Struct
unknown
c_cpp
3 years ago
469 B
5
Indexable
struct VertexPTN
{
VertexPTN() {
position = glm::vec3(0.0f, 0.0f, 0.0f);
normal = glm::vec3(0.0f, 1.0f, 0.0f);
texcoord = glm::vec2(0.0f, 0.0f);
}
VertexPTN(glm::vec3 p, glm::vec3 n, glm::vec2 uv) {
position = p;
normal = n;
texcoord = uv;
}
glm::vec3 position; // Vertex position.
glm::vec3 normal; // Vertex normal.
glm::vec2 texcoord; // Vertex texture coordinate (will be used later HWs)
};
std::vector<VertexPTN> vertices;
Editor is loading...