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local config = { animationColor = TEXTCOLOR_LIGHTBLUE, --[[Color de la animación | Por defecto = Azul Claro]] textType = TALKTYPE_ORANGE_1, --[[Color del texto | Por defecto = Verde]] levelGain = 10 -- Cantidad de niveles que se ganarán } function onUse(cid, item, fromPosition, itemEx, toPosition) local currentLevel = getPlayerLevel(cid) local newLevel = currentLevel + config.levelGain doPlayerSetLevel(cid, newLevel) doSendAnimatedText(getThingPosition(cid), "+" .. config.levelGain, config.animationColor) doPlayerSendTextMessage(cid, config.textType, "Has ganado " .. config.levelGain .. " niveles. ¡Felicidades!") doRemoveItem(item.uid, 1) return true end
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