Untitled
unknown
plain_text
3 years ago
108 kB
3
Indexable
Never
LogInit: Build: ++sandstorm+release-1.11.0-CL-184777 LogInit: Engine Version: 4.25.4-184777+++sandstorm+release-1.11.0 LogInit: Compatible Engine Version: 4.25.4-184777+++sandstorm+release-1.11.0 LogInit: Net CL: 184777 LogInit: OS: Windows 10 (Release 1909) (), CPU: AMD Athlon(tm) II X2 250 Processor, GPU: NVIDIA GeForce 7025 / NVIDIA nForce 630a LogInit: Compiled (64-bit): Nov 25 2021 21:44:40 LogInit: Compiled with Visual C++: 19.27.29112.00 LogInit: Build Configuration: Shipping LogInit: Branch Name: ++sandstorm+release-1.11.0 LogInit: Command Line: Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309 -Port=2310 -QueryPort=2309 -Mods -CmdModList= -GameStats -GameStatsToken=DB027F2D2C7B4687B0F40FB906515A0C -hostname="ARG COOP-NO RUSH" -AdminList=Admins -MapCycle=MapCycle -log -Rcon -RconPassword=pto -RconListenPort=2308 -Mutators= -ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security LogInit: Base Directory: E:/steamCMD/steamapps/common/sandstorm_server/Insurgency/Binaries/Win64/ LogInit: Allocator: binned2 LogInit: Installed Engine Build: 0 LogInit: Presizing for max 2097152 objects, including 130000 objects not considered by GC, pre-allocating 32000000 bytes for permanent pool. LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogStreaming: Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: false, Async Post Load: false LogInit: Object subsystem initialized LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]] LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] LogConfig: Setting CVar [[demo.RecordHz:20]] LogConfig: Setting CVar [[r.HZBOcclusion:0]] LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]] LogConfig: Setting CVar [[r.EyeAdaptation.BlackHistogramBucketInfluence:1]] LogConfig: Setting CVar [[net.AllowAsyncLoading:1]] LogConfig: Setting CVar [[net.AllowEncryption:1]] LogConfig: Setting CVar [[AllowMultiHandlers:1]] LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]] LogConfig: Setting CVar [[r.setres:1280x720]] LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.12.31-21.50.24:956][ 0]LogConfig: Setting CVar [[net.PingExcludeFrameTime:1]] [2021.12.31-21.50.24:958][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] [2021.12.31-21.50.24:959][ 0]LogConfig: Setting CVar [[demo.RecordHz:20]] [2021.12.31-21.50.24:968][ 0]LogConfig: Setting CVar [[r.HZBOcclusion:0]] [2021.12.31-21.50.24:973][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:450]] [2021.12.31-21.50.24:976][ 0]LogConfig: Setting CVar [[r.EyeAdaptation.BlackHistogramBucketInfluence:1]] [2021.12.31-21.50.24:983][ 0]LogConfig: Setting CVar [[net.AllowAsyncLoading:1]] [2021.12.31-21.50.24:985][ 0]LogConfig: Setting CVar [[net.AllowEncryption:1]] [2021.12.31-21.50.24:986][ 0]LogConfig: Setting CVar [[AllowMultiHandlers:1]] [2021.12.31-21.50.24:986][ 0]LogConfig: Setting CVar [[t.FPSChart.ExcludeIdleTime:1]] [2021.12.31-21.50.24:987][ 0]LogConfig: Setting CVar [[r.setres:1280x720]] [2021.12.31-21.50.24:988][ 0]LogConfig: Setting CVar [[fx.NiagaraAllowRuntimeScalabilityChanges:1]] [2021.12.31-21.50.24:989][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] [2021.12.31-21.50.24:990][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] [2021.12.31-21.50.25:001][ 0]LogConfig: Setting CVar [[r.MobileHDR:0]] [2021.12.31-21.50.25:002][ 0]LogConfig: Setting CVar [[r.MobileNumDynamicPointLights:4]] [2021.12.31-21.50.25:003][ 0]LogConfig: Setting CVar [[r.MobileDynamicPointLightsUseStaticBranch:1]] [2021.12.31-21.50.25:005][ 0]LogConfig: Setting CVar [[r.AllowOcclusionQueries:1]] [2021.12.31-21.50.25:006][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForLights:0.030000]] [2021.12.31-21.50.25:006][ 0]LogConfig: Setting CVar [[r.MinScreenRadiusForDepthPrepass:0.030000]] [2021.12.31-21.50.25:007][ 0]LogConfig: Setting CVar [[r.PrecomputedVisibilityWarning:0]] [2021.12.31-21.50.25:019][ 0]LogConfig: Setting CVar [[r.TextureStreaming:1]] [2021.12.31-21.50.25:019][ 0]LogConfig: Setting CVar [[Compat.UseDXT5NormalMaps:0]] [2021.12.31-21.50.25:020][ 0]LogConfig: Setting CVar [[r.AllowStaticLighting:1]] [2021.12.31-21.50.25:021][ 0]LogConfig: Setting CVar [[r.NormalMapsForStaticLighting:0]] [2021.12.31-21.50.25:021][ 0]LogConfig: Setting CVar [[r.GenerateMeshDistanceFields:0]] [2021.12.31-21.50.25:022][ 0]LogConfig: Setting CVar [[r.GenerateLandscapeGIData:1]] [2021.12.31-21.50.25:023][ 0]LogConfig: Setting CVar [[r.SeparateTranslucency:0]] [2021.12.31-21.50.25:034][ 0]LogConfig: Setting CVar [[r.TranslucentSortPolicy:0]] [2021.12.31-21.50.25:036][ 0]LogConfig: Setting CVar [[r.CustomDepth:3]] [2021.12.31-21.50.25:038][ 0]LogConfig: Setting CVar [[r.DefaultFeature.Bloom:1]] [2021.12.31-21.50.25:039][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusion:1]] [2021.12.31-21.50.25:039][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AmbientOcclusionStaticFraction:1]] [2021.12.31-21.50.25:040][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure:1]] [2021.12.31-21.50.25:041][ 0]LogConfig: Setting CVar [[r.DefaultFeature.MotionBlur:0]] [2021.12.31-21.50.25:050][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LensFlare:0]] [2021.12.31-21.50.25:051][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AntiAliasing:2]] [2021.12.31-21.50.25:051][ 0]LogConfig: Setting CVar [[r.EarlyZPass:2]] [2021.12.31-21.50.25:053][ 0]LogConfig: Setting CVar [[r.DBuffer:1]] [2021.12.31-21.50.25:053][ 0]LogConfig: Setting CVar [[r.ClearSceneMethod:1]] [2021.12.31-21.50.25:055][ 0]LogConfig: Setting CVar [[r.BasePassOutputsVelocity:1]] [2021.12.31-21.50.25:056][ 0]LogConfig: Setting CVar [[r.WireframeCullThreshold:5.000000]] [2021.12.31-21.50.25:057][ 0]LogConfig: Setting CVar [[r.SupportLowQualityLightmaps:0]] [2021.12.31-21.50.25:057][ 0]LogConfig: Setting CVar [[r.Shadow.UnbuiltPreviewInGame:0]] [2021.12.31-21.50.25:058][ 0]LogConfig: Setting CVar [[r.EarlyZPassOnlyMaterialMasking:1]] [2021.12.31-21.50.25:067][ 0]LogConfig: Setting CVar [[r.DefaultFeature.LightUnits:0]] [2021.12.31-21.50.25:068][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.Bias:0.000000]] [2021.12.31-21.50.25:069][ 0]LogConfig: Setting CVar [[r.DefaultFeature.AutoExposure.ExtendDefaultLuminanceRange:0]] [2021.12.31-21.50.25:070][ 0]LogConfig: Setting CVar [[r.ReflectionCaptureResolution:128]] [2021.12.31-21.50.25:071][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] [2021.12.31-21.50.25:072][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] [2021.12.31-21.50.25:073][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] [2021.12.31-21.50.25:073][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:1]] [2021.12.31-21.50.25:075][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] [2021.12.31-21.50.25:083][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] [2021.12.31-21.50.25:085][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] [2021.12.31-21.50.25:085][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] [2021.12.31-21.50.25:086][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] [2021.12.31-21.50.25:086][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] [2021.12.31-21.50.25:087][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] [2021.12.31-21.50.25:087][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] [2021.12.31-21.50.25:088][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] [2021.12.31-21.50.25:090][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] [2021.12.31-21.50.25:090][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] [2021.12.31-21.50.25:100][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] [2021.12.31-21.50.25:105][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] [2021.12.31-21.50.25:107][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:130000]] [2021.12.31-21.50.25:108][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:32000000]] [2021.12.31-21.50.25:137][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] [2021.12.31-21.50.25:150][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] [2021.12.31-21.50.25:162][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] [2021.12.31-21.50.25:167][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] [2021.12.31-21.50.25:168][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] [2021.12.31-21.50.25:169][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] [2021.12.31-21.50.25:175][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] [2021.12.31-21.50.25:176][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] [2021.12.31-21.50.25:186][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:1]] [2021.12.31-21.50.25:187][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:1]] [2021.12.31-21.50.25:188][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] [2021.12.31-21.50.25:189][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] [2021.12.31-21.50.25:190][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:190][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.12.31-21.50.25:191][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.12.31-21.50.25:192][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:1]] [2021.12.31-21.50.25:193][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]] [2021.12.31-21.50.25:201][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:0]] [2021.12.31-21.50.25:205][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:1]] [2021.12.31-21.50.25:205][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:1]] [2021.12.31-21.50.25:206][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngleScale:5]] [2021.12.31-21.50.25:207][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMinAngle:15]] [2021.12.31-21.50.25:207][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngleScale:1]] [2021.12.31-21.50.25:208][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewMaxAngle:65]] [2021.12.31-21.50.25:208][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@5] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:209][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:5]] [2021.12.31-21.50.25:217][ 0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]] [2021.12.31-21.50.25:220][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:221][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.12.31-21.50.25:221][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] [2021.12.31-21.50.25:221][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:2]] [2021.12.31-21.50.25:222][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:4096]] [2021.12.31-21.50.25:222][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:4096]] [2021.12.31-21.50.25:223][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] [2021.12.31-21.50.25:225][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] [2021.12.31-21.50.25:225][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] [2021.12.31-21.50.25:226][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] [2021.12.31-21.50.25:235][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2021.12.31-21.50.25:237][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2021.12.31-21.50.25:238][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] [2021.12.31-21.50.25:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] [2021.12.31-21.50.25:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] [2021.12.31-21.50.25:240][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] [2021.12.31-21.50.25:240][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] [2021.12.31-21.50.25:241][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] [2021.12.31-21.50.25:241][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] [2021.12.31-21.50.25:242][ 0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]] [2021.12.31-21.50.25:250][ 0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:1]] [2021.12.31-21.50.25:253][ 0]LogConfig: Setting CVar [[r.ContactShadows:1]] [2021.12.31-21.50.25:255][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:255][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] [2021.12.31-21.50.25:255][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] [2021.12.31-21.50.25:256][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] [2021.12.31-21.50.25:256][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.12.31-21.50.25:257][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] [2021.12.31-21.50.25:257][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] [2021.12.31-21.50.25:258][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] [2021.12.31-21.50.25:259][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] [2021.12.31-21.50.25:270][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] [2021.12.31-21.50.25:272][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.12.31-21.50.25:273][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] [2021.12.31-21.50.25:275][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] [2021.12.31-21.50.25:285][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] [2021.12.31-21.50.25:288][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] [2021.12.31-21.50.25:290][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] [2021.12.31-21.50.25:320][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] [2021.12.31-21.50.25:322][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] [2021.12.31-21.50.25:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] [2021.12.31-21.50.25:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] [2021.12.31-21.50.25:331][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.12.31-21.50.25:335][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] [2021.12.31-21.50.25:341][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] [2021.12.31-21.50.25:341][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] [2021.12.31-21.50.25:343][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] [2021.12.31-21.50.25:351][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] [2021.12.31-21.50.25:353][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] [2021.12.31-21.50.25:355][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] [2021.12.31-21.50.25:355][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] [2021.12.31-21.50.25:355][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] [2021.12.31-21.50.25:356][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] [2021.12.31-21.50.25:356][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:357][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] [2021.12.31-21.50.25:358][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.12.31-21.50.25:359][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.12.31-21.50.25:369][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]] [2021.12.31-21.50.25:370][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:16]] [2021.12.31-21.50.25:371][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] [2021.12.31-21.50.25:372][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] [2021.12.31-21.50.25:373][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:2000]] [2021.12.31-21.50.25:373][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.12.31-21.50.25:375][ 0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]] [2021.12.31-21.50.25:375][ 0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]] [2021.12.31-21.50.25:376][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:377][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] [2021.12.31-21.50.25:387][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] [2021.12.31-21.50.25:388][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] [2021.12.31-21.50.25:389][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] [2021.12.31-21.50.25:390][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] [2021.12.31-21.50.25:391][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] [2021.12.31-21.50.25:392][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] [2021.12.31-21.50.25:393][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] [2021.12.31-21.50.25:403][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] [2021.12.31-21.50.25:404][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] [2021.12.31-21.50.25:405][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] [2021.12.31-21.50.25:407][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] [2021.12.31-21.50.25:408][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] [2021.12.31-21.50.25:409][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] [2021.12.31-21.50.25:409][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] [2021.12.31-21.50.25:418][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.12.31-21.50.25:422][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]] [2021.12.31-21.50.25:422][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.12.31-21.50.25:425][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.12.31-21.50.25:425][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.12.31-21.50.25:426][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2021.12.31-21.50.25:437][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.12.31-21.50.25:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2021.12.31-21.50.25:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.12.31-21.50.25:441][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.12.31-21.50.25:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.12.31-21.50.25:452][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:3]] [2021.12.31-21.50.25:456][ 0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]] [2021.12.31-21.50.25:457][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:48]] [2021.12.31-21.50.25:458][ 0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:80]] [2021.12.31-21.50.25:485][ 0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]] [2021.12.31-21.50.25:493][ 0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]] [2021.12.31-21.50.25:503][ 0]LogConfig: Setting CVar [[r.RagdollMaximum:8]] [2021.12.31-21.50.25:505][ 0]LogConfig: Setting CVar [[r.Dismemberment:1]] [2021.12.31-21.50.25:506][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:507][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.12.31-21.50.25:508][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.12.31-21.50.25:509][ 0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]] [2021.12.31-21.50.25:519][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:522][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2021.12.31-21.50.25:523][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]] [2021.12.31-21.50.25:524][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2021.12.31-21.50.25:525][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] [2021.12.31-21.50.25:526][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]] [2021.12.31-21.50.25:526][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] [2021.12.31-21.50.25:536][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] [2021.12.31-21.50.25:537][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null. [2021.12.31-21.50.25:539][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [WindowsServer] [2021.12.31-21.50.25:540][ 0]LogHAL: Display: Platform has ~ 5 GB [5367910400 / 8589934592 / 5], which maps to Smallest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) [2021.12.31-21.50.25:541][ 0]LogInit: Going up to parent DeviceProfile [Windows] [2021.12.31-21.50.25:542][ 0]LogInit: Going up to parent DeviceProfile [] [2021.12.31-21.50.25:543][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:544][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] [2021.12.31-21.50.25:551][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] [2021.12.31-21.50.25:553][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODRadiusScale:0.5]] [2021.12.31-21.50.25:554][ 0]LogConfig: Setting CVar [[r.LandscapeLODBias:0]] [2021.12.31-21.50.25:555][ 0]LogConfig: Setting CVar [[r.HLOD.DistanceOverride:8000]] [2021.12.31-21.50.25:555][ 0]LogConfig: Setting CVar [[r.StaticMeshLODDistanceScale:0.9]] [2021.12.31-21.50.25:556][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale.FieldOfViewAffectsHLOD:0]] [2021.12.31-21.50.25:557][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:558][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:1]] [2021.12.31-21.50.25:559][ 0]LogConfig: Setting CVar [[r.SMAA.Temporal:0]] [2021.12.31-21.50.25:569][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:570][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] [2021.12.31-21.50.25:570][ 0]LogConfig: Setting CVar [[r.ShadowQuality:2]] [2021.12.31-21.50.25:571][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:1]] [2021.12.31-21.50.25:572][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:1024]] [2021.12.31-21.50.25:572][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:1024]] [2021.12.31-21.50.25:573][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.05]] [2021.12.31-21.50.25:573][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:0.7]] [2021.12.31-21.50.25:575][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:0.25]] [2021.12.31-21.50.25:575][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:0.5]] [2021.12.31-21.50.25:576][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:0]] [2021.12.31-21.50.25:585][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:0]] [2021.12.31-21.50.25:586][ 0]LogConfig: Setting CVar [[r.VolumetricFog:0]] [2021.12.31-21.50.25:587][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:.5]] [2021.12.31-21.50.25:587][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:0]] [2021.12.31-21.50.25:588][ 0]LogConfig: Setting CVar [[r.Shadow.ForceSingleSampleShadowingFromStationary:1]] [2021.12.31-21.50.25:589][ 0]LogConfig: Setting CVar [[r.CapsuleShadowsCharacter:0]] [2021.12.31-21.50.25:590][ 0]LogConfig: Setting CVar [[r.ContactShadows:0]] [2021.12.31-21.50.25:591][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:591][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:3]] [2021.12.31-21.50.25:591][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:1.0]] [2021.12.31-21.50.25:593][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:60]] [2021.12.31-21.50.25:601][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] [2021.12.31-21.50.25:603][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.5]] [2021.12.31-21.50.25:605][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:1]] [2021.12.31-21.50.25:605][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:350]] [2021.12.31-21.50.25:605][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:0]] [2021.12.31-21.50.25:606][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:0]] [2021.12.31-21.50.25:607][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] [2021.12.31-21.50.25:608][ 0]LogConfig: Setting CVar [[r.BloomQuality:4]] [2021.12.31-21.50.25:609][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:2]] [2021.12.31-21.50.25:610][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:2]] [2021.12.31-21.50.25:618][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:0]] [2021.12.31-21.50.25:620][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:0]] [2021.12.31-21.50.25:621][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:0.7]] [2021.12.31-21.50.25:622][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:2]] [2021.12.31-21.50.25:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:0 ; lower gathering accumulator quality]] [2021.12.31-21.50.25:623][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:2 ; Max3x3 postfilering method]] [2021.12.31-21.50.25:625][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] [2021.12.31-21.50.25:626][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:3 ; low number of samples when gathering]] [2021.12.31-21.50.25:635][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:0 ; no foreground scattering]] [2021.12.31-21.50.25:636][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:0 ; no foreground scattering]] [2021.12.31-21.50.25:636][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:0 ; no slight out of focus]] [2021.12.31-21.50.25:637][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:0 ; faster temporal accumulation]] [2021.12.31-21.50.25:638][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2021.12.31-21.50.25:639][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.006 ; required because low gathering and no scattering and not looking great at 1080p]] [2021.12.31-21.50.25:640][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:641][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:2]] [2021.12.31-21.50.25:642][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] [2021.12.31-21.50.25:642][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] [2021.12.31-21.50.25:653][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1.0]] [2021.12.31-21.50.25:655][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:4]] [2021.12.31-21.50.25:657][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:4]] [2021.12.31-21.50.25:658][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:1]] [2021.12.31-21.50.25:660][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] [2021.12.31-21.50.25:670][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] [2021.12.31-21.50.25:672][ 0]LogConfig: Setting CVar [[r.SlavePlayerCamera:1]] [2021.12.31-21.50.25:673][ 0]LogConfig: Setting CVar [[r.SlavePlayerCameraSpectator:0]] [2021.12.31-21.50.25:676][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@1] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:676][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:32]] [2021.12.31-21.50.25:685][ 0]LogConfig: Setting CVar [[r.RefractionQuality:0]] [2021.12.31-21.50.25:686][ 0]LogConfig: Setting CVar [[r.SSR.Quality:0]] [2021.12.31-21.50.25:688][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:1]] [2021.12.31-21.50.25:692][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:3]] [2021.12.31-21.50.25:701][ 0]LogConfig: Setting CVar [[r.DetailMode:1]] [2021.12.31-21.50.25:702][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:0]] [2021.12.31-21.50.25:703][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:2 ; Medium quality]] [2021.12.31-21.50.25:705][ 0]LogConfig: Setting CVar [[r.SSS.Scale:0.75]] [2021.12.31-21.50.25:706][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:0]] [2021.12.31-21.50.25:708][ 0]LogConfig: Setting CVar [[r.SSS.Quality:0]] [2021.12.31-21.50.25:708][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:1]] [2021.12.31-21.50.25:718][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:1]] [2021.12.31-21.50.25:720][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:0.6]] [2021.12.31-21.50.25:721][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:0]] [2021.12.31-21.50.25:722][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] [2021.12.31-21.50.25:735][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountPerSlice:1]] [2021.12.31-21.50.25:737][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] [2021.12.31-21.50.25:738][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] [2021.12.31-21.50.25:746][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] [2021.12.31-21.50.25:750][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:32.0]] [2021.12.31-21.50.25:751][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] [2021.12.31-21.50.25:752][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:32.0]] [2021.12.31-21.50.25:757][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] [2021.12.31-21.50.25:758][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] [2021.12.31-21.50.25:760][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] [2021.12.31-21.50.25:768][ 0]LogConfig: Setting CVar [[fx.Niagara.QualityLevel:1]] [2021.12.31-21.50.25:770][ 0]LogConfig: Setting CVar [[r.RenderTargetViewportSize:1.0]] [2021.12.31-21.50.25:771][ 0]LogConfig: Setting CVar [[r.TessellationAdaptivePixelsPerTriangle:9999999]] [2021.12.31-21.50.25:772][ 0]LogConfig: Setting CVar [[r.SurfReac.Particles.PoolSize:40]] [2021.12.31-21.50.25:772][ 0]LogConfig: Setting CVar [[r.ScopeRenderMode:0]] [2021.12.31-21.50.25:775][ 0]LogConfig: Setting CVar [[r.SeparateTranslucencyScreenPercentage:100]] [2021.12.31-21.50.25:776][ 0]LogConfig: Setting CVar [[r.RagdollMaximum:8]] [2021.12.31-21.50.25:777][ 0]LogConfig: Setting CVar [[r.Dismemberment:1]] [2021.12.31-21.50.25:783][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:791][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] [2021.12.31-21.50.25:791][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] [2021.12.31-21.50.25:792][ 0]LogConfig: Setting CVar [[r.FoliageInteractionQuality:1]] [2021.12.31-21.50.25:792][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [../../../Insurgency/Saved/Config/WindowsServer/Scalability.ini] [2021.12.31-21.50.25:794][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.SampleCount:16]] [2021.12.31-21.50.25:797][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.JitterIntegration:0]] [2021.12.31-21.50.25:807][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:16]] [2021.12.31-21.50.25:809][ 0]LogConfig: Setting CVar [[r.HairStrands.DeepShadow.SuperSampling:0]] [2021.12.31-21.50.25:810][ 0]LogConfig: Setting CVar [[r.HairStrands.VisibilityPPLL:0]] [2021.12.31-21.50.25:821][ 0]LogConfig: Setting CVar [[r.HairStrands.RasterizationScale:0.5]] [2021.12.31-21.50.25:821][ 0]LogConfig: Setting CVar [[r.HairStrands.VelocityRasterizationScale:1]] [2021.12.31-21.50.25:822][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [../../../Insurgency/Saved/Config/WindowsServer/Engine.ini] [2021.12.31-21.50.25:823][ 0]LogInit: Computer: DESKTOP-N4D6DKS [2021.12.31-21.50.25:823][ 0]LogInit: User: MioncaServer [2021.12.31-21.50.25:825][ 0]LogInit: CPU Page size=4096, Cores=2 [2021.12.31-21.50.25:825][ 0]LogInit: High frequency timer resolution =10.000000 MHz [2021.12.31-21.50.25:826][ 0]LogMemory: Memory total: Physical=5.0GB (5GB approx) [2021.12.31-21.50.25:826][ 0]LogMemory: Platform Memory Stats for WindowsServer [2021.12.31-21.50.25:827][ 0]LogMemory: Process Physical Memory: 114.02 MB used, 114.02 MB peak [2021.12.31-21.50.25:835][ 0]LogMemory: Process Virtual Memory: 143.45 MB used, 143.45 MB peak [2021.12.31-21.50.25:837][ 0]LogMemory: Physical Memory: 2427.64 MB used, 2691.60 MB free, 5119.24 MB total [2021.12.31-21.50.25:837][ 0]LogMemory: Virtual Memory: 4798.59 MB used, 134212928.00 MB free, 134217728.00 MB total [2021.12.31-21.50.25:851][ 0]LogWindows: WindowsPlatformFeatures disabled or dedicated server build [2021.12.31-21.50.25:868][ 0]LogInit: Physics initialised using underlying interface: PhysX [2021.12.31-21.50.25:870][ 0]LogInit: Using OS detected language (es-ES). [2021.12.31-21.50.25:870][ 0]LogInit: Using OS detected locale (es-AR). [2021.12.31-21.50.25:883][ 0]LogTextLocalizationManager: No specific localization for 'es-ES' exists, so the 'es' localization will be used. [2021.12.31-21.50.25:900][ 0]LogInit: Setting process to per monitor DPI aware [2021.12.31-21.50.25:919][ 0]LogInit: Using OS detected language (es-ES). [2021.12.31-21.50.25:919][ 0]LogInit: Using OS detected locale (es-AR). [2021.12.31-21.50.25:928][ 0]LogTextLocalizationManager: No specific localization for 'es-ES' exists, so the 'es' localization will be used. [2021.12.31-21.50.25:949][ 0]LogTextLocalizationManager: Compacting localization data took 1.38ms [2021.12.31-21.50.26:420][ 0]LogAssetRegistry: FAssetRegistry took 0.4687 seconds to start up [2021.12.31-21.50.26:678][ 0]LogStreaming: Display: Flushing async loaders. [2021.12.31-21.50.26:679][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer.pak added to pak precacher. [2021.12.31-21.50.26:686][ 0]LogCollisionProfile: Warning: Profile (BlockAll) - Custom Channel Name = 'ClientsideDestructible' hasn't been found [2021.12.31-21.50.26:687][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel8' hasn't been found [2021.12.31-21.50.26:688][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel9' hasn't been found [2021.12.31-21.50.26:689][ 0]LogCollisionProfile: Warning: Profile (OverlapOnlyPawn) - Custom Channel Name = 'GameTraceChannel10' hasn't been found [2021.12.31-21.50.26:690][ 0]LogCollisionProfile: Warning: Profile (Pawn) - Custom Channel Name = 'None' hasn't been found [2021.12.31-21.50.26:696][ 0]LogCollisionProfile: Warning: Profile (Destructible) - Custom Channel Name = 'ClientsideDestructible' hasn't been found [2021.12.31-21.50.26:702][ 0]LogModuleManager: Warning: ModuleManager: Module 'ExampleDeviceProfileSelector' not found - its StaticallyLinkedModuleInitializers function is null. [2021.12.31-21.50.26:730][ 0]LogNetVersion: Insurgency 1.0.0, NetCL: 184777, EngineNetVer: 14, GameNetVer: 0 (Checksum: 2798459329) [2021.12.31-21.50.26:775][ 0]LogStreaming: Error: Couldn't find file for package /StatsCollector/BP_DebugStatCollectorMenu requested by async loading code. NameToLoad: /StatsCollector/BP_DebugStatCollectorMenu [2021.12.31-21.50.26:785][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.26:786][ 0]LogStreaming: Error: Couldn't find file for package /StatsCollector/FPSCounter requested by async loading code. NameToLoad: /StatsCollector/FPSCounter [2021.12.31-21.50.26:788][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.26:793][ 0]LogGameStatsServer: Display: GameStatsServer INIT: Ready to issue login [2021.12.31-21.50.26:945][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Widgets/WelcomeScreen/BP_WelcomeScreen requested by async loading code. NameToLoad: /Game/UI/Widgets/WelcomeScreen/BP_WelcomeScreen [2021.12.31-21.50.26:951][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.27:003][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Fonts/Oswald requested by async loading code. NameToLoad: /Game/UI/Fonts/Oswald [2021.12.31-21.50.27:008][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.27:011][ 0]LogStreaming: Error: Couldn't find file for package /Game/UI/Fonts/SourceSansPro requested by async loading code. NameToLoad: /Game/UI/Fonts/SourceSansPro [2021.12.31-21.50.27:025][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.27:108][ 0]LogAISub: UAISubsystem::UAISubsystem AISubsystem (000002B3F6F41FA0), frame # 0 [2021.12.31-21.50.27:118][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B3F6F41FE0), frame # 0 [2021.12.31-21.50.27:123][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B3F6F46CB0), frame # 0 [2021.12.31-21.50.27:162][ 0]LogUObjectArray: 22475 objects as part of root set at end of initial load. [2021.12.31-21.50.27:167][ 0]LogUObjectAllocator: 5468336 out of 32000000 bytes used by permanent object pool. [2021.12.31-21.50.27:169][ 0]LogUObjectArray: CloseDisregardForGC: 22475/0 objects in disregard for GC pool [2021.12.31-21.50.27:183][ 0]LogGauntlet: Display: Gauntlet Initialized [2021.12.31-21.50.27:188][ 0]LogOnline: FOnlineSubsystemNWIModule::StartupModule [2021.12.31-21.50.27:221][ 0]LogConsoleManager: Warning: Console object named 'StartFPSCounter' already exists but is being registered again, but we weren't expected it to be! (FConsoleManager::AddConsoleObject) [2021.12.31-21.50.27:227][ 0]VivoxCore: FVivoxCoreModule::StartupModule [2021.12.31-21.50.27:232][ 0]VivoxCore: Loaded Library (../../../Insurgency/Plugins/VivoxCore/Source/ThirdParty/VivoxCoreLibrary/Windows/Release/x64/vivoxsdk.dll) [2021.12.31-21.50.27:237][ 0]LogEngine: Initializing Engine... [2021.12.31-21.50.27:244][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.004 s [2021.12.31-21.50.27:301][ 0]LogInit: Initializing FReadOnlyCVARCache [2021.12.31-21.50.27:306][ 0]LogNetVersion: Set ProjectVersion to 1.11.0. Version Checksum will be recalculated on next use. [2021.12.31-21.50.27:307][ 0]LogInit: Texture streaming: Disabled [2021.12.31-21.50.27:736][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk0-WindowsServer_0_P.pak added to pak precacher. [2021.12.31-21.50.29:617][ 0]LogPakFile: Precache HighWater 16MB [2021.12.31-21.50.29:617][ 0]LogPakFile: Precache HighWater 32MB [2021.12.31-21.50.29:621][ 0]LogINSAssetManager: Display: Preloading 811 cosmetic assets [2021.12.31-21.50.31:962][ 0]LogPakFile: Precache HighWater 48MB [2021.12.31-21.50.31:967][ 0]LogAnimation: Warning: Additivie type (AnimSequence /Game/Animated/Weapons/Rifle/G36/Animations/AN_1P_G36_B_Reload_BoltRelease.AN_1P_G36_B_Reload_BoltRelease) does not match. Make sure you add same type of additive animation. [2021.12.31-21.50.32:554][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets! [2021.12.31-21.50.32:559][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets! [2021.12.31-21.50.32:560][ 0]LogStreamableManager: Error: RequestAsyncLoad called with empty or only null assets! [2021.12.31-21.50.32:563][ 0]LogHydra: FHydra5Module::OnWorldInit World=Untitled [2021.12.31-21.50.32:565][ 0]LogGameStatsServer: Display: GameStatsServer INIT: Ready to issue login [2021.12.31-21.50.32:571][ 0]LogOnline: Display: Printing active map cycle with 56 entries: [2021.12.31-21.50.32:575][ 0]LogOnline: Display: [0] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:576][ 0]LogOnline: Display: [1] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:577][ 0]LogOnline: Display: [2] Map: , Scenario: Scenario_Refinery_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:578][ 0]LogOnline: Display: [3] Map: , Scenario: Scenario_Refinery_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:578][ 0]LogOnline: Display: [4] Map: , Scenario: Scenario_Crossing_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:579][ 0]LogOnline: Display: [5] Map: , Scenario: Scenario_Crossing_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:579][ 0]LogOnline: Display: [6] Map: , Scenario: Scenario_Hideout_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:580][ 0]LogOnline: Display: [7] Map: , Scenario: Scenario_Hideout_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:581][ 0]LogOnline: Display: [8] Map: , Scenario: Scenario_Precinct_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:582][ 0]LogOnline: Display: [9] Map: , Scenario: Scenario_Precinct_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:582][ 0]LogOnline: Display: [10] Map: , Scenario: Scenario_Summit_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:583][ 0]LogOnline: Display: [11] Map: , Scenario: Scenario_Summit_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:590][ 0]LogOnline: Display: [12] Map: , Scenario: Scenario_Outskirts_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:595][ 0]LogOnline: Display: [13] Map: , Scenario: Scenario_Outskirts_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:596][ 0]LogOnline: Display: [14] Map: , Scenario: Scenario_Hillside_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:597][ 0]LogOnline: Display: [15] Map: , Scenario: Scenario_Hillside_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:599][ 0]LogOnline: Display: [16] Map: , Scenario: Scenario_Ministry_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:607][ 0]LogOnline: Display: [17] Map: , Scenario: Scenario_Ministry_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:613][ 0]LogOnline: Display: [18] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:613][ 0]LogOnline: Display: [19] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:615][ 0]LogOnline: Display: [20] Map: , Scenario: Scenario_Tell_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:616][ 0]LogOnline: Display: [21] Map: , Scenario: Scenario_Tell_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:623][ 0]LogOnline: Display: [22] Map: , Scenario: Scenario_Tideway_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:627][ 0]LogOnline: Display: [23] Map: , Scenario: Scenario_Tideway_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:627][ 0]LogOnline: Display: [24] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:628][ 0]LogOnline: Display: [25] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:629][ 0]LogOnline: Display: [26] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:630][ 0]LogOnline: Display: [27] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Day, Options: Mutators=Hardcore [2021.12.31-21.50.32:631][ 0]LogOnline: Display: [28] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:640][ 0]LogOnline: Display: [29] Map: , Scenario: Scenario_Farmhouse_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:643][ 0]LogOnline: Display: [30] Map: , Scenario: Scenario_Refinery_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:644][ 0]LogOnline: Display: [31] Map: , Scenario: Scenario_Refinery_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:645][ 0]LogOnline: Display: [32] Map: , Scenario: Scenario_Crossing_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:646][ 0]LogOnline: Display: [33] Map: , Scenario: Scenario_Crossing_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:647][ 0]LogOnline: Display: [34] Map: , Scenario: Scenario_Hideout_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:648][ 0]LogOnline: Display: [35] Map: , Scenario: Scenario_Hideout_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:657][ 0]LogOnline: Display: [36] Map: , Scenario: Scenario_Precinct_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:661][ 0]LogOnline: Display: [37] Map: , Scenario: Scenario_Precinct_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:663][ 0]LogOnline: Display: [38] Map: , Scenario: Scenario_Summit_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:665][ 0]LogOnline: Display: [39] Map: , Scenario: Scenario_Summit_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:667][ 0]LogOnline: Display: [40] Map: , Scenario: Scenario_Outskirts_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:675][ 0]LogOnline: Display: [41] Map: , Scenario: Scenario_Outskirts_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:676][ 0]LogOnline: Display: [42] Map: , Scenario: Scenario_Hillside_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:677][ 0]LogOnline: Display: [43] Map: , Scenario: Scenario_Hillside_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:678][ 0]LogOnline: Display: [44] Map: , Scenario: Scenario_Ministry_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:679][ 0]LogOnline: Display: [45] Map: , Scenario: Scenario_Ministry_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:680][ 0]LogOnline: Display: [46] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:681][ 0]LogOnline: Display: [47] Map: , Scenario: Scenario_PowerPlant_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:681][ 0]LogOnline: Display: [48] Map: , Scenario: Scenario_Tell_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:682][ 0]LogOnline: Display: [49] Map: , Scenario: Scenario_Tell_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:682][ 0]LogOnline: Display: [50] Map: , Scenario: Scenario_Tideway_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:690][ 0]LogOnline: Display: [51] Map: , Scenario: Scenario_Tideway_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:694][ 0]LogOnline: Display: [52] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:695][ 0]LogOnline: Display: [53] Map: , Scenario: Scenario_Bab_Checkpoint_Insurgents, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:696][ 0]LogOnline: Display: [54] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:697][ 0]LogOnline: Display: [55] Map: , Scenario: Scenario_Gap_Checkpoint_Security, Mode: Checkpoint, Lighting: Night, Options: Mutators=Hardcore [2021.12.31-21.50.32:699][ 0]LogOnline: OSS: Creating online subsystem instance for: NWI [2021.12.31-21.50.32:711][ 0]LogOnline: OSS: Creating online subsystem instance for: EOS [2021.12.31-21.50.32:725][ 0]LogOnline: Display: OSS: AUTH : EOS Auth (Client-Server) Enabled [2021.12.31-21.50.32:726][ 0]LogEOSAntiCheat: Warning: Init: EOS Anti-Cheat is enabled. [2021.12.31-21.50.32:727][ 0]LogInit: Using OS detected language (es-ES). [2021.12.31-21.50.32:728][ 0]LogInit: Using OS detected locale (es-AR). [2021.12.31-21.50.32:732][ 0]LogInit: Valid culture detected: es in place of: (es-ES). [2021.12.31-21.50.32:790][ 0]LogOnline: OSS: Creating online subsystem instance for: HYDRA [2021.12.31-21.50.32:797][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'SDK_VERSION' 5.6.0.0" [2021.12.31-21.50.32:798][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'SDK_CONFIGURATION' Retail" [2021.12.31-21.50.32:799][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'CLIENT_VERSION' 5.1.5.2" [2021.12.31-21.50.32:809][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'PLATFORM' x64" [2021.12.31-21.50.32:811][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'TITLE_ID' PF4BE" [2021.12.31-21.50.32:812][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="ADF/GLOBAL_CONTEXT/UPDATE:'TITLE_NAME' Hydra5" [2021.12.31-21.50.32:813][ 0]LogHydra: Display: UHydra5Interface::HydraConnectionStateChanged ConnectionState=OFFLINE, ErrorCode=0, ErrorMessage="" [2021.12.31-21.50.32:815][ 0]LogHydra: Display: UHydra5Interface::HydraLog Message="LEECH/CORE: hydra5 cpp version 5.6.0.0" [2021.12.31-21.50.32:823][ 0]LogInit: Display: Game Engine Initialized. [2021.12.31-21.50.32:829][ 0]LogMod: InitServerMods: 98145 queued for download. [2021.12.31-21.50.32:831][ 0]LogModKit: [FBatchModDownload] Querying metadata for batch download... [2021.12.31-21.50.32:840][ 0]LogInit: Display: Starting Game. [2021.12.31-21.50.32:842][ 0]LogNet: Browse: /Game/Maps/Farmhouse/Farmhouse?Name=Player?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309 [2021.12.31-21.50.32:844][ 0]LogLoad: UINSGameInstance::OnBeginLoadMap(/Game/Maps/Farmhouse/Farmhouse?Name=Player?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309) [2021.12.31-21.50.32:856][ 0]LogLoad: Warning: UINSGameInstance::OnPreLoadMap: Invalid NextURL, loading /Game/Maps/Farmhouse/Farmhouse [2021.12.31-21.50.32:864][ 0]LogStreaming: Error: Couldn't find file for package /NWI_Infected/ModData requested by async loading code. NameToLoad: /NWI_Infected/ModData [2021.12.31-21.50.32:876][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.32:879][ 0]LogStreaming: Error: Couldn't find file for package /ExampleContent/ModData requested by async loading code. NameToLoad: /ExampleContent/ModData [2021.12.31-21.50.32:880][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.32:881][ 0]LogStreaming: Error: Couldn't find file for package /ConsoleCertificationRequirements/ModData requested by async loading code. NameToLoad: /ConsoleCertificationRequirements/ModData [2021.12.31-21.50.32:883][ 0]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.32:893][ 0]LogLoad: LoadMap: /Game/Maps/Farmhouse/Farmhouse?Name=Player?Scenario=Scenario_Farmhouse_Checkpoint_Security?Game=Checkpoint?Lighting=Day?MaxPlayers=12?Port=2310?QueryPort=2309 [2021.12.31-21.50.32:894][ 0]LogWorld: BeginTearingDown for /Temp/Untitled_25 [2021.12.31-21.50.32:896][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true [2021.12.31-21.50.32:948][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 6.20ms [2021.12.31-21.50.32:983][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer.pak added to pak precacher. [2021.12.31-21.50.34:396][ 0]LogPakFile: Precache HighWater 64MB [2021.12.31-21.50.34:397][ 0]LogPakFile: Precache HighWater 80MB [2021.12.31-21.50.34:402][ 0]LogPakFile: Precache HighWater 96MB [2021.12.31-21.50.34:405][ 0]LogAIModule: Creating AISystem for world Farmhouse [2021.12.31-21.50.34:406][ 0]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B3F1E48300), frame # 0 [2021.12.31-21.50.34:407][ 0]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B3F1E43440), frame # 0 [2021.12.31-21.50.34:409][ 0]LogHydra: FHydra5Module::OnWorldInit World=Farmhouse [2021.12.31-21.50.34:416][ 0]LogLoad: Warning: Scenario 'Scenario_Farmhouse_Checkpoint_Security' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' [2021.12.31-21.50.34:429][ 0]LogLoad: Warning: Overrode scenario gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' with child gamemode '/Script/Insurgency.INSCheckpointGameMode'. [2021.12.31-21.50.34:431][ 0]LogLoad: Game class is 'INSCheckpointGameMode' [2021.12.31-21.50.34:433][ 0]LogNet: ReplicationDriverClass is null! Not using ReplicationDriver. [2021.12.31-21.50.34:435][ 0]LogNetCore: DDoS detection status: detection enabled: 0 analytics enabled: 0 [2021.12.31-21.50.34:442][ 0]LogInit: WinSock: Socket queue. Rx: 131072 (config 131072) Tx: 131072 (config 131072) [2021.12.31-21.50.34:445][ 0]LogNet: Created socket for bind address: 0.0.0.0 on port 2310 [2021.12.31-21.50.34:445][ 0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent) [2021.12.31-21.50.34:446][ 0]LogNet: GameNetDriver IpNetDriver_2147482546 IpNetDriver listening on port 2310 [2021.12.31-21.50.34:447][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Backdrop) is flushing async loading [2021.12.31-21.50.34:554][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Decals) is flushing async loading [2021.12.31-21.50.34:636][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Cables_Merged) is flushing async loading [2021.12.31-21.50.34:665][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Landscape) is flushing async loading [2021.12.31-21.50.35:048][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Props_Unmerged) is flushing async loading [2021.12.31-21.50.35:753][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Structures_Merged_New) is flushing async loading [2021.12.31-21.50.36:831][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Rocks_Merged) is flushing async loading [2021.12.31-21.50.36:881][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_AI) is flushing async loading [2021.12.31-21.50.36:905][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_KitSelectionroom_ins) is flushing async loading [2021.12.31-21.50.36:928][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Doors) is flushing async loading [2021.12.31-21.50.36:963][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_BlockingVolumes) is flushing async loading [2021.12.31-21.50.36:990][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_KitSelectionroom_sec) is flushing async loading [2021.12.31-21.50.37:002][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_DirtMounds_Merged) is flushing async loading [2021.12.31-21.50.37:018][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Reflections) is flushing async loading [2021.12.31-21.50.37:027][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Particles) is flushing async loading [2021.12.31-21.50.37:060][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_DynamicProps) is flushing async loading [2021.12.31-21.50.37:061][ 0]LogPakFile: New pak file ../../../Insurgency/Content/Paks/pakchunk11-WindowsServer_0_P.pak added to pak precacher. [2021.12.31-21.50.37:497][ 0]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Sound) is flushing async loading [2021.12.31-21.50.37:719][ 0]LogWorld: Bringing World /Game/Maps/Farmhouse/Farmhouse.Farmhouse up for play (max tick rate 60) at 2021.12.31-18.50.37 [2021.12.31-21.50.37:829][ 0]LogGameMode: Display: Attempting to initialize mutators from list: -ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security [2021.12.31-21.50.37:832][ 0]LogGameMode: Warning: Mutator path '-ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security' is invalid (). [2021.12.31-21.50.37:864][ 0]LogSession: ----- Register Server (SteamNWI) ----- [2021.12.31-21.50.37:865][ 0]LogSession: ----- Register Server (EOS) ----- [2021.12.31-21.50.37:884][ 0]LogOnlineSession: OSS: EOS_SessionModification_SetHostAddress(192.168.0.128:2310) returned (EOS_Success) [2021.12.31-21.50.37:885][ 0]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0) [2021.12.31-21.50.37:886][ 0]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1) [2021.12.31-21.50.37:886][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0) [2021.12.31-21.50.37:890][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12) [2021.12.31-21.50.37:897][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value () [2021.12.31-21.50.37:899][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value () [2021.12.31-21.50.37:900][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value () [2021.12.31-21.50.37:902][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777) [2021.12.31-21.50.37:903][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH) [2021.12.31-21.50.37:910][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse) [2021.12.31-21.50.37:917][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0) [2021.12.31-21.50.37:917][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12) [2021.12.31-21.50.37:918][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint) [2021.12.31-21.50.37:919][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value () [2021.12.31-21.50.37:919][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value () [2021.12.31-21.50.37:920][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value () [2021.12.31-21.50.37:920][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value () [2021.12.31-21.50.37:922][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value () [2021.12.31-21.50.37:923][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value () [2021.12.31-21.50.37:926][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value () [2021.12.31-21.50.37:934][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value () [2021.12.31-21.50.37:934][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value () [2021.12.31-21.50.37:935][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value () [2021.12.31-21.50.37:936][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value () [2021.12.31-21.50.37:946][ 0]LogOnlineSession: Error: OSS: EOS_SessionModification_AddAttribute() failed for attribute name (ModList) with EOS result code (EOS_InvalidParameters) [2021.12.31-21.50.37:948][ 0]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value () [2021.12.31-21.50.37:949][ 0]LogAI: Warning: AI difficulty set to 0.8 [2021.12.31-21.50.37:985][ 0]LogWorld: Bringing up level for play took: 0.293487 [2021.12.31-21.50.37:989][ 0]LogGameMode: Display: State: EnteringMap -> LoadingAssets [2021.12.31-21.50.37:990][ 0]LogGameState: Match State Changed from EnteringMap to LoadingAssets [2021.12.31-21.50.37:991][ 0]LogScenario: Display: Loading scenario 'Scenario_Farmhouse_Checkpoint_Security' (Specified)... [2021.12.31-21.50.37:991][ 0]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Farmhouse_Checkpoint_Security' (path: /Game/Game/Scenarios/Coop/Farmhouse/Scenario_Farmhouse_Checkpoint_Security.Scenario_Farmhouse_Checkpoint_Security)... [2021.12.31-21.50.37:992][ 0]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded. [2021.12.31-21.50.37:992][ 0]LogGameMode: Display: High priority async loading ENABLED [2021.12.31-21.50.37:993][ 0]LogAudioCues: Error: Unable to load banks at this time, deferring load. [2021.12.31-21.50.37:995][ 0]LogRcon: InitRconServer: Initialzing rcon server at 0.0.0.0:2308 [2021.12.31-21.50.38:002][ 0]LogRcon: Rcon listening at 0.0.0.0:2308 [2021.12.31-21.50.38:006][ 0]LogLoad: Took 5.113074 seconds to LoadMap(/Game/Maps/Farmhouse/Farmhouse) [2021.12.31-21.50.38:007][ 0]LogLoad: (Engine Initialization) Total time: 14.89 seconds [2021.12.31-21.50.38:047][ 0]LogINSAssetManager: Display: OnUpgradePreloadComplete : Loaded upgrades count : (16)/(16) [2021.12.31-21.50.38:051][ 0]LogMod: Warning: [NWI_Infected] Failed to load mod data for plugin (path: /NWI_Infected/ModData.ModData) [2021.12.31-21.50.38:067][ 0]LogMod: Warning: [ExampleContent] Failed to load mod data for plugin (path: /ExampleContent/ModData.ModData) [2021.12.31-21.50.38:086][ 0]LogMod: Warning: [ConsoleCertificationRequirements] Failed to load mod data for plugin (path: /ConsoleCertificationRequirements/ModData.ModData) [2021.12.31-21.50.38:161][ 1]LogMod: OnOnlineAuthStateChanged: LoggedIn [2021.12.31-21.50.38:165][ 1]LogModKit: [FBatchModDownload] Adding No Restricted Area Mutator [1.9][98145] to download queue. [2021.12.31-21.50.38:167][ 1]LogMod: OnModActivatedFromCloud: No Restricted Area Mutator [1.9][98145] bFromGameServer = true [2021.12.31-21.50.38:168][ 1]LogMod: MountMod: NoRestrictedArea in ../../../Insurgency/Mods/modio/98145/789711 (id: 98145, package: /NoRestrictedArea/, content: ../../../Insurgency/Plugins/NoRestrictedArea/Content) [2021.12.31-21.50.38:181][ 1]LogMod: MountPak: ../../../Insurgency/Mods/modio/98145/789711/NoRestrictedAreapakchunk0-WindowsClient.pak was successful [2021.12.31-21.50.38:183][ 1]LogModKit: [FBatchModDownload] Batch download completed with 1 completed, 0 failed. [2021.12.31-21.50.38:185][ 1]LogGameMode: Display: State: LoadingAssets -> LeavingMap [2021.12.31-21.50.38:186][ 1]LogGameState: Match State Changed from LoadingAssets to LeavingMap [2021.12.31-21.50.38:187][ 1]LogINSAssetManager: Display: Purging tracked asset handles. [2021.12.31-21.50.38:196][ 1]LogGameMode: ProcessServerTravel: Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security [2021.12.31-21.50.38:198][ 1]LogPakFile: New pak file ../../../Insurgency/Mods/modio/98145/789711/NoRestrictedAreapakchunk0-WindowsClient.pak added to pak precacher. [2021.12.31-21.50.38:293][ 1]LogWorld: SeamlessTravel to: /Game/Maps/Farmhouse/Farmhouse [2021.12.31-21.50.38:319][ 1]LogMod: [NoRestrictedArea] Mod data loaded [2021.12.31-21.50.38:344][ 1]LogMod: ScanModDataPaths: Read asset registry for /NoRestrictedArea/ at path ../../../Insurgency/Plugins/NoRestrictedArea/AssetRegistry.bin. [2021.12.31-21.50.38:352][ 1]LogMod: [NoRestrictedArea] Adding path "/NoRestrictedArea/Mutators" for primary asset type Mutator (found 1 assets) [2021.12.31-21.50.38:371][ 1]LogINSAssetManager: Display: Loading scenario factions... [2021.12.31-21.50.38:436][ 3]LogINSAssetManager: Display: Loading 496 scenario assets... [2021.12.31-21.50.38:450][ 4]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_PointShootGrip requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_PointShootGrip [2021.12.31-21.50.38:465][ 4]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:466][ 4]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:469][ 4]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser_Rail requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser_Rail [2021.12.31-21.50.38:480][ 4]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:482][ 4]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:483][ 4]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRLaser [2021.12.31-21.50.38:497][ 4]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:499][ 4]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:517][ 5]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight_Rail requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight_Rail [2021.12.31-21.50.38:528][ 5]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:531][ 5]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:537][ 5]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_IRFlashlight [2021.12.31-21.50.38:540][ 5]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:550][ 5]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:572][ 6]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight_Rail requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight_Rail [2021.12.31-21.50.38:581][ 6]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:585][ 6]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:596][ 6]LogStreaming: Error: Couldn't find file for package /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight requested by async loading code. NameToLoad: /Game/Game/Actors/Weapons/Upgrades/Underbarrel/BP_UG_Foregrip_Flashlight [2021.12.31-21.50.38:598][ 6]LogStreaming: Error: This will hitch streaming because it ends up searching the disk instead of finding the file in the pak file. [2021.12.31-21.50.38:600][ 6]LogStreaming: Error: Found 0 dependent packages... [2021.12.31-21.50.38:659][ 7]LogINSAssetManager: Display: Scenario loading complete. [2021.12.31-21.50.38:664][ 7]LogScenario: Error: OnScenarioAssetsLoaded: Assets loaded in unexpected state, not continuing. [2021.12.31-21.50.38:667][ 8]LogWorld: BeginTearingDown for /Game/Maps/Farmhouse/Farmhouse [2021.12.31-21.50.38:686][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:927][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Backdrop, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:928][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Decals, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:932][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Cables_Merged, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:933][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Landscape, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:933][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Props_Unmerged, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:935][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Structures_Merged_New, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:935][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Rocks_Merged, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:936][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_AI, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:937][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_KitSelectionroom_ins, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:937][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Doors, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:939][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_BlockingVolumes, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:945][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_KitSelectionroom_sec, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:949][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_DirtMounds_Merged, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:950][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Reflections, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:951][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Particles, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:951][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_DynamicProps, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.38:952][ 8]LogWorld: UWorld::CleanupWorld for Farmhouse_Sound, bSessionEnded=false, bCleanupResources=true [2021.12.31-21.50.39:077][ 8]LogFX: Warning: AINSSoldier::BeginDestroy - invalid Soldier [2021.12.31-21.50.39:193][ 8]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002B3F1E48300), frame # 8 [2021.12.31-21.50.39:193][ 8]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002B3F1E43440), frame # 8 [2021.12.31-21.50.39:294][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 14.01ms [2021.12.31-21.50.39:375][ 8]LogAIModule: Creating AISystem for world Transition [2021.12.31-21.50.39:380][ 8]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B398691280), frame # 8 [2021.12.31-21.50.39:381][ 8]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B3986913C0), frame # 8 [2021.12.31-21.50.39:382][ 8]LogHydra: FHydra5Module::OnWorldInit World=Transition [2021.12.31-21.50.39:384][ 8]LogStats: SeamlessTravel FlushLevelStreaming - 0.002 s [2021.12.31-21.50.39:386][ 8]LogWorld: Bringing World /Game/Maps/Utility/Transition.Transition up for play (max tick rate 60) at 2021.12.31-18.50.39 [2021.12.31-21.50.39:387][ 8]LogWorld: Bringing up level for play took: 0.001743 [2021.12.31-21.50.39:397][ 8]LogWorld: StartLoadingDestination to: /Game/Maps/Farmhouse/Farmhouse [2021.12.31-21.50.39:505][ 13]LogOnlineGame: Display: GameStats login, flagging XP as enabled. [2021.12.31-21.50.39:509][ 13]LogGameStatsServer: Display: ---------------------------------------------------------- [2021.12.31-21.50.39:512][ 13]LogGameStatsServer: Display: --- GAME STATISTICS [2021.12.31-21.50.39:513][ 13]LogGameStatsServer: Display: --- GameStats submission enabled! XP gains enabled. [2021.12.31-21.50.39:516][ 13]LogGameStatsServer: Display: ---------------------------------------------------------- [2021.12.31-21.50.39:563][ 15]LogOnlineSession: Warning: STEAM (NWI): Empty session setting ModList : OnlineService of type String [2021.12.31-21.50.39:568][ 15]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2021.12.31-21.50.39:569][ 15]LogEOSAntiCheat: Display: ServerBeginSession: Result : (EOS_Success) [2021.12.31-21.50.41:572][ 55]LogSession: Display: OnCreateSessionComplete: Session: (GameSession) Result: (1) [2021.12.31-21.50.41:573][ 55]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0) [2021.12.31-21.50.41:578][ 55]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1) [2021.12.31-21.50.41:579][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0) [2021.12.31-21.50.41:580][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12) [2021.12.31-21.50.41:581][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value () [2021.12.31-21.50.41:582][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value () [2021.12.31-21.50.41:589][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value () [2021.12.31-21.50.41:596][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777) [2021.12.31-21.50.41:598][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH) [2021.12.31-21.50.41:600][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Transition) [2021.12.31-21.50.41:601][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0) [2021.12.31-21.50.41:603][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12) [2021.12.31-21.50.41:614][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint) [2021.12.31-21.50.41:616][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value () [2021.12.31-21.50.41:616][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value () [2021.12.31-21.50.41:617][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value () [2021.12.31-21.50.41:617][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value () [2021.12.31-21.50.41:629][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value () [2021.12.31-21.50.41:629][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value () [2021.12.31-21.50.41:630][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value () [2021.12.31-21.50.41:637][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value () [2021.12.31-21.50.41:637][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value () [2021.12.31-21.50.41:637][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value () [2021.12.31-21.50.41:638][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145) [2021.12.31-21.50.41:638][ 55]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value () [2021.12.31-21.50.42:320][ 88]LogPakFile: Precache HighWater 112MB [2021.12.31-21.50.43:631][150]LogWorld: BeginTearingDown for /Game/Maps/Utility/Transition [2021.12.31-21.50.43:639][150]LogWorld: UWorld::CleanupWorld for Transition, bSessionEnded=true, bCleanupResources=true [2021.12.31-21.50.43:720][150]LogFX: Warning: AINSSoldier::BeginDestroy - invalid Soldier [2021.12.31-21.50.43:725][150]LogFX: Warning: AINSSoldier::BeginDestroy - invalid Soldier [2021.12.31-21.50.43:729][150]LogAISub: UAISubsystem::~UAISubsystem AIPerceptionSystem (000002B3986913C0), frame # 150 [2021.12.31-21.50.43:731][150]LogAISub: UAISubsystem::~UAISubsystem EnvQueryManager (000002B398691280), frame # 150 [2021.12.31-21.50.43:752][150]LogUObjectHash: Compacting FUObjectHashTables data took 19.71ms [2021.12.31-21.50.43:758][150]LogAIModule: Creating AISystem for world Farmhouse [2021.12.31-21.50.43:761][150]LogAISub: UAISubsystem::UAISubsystem EnvQueryManager (000002B389EC4340), frame # 150 [2021.12.31-21.50.43:761][150]LogAISub: UAISubsystem::UAISubsystem AIPerceptionSystem (000002B389EC45C0), frame # 150 [2021.12.31-21.50.43:763][150]LogHydra: FHydra5Module::OnWorldInit World=Farmhouse [2021.12.31-21.50.43:765][150]LogLoad: Warning: Scenario 'Scenario_Farmhouse_Checkpoint_Security' is created for gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' [2021.12.31-21.50.43:771][150]LogLoad: Warning: Overrode scenario gamemode 'Class'/Script/Insurgency.INSCheckpointGameMode'' with child gamemode '/Script/Insurgency.INSCheckpointGameMode'. [2021.12.31-21.50.43:773][150]LogLoad: Game class is 'INSCheckpointGameMode' [2021.12.31-21.50.44:344][150]LogStats: SeamlessTravel FlushLevelStreaming - 0.570 s [2021.12.31-21.50.44:379][150]LogWorld: Bringing World /Game/Maps/Farmhouse/Farmhouse.Farmhouse up for play (max tick rate 60) at 2021.12.31-18.50.44 [2021.12.31-21.50.44:489][150]LogGameMode: Display: Attempting to initialize mutators from list: -ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security [2021.12.31-21.50.44:496][150]LogGameMode: Warning: Mutator path '-ModDownloadTravelTo=Farmhouse?Scenario=Scenario_Farmhouse_Checkpoint_Security' is invalid (). [2021.12.31-21.50.44:498][150]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0) [2021.12.31-21.50.44:499][150]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1) [2021.12.31-21.50.44:499][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0) [2021.12.31-21.50.44:500][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12) [2021.12.31-21.50.44:500][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value () [2021.12.31-21.50.44:501][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value () [2021.12.31-21.50.44:501][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value () [2021.12.31-21.50.44:502][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777) [2021.12.31-21.50.44:503][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH) [2021.12.31-21.50.44:505][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse) [2021.12.31-21.50.44:505][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0) [2021.12.31-21.50.44:517][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12) [2021.12.31-21.50.44:518][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint) [2021.12.31-21.50.44:519][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value () [2021.12.31-21.50.44:519][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value () [2021.12.31-21.50.44:520][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value () [2021.12.31-21.50.44:521][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value () [2021.12.31-21.50.44:521][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value () [2021.12.31-21.50.44:522][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value () [2021.12.31-21.50.44:523][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value () [2021.12.31-21.50.44:532][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value () [2021.12.31-21.50.44:533][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value () [2021.12.31-21.50.44:534][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value () [2021.12.31-21.50.44:535][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145) [2021.12.31-21.50.44:535][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value () [2021.12.31-21.50.44:566][150]LogSession: ----- Register Server (SteamNWI) ----- [2021.12.31-21.50.44:568][150]LogSession: ----- Register Server (EOS) ----- [2021.12.31-21.50.44:573][150]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0) [2021.12.31-21.50.44:575][150]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1) [2021.12.31-21.50.44:582][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0) [2021.12.31-21.50.44:585][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12) [2021.12.31-21.50.44:586][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value () [2021.12.31-21.50.44:587][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value () [2021.12.31-21.50.44:588][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value () [2021.12.31-21.50.44:589][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777) [2021.12.31-21.50.44:589][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH) [2021.12.31-21.50.44:590][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse) [2021.12.31-21.50.44:591][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0) [2021.12.31-21.50.44:592][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12) [2021.12.31-21.50.44:606][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint) [2021.12.31-21.50.44:608][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value () [2021.12.31-21.50.44:621][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value () [2021.12.31-21.50.44:623][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value () [2021.12.31-21.50.44:625][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value () [2021.12.31-21.50.44:626][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value () [2021.12.31-21.50.44:631][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value () [2021.12.31-21.50.44:635][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value () [2021.12.31-21.50.44:635][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value () [2021.12.31-21.50.44:636][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value () [2021.12.31-21.50.44:636][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value () [2021.12.31-21.50.44:637][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145) [2021.12.31-21.50.44:638][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value () [2021.12.31-21.50.44:639][150]LogAI: Warning: AI difficulty set to 0.8 [2021.12.31-21.50.44:673][150]LogWorld: Bringing up level for play took: 0.328084 [2021.12.31-21.50.44:681][150]LogWorld: ----SeamlessTravel finished in 6.39 seconds ------ [2021.12.31-21.50.44:682][150]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0) [2021.12.31-21.50.44:685][150]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1) [2021.12.31-21.50.44:686][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0) [2021.12.31-21.50.44:690][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12) [2021.12.31-21.50.44:698][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value () [2021.12.31-21.50.44:700][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value () [2021.12.31-21.50.44:706][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value () [2021.12.31-21.50.44:707][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777) [2021.12.31-21.50.44:709][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH) [2021.12.31-21.50.44:715][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse) [2021.12.31-21.50.44:721][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0) [2021.12.31-21.50.44:722][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12) [2021.12.31-21.50.44:722][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint) [2021.12.31-21.50.44:725][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value () [2021.12.31-21.50.44:726][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value () [2021.12.31-21.50.44:735][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value () [2021.12.31-21.50.44:738][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value () [2021.12.31-21.50.44:739][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value () [2021.12.31-21.50.44:739][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value () [2021.12.31-21.50.44:741][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value () [2021.12.31-21.50.44:742][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value () [2021.12.31-21.50.44:750][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value () [2021.12.31-21.50.44:752][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value () [2021.12.31-21.50.44:753][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145) [2021.12.31-21.50.44:754][150]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value () [2021.12.31-21.50.44:755][150]LogGameMode: Display: State: EnteringMap -> LoadingAssets [2021.12.31-21.50.44:756][150]LogGameState: Match State Changed from EnteringMap to LoadingAssets [2021.12.31-21.50.44:757][150]LogScenario: Display: Loading scenario 'Scenario_Farmhouse_Checkpoint_Security' (Specified)... [2021.12.31-21.50.44:758][150]LogINSAssetManager: Display: Loading scenario asset 'Scenario_Farmhouse_Checkpoint_Security' (path: /Game/Game/Scenarios/Coop/Farmhouse/Scenario_Farmhouse_Checkpoint_Security.Scenario_Farmhouse_Checkpoint_Security)... [2021.12.31-21.50.44:776][150]LogINSAssetManager: Display: Loading scenario factions... [2021.12.31-21.50.44:782][150]LogScenario: Display: CheckLoadingComplete - Pending, scenario assets not loaded. [2021.12.31-21.50.44:783][150]LogGameMode: Display: High priority async loading ENABLED [2021.12.31-21.50.44:784][150]LogAudioCues: Error: Unable to load banks at this time, deferring load. [2021.12.31-21.50.44:824][150]LogINSAssetManager: Display: Loading 496 scenario assets... [2021.12.31-21.50.44:873][151]LogINSAssetManager: Display: Scenario loading complete. [2021.12.31-21.50.44:873][151]LogScenario: Display: Successfully loaded scenario 'Scenario_Farmhouse_Checkpoint_Security' and 496 referenced assets. [2021.12.31-21.50.44:880][151]LogWorldSettings: Loading lighting scenario 'Farmhouse_GlobalDay'... [2021.12.31-21.50.44:882][151]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_GlobalDay) is flushing async loading [2021.12.31-21.50.45:101][151]LogScenario: Warning: Skipping sublevel 'Farmhouse_CheckpointHardcore_Security' as it is not linked to a child gamemode of 'INSCheckpointGameMode_2147482072' [2021.12.31-21.50.45:106][151]LogStreaming: Display: ULevelStreaming::RequestLevel(/Game/Maps/Farmhouse/Farmhouse_Checkpoint_Security) is flushing async loading [2021.12.31-21.50.45:179][151]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 255 to 1 [2021.12.31-21.50.45:186][151]LogObjectives: Ownership of objective 'ODCheckpoint_B' changed from 255 to 1 [2021.12.31-21.50.45:187][151]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 255 to 1 [2021.12.31-21.50.45:188][151]LogObjectives: Ownership of objective 'OCCheckpoint_D' changed from 255 to 1 [2021.12.31-21.50.45:189][151]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 255 to 1 [2021.12.31-21.50.45:190][151]LogObjectives: Ownership of objective 'OCCheckpoint_F' changed from 255 to 1 [2021.12.31-21.50.45:198][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpoint_A' but it has no player starts! [2021.12.31-21.50.45:200][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA_RA' but it has no player starts! [2021.12.31-21.50.45:201][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA1_Team2' but it has no player starts! [2021.12.31-21.50.45:202][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA2_Team2' but it has no player starts! [2021.12.31-21.50.45:203][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA3_Team2' but it has no player starts! [2021.12.31-21.50.45:204][151]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 0 zones enabled (0 player starts), 0 disabled [2021.12.31-21.50.45:223][151]LogTemp: Warning: Generated 104 spawn points for objective 'OCCheckpoint_A' [2021.12.31-21.50.45:240][151]LogGameMode: Warning: Checkpoint: Generated 84 spawn points for counter-attack spawn 'SZCheckpointA1_Team2' [2021.12.31-21.50.45:263][151]LogGameMode: Warning: Checkpoint: Generated 88 spawn points for counter-attack spawn 'SZCheckpointA2_Team2' [2021.12.31-21.50.45:301][151]LogGameMode: Warning: Checkpoint: Generated 72 spawn points for counter-attack spawn 'SZCheckpointA3_Team2' [2021.12.31-21.50.45:309][151]LogTemp: Warning: Generated 46 spawn points for objective 'ODCheckpoint_B' [2021.12.31-21.50.45:319][151]LogTemp: Warning: Generated 74 spawn points for objective 'OCCheckpoint_C' [2021.12.31-21.50.45:350][151]LogGameMode: Warning: Checkpoint: Generated 109 spawn points for counter-attack spawn 'SZCheckpointC1_Team2' [2021.12.31-21.50.45:363][151]LogGameMode: Warning: Checkpoint: Generated 52 spawn points for counter-attack spawn 'SZCheckpointC2_Team2' [2021.12.31-21.50.45:380][151]LogGameMode: Warning: Checkpoint: Generated 96 spawn points for counter-attack spawn 'SZCheckpointC3_Team2' [2021.12.31-21.50.45:405][151]LogTemp: Warning: Generated 88 spawn points for objective 'OCCheckpoint_D' [2021.12.31-21.50.45:425][151]LogGameMode: Warning: Checkpoint: Generated 89 spawn points for counter-attack spawn 'SZCheckpointD1_Team2' [2021.12.31-21.50.45:439][151]LogGameMode: Warning: Checkpoint: Generated 85 spawn points for counter-attack spawn 'SZCheckpointD2_Team2' [2021.12.31-21.50.45:458][151]LogGameMode: Warning: Checkpoint: Generated 115 spawn points for counter-attack spawn 'SZCheckpointD3_Team2' [2021.12.31-21.50.45:466][151]LogTemp: Warning: Generated 75 spawn points for objective 'OCCheckpoint_E' [2021.12.31-21.50.45:472][151]LogGameMode: Warning: Checkpoint: Generated 112 spawn points for counter-attack spawn 'SZCheckpointE1_Team2' [2021.12.31-21.50.45:479][151]LogGameMode: Warning: Checkpoint: Generated 114 spawn points for counter-attack spawn 'SZCheckpointE2_Team2' [2021.12.31-21.50.45:505][151]LogGameMode: Warning: Checkpoint: Generated 98 spawn points for counter-attack spawn 'SZCheckpointE3_Team2' [2021.12.31-21.50.45:527][151]LogTemp: Warning: Generated 97 spawn points for objective 'OCCheckpoint_F' [2021.12.31-21.50.45:559][151]LogGameMode: Warning: Checkpoint: Generated 82 spawn points for counter-attack spawn 'SZCheckpointF1_Team2' [2021.12.31-21.50.45:571][151]LogGameMode: Warning: Checkpoint: Generated 116 spawn points for counter-attack spawn 'SZCheckpointF2_Team2' [2021.12.31-21.50.45:579][151]LogGameMode: Warning: Checkpoint: Generated 112 spawn points for counter-attack spawn 'SZCheckpointF3_Team2' [2021.12.31-21.50.45:641][151]LogSoundscape: Registering pending soundscape emitters/components. [2021.12.31-21.50.45:642][151]LogSoundscape: Registered pending soundscape emitters/components. [2021.12.31-21.50.45:651][151]LogGameMode: Display: Spawned team 0 of faction Security [2021.12.31-21.50.45:652][151]LogGameMode: Display: Spawned team 1 of faction Insurgents [2021.12.31-21.50.45:655][151]LogSpawning: Spawnzone 'SZCheckpoint_A' disabled for team 0 [2021.12.31-21.50.45:656][151]LogSpawning: Spawnzone 'SZCheckpoint_B' disabled for team 0 [2021.12.31-21.50.45:657][151]LogSpawning: Spawnzone 'SZCheckpoint_C' disabled for team 0 [2021.12.31-21.50.45:658][151]LogSpawning: Spawnzone 'SZCheckpoint_D' disabled for team 0 [2021.12.31-21.50.45:667][151]LogSpawning: Spawnzone 'SZCheckpoint_E' disabled for team 0 [2021.12.31-21.50.45:668][151]LogSpawning: Spawnzone 'SZCheckpoint_F' disabled for team 0 [2021.12.31-21.50.45:670][151]LogSpawning: Spawnzone 'SZCheckpointA_RA' disabled for team 1 [2021.12.31-21.50.45:670][151]LogSpawning: Spawnzone 'SZCheckpointB_RA' disabled for team 1 [2021.12.31-21.50.45:671][151]LogSpawning: Spawnzone 'SZCheckpointC_RA' disabled for team 1 [2021.12.31-21.50.45:672][151]LogSpawning: Spawnzone 'SZCheckpointD_RA' disabled for team 1 [2021.12.31-21.50.45:672][151]LogSpawning: Spawnzone 'SZCheckpointE_RA' disabled for team 1 [2021.12.31-21.50.45:672][151]LogSpawning: Spawnzone 'SZCheckpointF_RA' disabled for team 1 [2021.12.31-21.50.45:673][151]LogSpawning: Spawnzone 'SZCheckpointA1_Team2' disabled for team 1 [2021.12.31-21.50.45:675][151]LogSpawning: Spawnzone 'SZCheckpointA2_Team2' disabled for team 1 [2021.12.31-21.50.45:684][151]LogSpawning: Spawnzone 'SZCheckpointA3_Team2' disabled for team 1 [2021.12.31-21.50.45:686][151]LogSpawning: Spawnzone 'SZCheckpointC1_Team2' disabled for team 1 [2021.12.31-21.50.45:688][151]LogSpawning: Spawnzone 'SZCheckpointC2_Team2' disabled for team 1 [2021.12.31-21.50.45:689][151]LogSpawning: Spawnzone 'SZCheckpointC3_Team2' disabled for team 1 [2021.12.31-21.50.45:690][151]LogSpawning: Spawnzone 'SZCheckpointD1_Team2' disabled for team 1 [2021.12.31-21.50.45:692][151]LogSpawning: Spawnzone 'SZCheckpointD2_Team2' disabled for team 1 [2021.12.31-21.50.45:701][151]LogSpawning: Spawnzone 'SZCheckpointD3_Team2' disabled for team 1 [2021.12.31-21.50.45:702][151]LogSpawning: Spawnzone 'SZCheckpointE1_Team2' disabled for team 1 [2021.12.31-21.50.45:703][151]LogSpawning: Spawnzone 'SZCheckpointE2_Team2' disabled for team 1 [2021.12.31-21.50.45:704][151]LogSpawning: Spawnzone 'SZCheckpointE3_Team2' disabled for team 1 [2021.12.31-21.50.45:705][151]LogSpawning: Spawnzone 'SZCheckpointF1_Team2' disabled for team 1 [2021.12.31-21.50.45:706][151]LogSpawning: Spawnzone 'SZCheckpointF2_Team2' disabled for team 1 [2021.12.31-21.50.45:707][151]LogSpawning: Spawnzone 'SZCheckpointF3_Team2' disabled for team 1 [2021.12.31-21.50.45:708][151]LogGameMode: Error: Reinforcement system for invalid faction 255, ignoring [2021.12.31-21.50.45:727][151]LogGameMode: Display: Gamemode assets loaded, exiting LoadingAssets state, entering WaitingToStart [2021.12.31-21.50.45:733][151]LogGameMode: Display: State: LoadingAssets -> WaitingToStart [2021.12.31-21.50.45:735][151]LogGameState: Match State Changed from LoadingAssets to WaitingToStart [2021.12.31-21.50.45:735][151]LogSession: Display: AINSGameSession::HandleMatchIsWaitingToStart [2021.12.31-21.50.45:737][151]LogAI: Warning: AI difficulty set to 0.8 [2021.12.31-21.50.45:906][151]LogGameState: Round reset. Authority:3 [2021.12.31-21.50.45:954][151]LogObjectives: Ownership of objective 'OCCheckpoint_A' changed from 1 to 1 [2021.12.31-21.50.45:960][151]LogObjectives: Ownership of objective 'ODCheckpoint_B' changed from 1 to 1 [2021.12.31-21.50.45:966][151]LogObjectives: Ownership of objective 'OCCheckpoint_C' changed from 1 to 1 [2021.12.31-21.50.45:971][151]LogObjectives: Ownership of objective 'OCCheckpoint_D' changed from 1 to 1 [2021.12.31-21.50.45:975][151]LogObjectives: Ownership of objective 'OCCheckpoint_E' changed from 1 to 1 [2021.12.31-21.50.45:985][151]LogObjectives: Ownership of objective 'OCCheckpoint_F' changed from 1 to 1 [2021.12.31-21.50.45:986][151]LogSpawning: Spawnzone 'SZCheckpoint_A' enabled for team 0 [2021.12.31-21.50.45:987][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA_RA' but it has no player starts! [2021.12.31-21.50.45:988][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA1_Team2' but it has no player starts! [2021.12.31-21.50.45:989][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA2_Team2' but it has no player starts! [2021.12.31-21.50.45:991][151]LogGameMode: Warning: Trying to enable spawn zone 'SZCheckpointA3_Team2' but it has no player starts! [2021.12.31-21.50.45:992][151]LogGameMode: Display: Advancing spawns for faction 255 to obj 0: 1 zones enabled (16 player starts), 0 disabled [2021.12.31-21.50.45:993][151]LogOnlineSession: OSS: EOS_SessionModification_SetPermissionLevel() set to (0) [2021.12.31-21.50.46:001][151]LogOnlineSession: OSS: EOS_SessionModification_SetJoinInProgressAllowed() set to (1) [2021.12.31-21.50.46:002][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPrivateConnections) with value (0) [2021.12.31-21.50.46:004][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (NumPublicConnections) with value (12) [2021.12.31-21.50.46:005][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bAntiCheatProtected) with value () [2021.12.31-21.50.46:006][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bUsesStats) with value () [2021.12.31-21.50.46:007][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (bIsDedicated) with value () [2021.12.31-21.50.46:007][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (BuildUniqueId) with value (184777) [2021.12.31-21.50.46:008][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Hostname) with value (ARG COOP-NO RUSH) [2021.12.31-21.50.46:009][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MapName) with value (Farmhouse) [2021.12.31-21.50.46:018][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrC) with value (0) [2021.12.31-21.50.46:019][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (PlrM) with value (12) [2021.12.31-21.50.46:019][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (GameMode) with value (Checkpoint) [2021.12.31-21.50.46:020][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Pwd) with value () [2021.12.31-21.50.46:021][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (MatchServer) with value () [2021.12.31-21.50.46:022][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Coop) with value () [2021.12.31-21.50.46:023][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Versus) with value () [2021.12.31-21.50.46:025][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (OfficialRuleset) with value () [2021.12.31-21.50.46:025][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (RankedServer) with value () [2021.12.31-21.50.46:025][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mutated) with value () [2021.12.31-21.50.46:035][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Day) with value () [2021.12.31-21.50.46:036][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Night) with value () [2021.12.31-21.50.46:037][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (Mods) with value () [2021.12.31-21.50.46:037][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (ModList) with value (98145) [2021.12.31-21.50.46:037][151]LogOnlineSession: OSS: EOS_SessionModification_AddAttribute() named (CustomRules) with value ()