hugodaovang2

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#include <iostream>

using namespace std;

int T;
int N, G;
int goldX[5], goldY[5];
int map[25][25];
int distanceGold[5];
int dx[] = {0, 0, 1, -1};
int dy[] = {1, -1, 0, 0};
int visit[25][25] = {0};
int numSpace;
int costt;
int minn;

struct Point {
	int x, y, dist;
	Point() {}
	Point(int x, int y, int dist) {
		this -> x = x;
		this -> y = y;
		this -> dist = dist;
	}
};

Point queuee[4000];
int front, rear;

void init() {
	front = rear = 0;
}

void enqueue(Point p) {
	queuee[rear++] = p;
}

Point dequeue() {
	return queuee[front++];
}

void resetVisit() {
	for (int i = 0; i < N; i++) {
		for (int j = 0; j < N; j++) visit[i][j] = 0;
	}
}

void findPath(int x, int y) {
	init();
	resetVisit();
	visit[x][y] = 1;
	enqueue(Point(x, y, 0));
	while (front != rear) {
		Point p = dequeue();
		for (int i = 0; i < 4; i++) {
			int px = p.x + dx[i];
			int py = p.y + dy[i];
			if (px >= 0 && py >= 0 && px < N && py < N && map[px][py] != 0 && visit[px][py] == 0) {
				visit[px][py] = 1;
				for (int g = 0; g < G; g++) {
					if (px == goldX[g] - 1 && py == goldY[g] - 1) distanceGold[g] = p.dist + 1;
				}
				enqueue(Point(px, py, p.dist + 1));
			}
		}
	}
	visit[x][y] = 0;
}

int findMaxOfArr(int arr[], int n) {
	int res = -1;
	for (int i = 0; i < n; i++) {
		if (res < arr[i]) res = arr[i];
	}
	return res;
}

int main() {
	cin >> T;
	for (int t = 1; t <= T; t++) {
		cin >> N >> G;
		for (int i = 0; i < G; i++) cin >> goldX[i] >> goldY[i];
		for (int i = 0; i < N; i++) {
			for (int j = 0; j < N; j++) {
				cin >> map[i][j];
			}
		}
		for (int i = 0; i < G; i++) {
			map[goldX[i] - 1][goldY[i] - 1] = 3;
		}
		int arrMax[25];
		for (int i = 0; i < 25; i++) arrMax[i] = 0;
		int indexOfArrMax = 0;
		minn = 999999;
		for (int i = 0; i < N; i++) {
			for (int j = 0; j < N; j++) {
				if (map[i][j] == 1) {
					findPath(i, j);
					if (minn > findMaxOfArr(distanceGold, G)) minn = findMaxOfArr(distanceGold, G);
				}
			}
		}
		cout << "Case #" << t << endl << minn << endl;
	}
	return 0;
}
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