.call('SendNotification', ["info", "Congrats, you won!", "toast-top-center"]); winner.playAnimation("mini@arm_wrestling", "win_a_ped_a", 1, 1); loser.call('SendNotification', ["warning", `${winner.name} has won!`, "toast-top-center"]); loser.playAnimation("mini@arm_wrestling", "win_a_ped_b", 1, 1); setTimeout(() => { ArmWrestling.LeaveTable(opponent); ArmWrestling.LeaveTable(Player); }, 4000); return; } else if (currentIntesnionFloat < 0.10) { mp.players.broadcast("W2"); const opponent = ArmWrestling.GetWrestlingPlayer( (Player.WrestlingData.Position == 0 ? 1 : 0) ); if(!opponent || !mp.players.exists(opponent)) return console.log("Player two doesn't exist anymore."); mp.players.broadcast(`${Player.name} (${Player.WrestlingData.Clicks}) - ${opponent.name} (${opponent.WrestlingData.Clicks})`); let winner = (Player.WrestlingData.Clicks > opponent.WrestlingData.Clicks ? Player : opponent), loser = (Player.WrestlingData.Clicks > opponent.WrestlingData.Clicks ? opponent : Player); winner.call('SendNotification', ["info", "Congrats, you won!", "toast-top-center"]); winner.playAnimation("mini@arm_wrestling", "win_b_ped_b", 1, 1); loser.call('SendNotification', ["warning", `${winner.name} has won!`, "toast-top-center"]); loser.playAnimation("mini@arm_wrestling", "win_b_ped_a", 1, 1); Player.WrestlingData?.Table?.setVariable("READY", 0); setTimeout(() => { ArmWrestling.LeaveTable(opponent); ArmWrestling.LeaveTable(Player); }, 4000); return; }
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