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Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Card controller initialized. Touch mode: False UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:61) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardPool:CreateNewPooledCard () (at Assets/Scripts/SCR_CardPool.cs:67) CardPool:Awake () (at Assets/Scripts/SCR_CardPool.cs:21) Actual platform detected: Mobile=False, Tablet=False, Desktop=True UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:66) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) Mobile mode FORCED for development purposes. Using touch controls. UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:75) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) Using platform settings: Mobile=True, Tablet=False, Desktop=False UnityEngine.Debug:Log (object) PlatformHelper:DetectPlatform () (at Assets/Scripts/SCR_PlatformHelper.cs:86) PlatformHelper:Awake () (at Assets/Scripts/SCR_PlatformHelper.cs:43) GameEvents initialisiert UnityEngine.Debug:Log (object) GameEvents:Awake () (at Assets/Scripts/SCR_GameEvents.cs:41) Before SpawnCard for card 0 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 1 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 0: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 1 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 2 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 1: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 2 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 3 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 2: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 3 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 4 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 3: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SpawnCard for card 4 UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:142) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) CardFactory:CreateCard (CardData,UnityEngine.Transform) (at Assets/Scripts/SCR_CardFactory.cs:21) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:177) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Card added to hand. New hand size: 5 UnityEngine.Debug:Log (object) HandController:AddCard (UnityEngine.GameObject,single) (at Assets/Scripts/SCR_HandController.cs:262) CardManager:SpawnCard (single) (at Assets/Scripts/SCR_CardManager.cs:182) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:143) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) After SpawnCard for card 4: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:148) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 0: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 1: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 2: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 3: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Before SlideIn for card 4: Scale = (1.00, 1.00, 1.00) UnityEngine.Debug:Log (object) HandController:AnimateCards () (at Assets/Scripts/SCR_HandController.cs:289) CardManager:SetupHand () (at Assets/Scripts/SCR_CardManager.cs:154) CardManager:Start () (at Assets/Scripts/SCR_CardManager.cs:77) Platform manually overridden: Mobile=True, Tablet=False, Desktop=False UnityEngine.Debug:Log (object) PlatformHelper:SetPlatformOverride (bool,bool) (at Assets/Scripts/SCR_PlatformHelper.cs:107) TouchTestHelper:OnTabletModeToggled (bool) (at Assets/Scripts/SCR_TouchTestHelper.cs:70) UnityEngine.UI.Toggle:set_isOn (bool) TouchTestHelper:Start () (at Assets/Scripts/SCR_TouchTestHelper.cs:37) Final position after all animations UnityEngine.Debug:Log (object) HandController:<AnimateCards>b__38_0 () (at Assets/Scripts/SCR_HandController.cs:311) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnPointerEnter with ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=False, gliding=False, valid=False UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: False, Gliding active: False UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ignoring invalid touch UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:103) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch registered: ID 285212673 UnityEngine.Debug:Log (object) GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:377) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch registered with ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:378) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerDown with ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:381) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:341) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:386) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 4: Offset = -170 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:341) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:386) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 4: Offset = -170 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:857) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:391) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand Controller: Card PRF_Card(Clone) touched UnityEngine.Debug:Log (object) HandController:NotifyCardTouched (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:863) CardController:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:391) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: False UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:619) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:619) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:620) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=10.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=20.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=30.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=40.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=50.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=60.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=70.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=90.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=110.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=120.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=140.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=160.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=170.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=190.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=210.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=220.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=240.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=260.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=270.0, touchStartedOnThisCard=True, isOverThisCard=True UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=290.0px, Time=0.613s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 473px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: True, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) STATIC GLIDE STATE SET: active=True, direction=(-1.00, 0.00), speed=473.1053, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:273) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Entferne vorhandene gezoomte Karte UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:964) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:967) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) EnlargedCardPanel bleibt aktiv, weil wir im Gleitmodus sind UnityEngine.Debug:Log (object) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1014) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:296) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Zoom ended due to card exit - panel remains for reuse UnityEngine.Debug:Log (object) CardController:HandleZoomStateOnExit (bool) (at Assets/Scripts/SCR_CardController.cs:297) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:287) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=True, valid=True UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch TRANSFERRED during glide UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:138) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch registered: ID 0 UnityEngine.Debug:Log (object) GameEvents:RegisterCardTouch (int) (at Assets/Scripts/SCR_GameEvents.cs:67) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:145) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: True UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:341) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 3: Offset = -85 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:341) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=290.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:619) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:619) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:620) IsGlidingActive called, returning: True UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:581) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:619) Touch mode set from PlatformHelper: True UnityEngine.Debug:Log (object) CardController:Awake () (at Assets/Scripts/SCR_CardController.cs:57) UnityEngine.Object:Instantiate<UnityEngine.GameObject> (UnityEngine.GameObject,UnityEngine.Transform) HandController:ZoomCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:596) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:619) Touch-and-Hold Zoom aktiviert UnityEngine.Debug:Log (object) CardController:Update () (at Assets/Scripts/SCR_CardController.cs:620) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=300.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=310.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=320.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=330.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=340.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=350.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=0.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: True) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=544.6px, Time=3.255s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 167px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerEnter with ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:86) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - ValidTouchCheck: startedOnCard=True, gliding=False, valid=True UnityEngine.Debug:Log (object) CardController:IsValidTouchForCard (int) (at Assets/Scripts/SCR_CardController.cs:128) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:98) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch valid: True, Gliding active: False UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:99) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Starting hover state UnityEngine.Debug:Log (object) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:109) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover Start für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:118) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:341) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Centering hand on card 2: Offset = 0 UnityEngine.Debug:Log (object) HandController:CenterHandOnCard (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:199) HandController:OnCardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:114) GameEvents:CardHoverStart (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:119) CardController:StartHover () (at Assets/Scripts/SCR_CardController.cs:341) CardController:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:110) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=410.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: False) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnDrag: vertical=10.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=20.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=30.0, horizontal=400.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=40.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=50.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=60.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=70.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=80.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=90.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=100.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=110.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=120.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=130.0, horizontal=390.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=140.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=150.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=160.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=170.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=180.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=190.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=200.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=210.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=220.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=230.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=240.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=250.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=260.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=270.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=280.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=290.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=300.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=310.0, horizontal=380.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=320.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=330.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=340.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=350.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=360.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=370.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) CardManager: Closing enlarged panel due to event request UnityEngine.Debug:Log (object) CardManager:CloseEnlargedPanel () (at Assets/Scripts/SCR_CardManager.cs:85) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:100) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:85) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerExit called for touch ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:199) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Processing exit in touch mode UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:211) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - isHovering: True UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:214) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending hover state on exit UnityEngine.Debug:Log (object) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:219) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Event: Hover End für Karte: PRF_Card(Clone) UnityEngine.Debug:Log (object) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:124) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:130) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:OnCardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:133) GameEvents:CardHoverEnd (UnityEngine.GameObject) (at Assets/Scripts/SCR_GameEvents.cs:125) CardController:EndHover () (at Assets/Scripts/SCR_CardController.cs:355) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:220) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - CalculateGlideParameters called UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:240) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement details: Distance=801.6px, Time=5.705s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:248) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Movement speed: 141px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:257) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding detected: False, Threshold: 300px/s UnityEngine.Debug:Log (object) CardController:CalculateGlideParameters (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:268) CardController:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:223) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=380.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=390.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=400.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=410.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=420.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=430.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=440.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=450.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Gliding timeout - resetting static state (was active: False) UnityEngine.Debug:Log (object) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:281) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) STATIC GLIDE STATE SET: active=False, direction=(0.00, 0.00), speed=0, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:SetGlidingActive (bool,UnityEngine.Vector2,single) (at Assets/Scripts/SCR_CardController.cs:193) CardController/<>c:<CalculateGlideParameters>b__33_0 () (at Assets/Scripts/SCR_CardController.cs:282) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Card PRF_Card(Clone) - OnDrag: vertical=460.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=470.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=480.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=490.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=500.0, horizontal=370.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=510.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=520.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=530.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=540.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=550.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=560.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=570.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=580.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=590.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=600.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=610.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=620.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnDrag: vertical=610.0, horizontal=360.0, touchStartedOnThisCard=True, isOverThisCard=False UnityEngine.Debug:Log (object) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:418) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Global card dragging status set to: True UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:432) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Requesting enlarged panel close via event UnityEngine.Debug:Log (object) GameEvents:RequestEnlargedPanelClose () (at Assets/Scripts/SCR_GameEvents.cs:99) CardController:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:433) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - OnPointerUp with ID: 285212673 UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:510) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch flags: startedOnThisCard=True, gliding=False, cardWasPlayed=False UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:511) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Pointer up details: Duration=4.90s, Distance=699.7px UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:539) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Touch too long to be a tap: 4.90s > 0.30s UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:561) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Card PRF_Card(Clone) - Ending zoom state UnityEngine.Debug:Log (object) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:568) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) IsGlidingActive called, returning: False UnityEngine.Debug:Log (object) CardController:IsGlidingActive () (at Assets/Scripts/SCR_CardController.cs:159) HandController:UnzoomCard () (at Assets/Scripts/SCR_HandController.cs:1020) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:573) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Hand Controller: Card PRF_Card(Clone) released UnityEngine.Debug:Log (object) HandController:NotifyCardReleased (UnityEngine.GameObject) (at Assets/Scripts/SCR_HandController.cs:876) CardController:OnPointerUp (UnityEngine.EventSystems.PointerEventData) (at Assets/Scripts/SCR_CardController.cs:595) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) [GameEvents] Card touch tracking reset - no active touches UnityEngine.Debug:Log (object) GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:52) [GameEvents] Global card dragging status set to: False UnityEngine.Debug:Log (object) GameEvents:SetCardDraggingStatus (bool) (at Assets/Scripts/SCR_GameEvents.cs:88) GameEvents:Update () (at Assets/Scripts/SCR_GameEvents.cs:58) Hand reset to original position UnityEngine.Debug:Log (object) HandController:ResetHandPosition () (at Assets/Scripts/SCR_HandController.cs:221) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1036) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 0: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 1: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 2: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 3: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Reset Sibling-Index für Karte 4: PRF_Card(Clone) UnityEngine.Debug:Log (object) HandController:ResetAllCardSiblingIndices () (at Assets/Scripts/SCR_HandController.cs:835) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1039) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934) Hand reset due to touch timeout UnityEngine.Debug:Log (object) HandController:ResetHandAfterTimeout () (at Assets/Scripts/SCR_HandController.cs:1041) HandController:Update () (at Assets/Scripts/SCR_HandController.cs:934)
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