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ArgumentNullException: Value cannot be null. Parameter name: tex at UnityEngine.ImageConversion.LoadImage (UnityEngine.Texture2D tex, System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4+<DoRequest>d__17.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4.Update (System.Single dt) [0x00000] in <00000000000000000000000000000000>:0 at ManagerScreenshotsV4.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) g_TextureCacheBaseV4:Update(Single) ManagerScreenshotsV4:Update() ArgumentNullException: Value cannot be null. Parameter name: tex at UnityEngine.ImageConversion.LoadImage (UnityEngine.Texture2D tex, System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4+<DoRequest>d__17.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4.Update (System.Single dt) [0x00000] in <00000000000000000000000000000000>:0 at ManagerScreenshotsV4.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) g_TextureCacheBaseV4:Update(Single) ManagerScreenshotsV4:Update() ArgumentNullException: Value cannot be null. Parameter name: tex at UnityEngine.ImageConversion.LoadImage (UnityEngine.Texture2D tex, System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4+<DoRequest>d__17.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4.Update (System.Single dt) [0x00000] in <00000000000000000000000000000000>:0 at ManagerScreenshotsV4.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) g_TextureCacheBaseV4:Update(Single) ManagerScreenshotsV4:Update() ArgumentNullException: Value cannot be null. Parameter name: tex at UnityEngine.ImageConversion.LoadImage (UnityEngine.Texture2D tex, System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4+<DoRequest>d__17.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4.Update (System.Single dt) [0x00000] in <00000000000000000000000000000000>:0 at ManagerIconsV4.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) g_TextureCacheBaseV4:Update(Single) ManagerIconsV4:Update() ArgumentNullException: Value cannot be null. Parameter name: tex at UnityEngine.ImageConversion.LoadImage (UnityEngine.Texture2D tex, System.Byte[] data) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4+<DoRequest>d__17.MoveNext () [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00000] in <00000000000000000000000000000000>:0 at UnityEngine.MonoBehaviour.StartCoroutine (System.Collections.IEnumerator routine) [0x00000] in <00000000000000000000000000000000>:0 at g_TextureCacheBaseV4.Update (System.Single dt) [0x00000] in <00000000000000000000000000000000>:0 at ManagerIconsV4.Update () [0x00000] in <00000000000000000000000000000000>:0 UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) g_TextureCacheBaseV4:Update(Single) ManagerIconsV4:Update()
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