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Command line arguments: -savedatafolder=C:\Users\RYZEN\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () RimWorld 1.4.3704 rev896 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimWorld.VersionControl:LogVersionNumber () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () Save data folder overridden to C:\Users\RYZEN\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Verse.GenFilePaths:get_SaveDataFolderPath () Verse.GenFilePaths:FolderUnderSaveData (string) Verse.GenFilePaths:get_ConfigFolderPath () Verse.GenFilePaths:get_PrefsFilePath () Verse.Prefs:Init () Verse.Root:CheckGlobalInit () Verse.Root:Start () Verse.Root_Entry:Start () [HugsLib] version 10.0.1 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:InitializeController () HugsLib.HugsLibController:EarlyInitialize () HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [HugsLib] early-initializing AllowTool UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:EarlyInitializeChildMods () HugsLib.HugsLibController:InitializeController () HugsLib.HugsLibController:EarlyInitialize () HugsLib.Core.HugsLibMod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [Interaction Bubbles v2.5] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) Bubbles.Mod:Log (string) Bubbles.Mod:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [VanillaAchievementsExpanded] version 1.4.8315 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) AchievementsExpanded.AchievementHarmony:.cctor () AchievementsExpanded.AssemblyHandler:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Checking Multiplayer Compat UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.Multiplayer:CanInstall () CombatExtended.Compatibility.Patches/<GetCompatList>d__3:MoveNext () CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Extended :: Checking Vehicle Framework UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.Vehicles:CanInstall () CombatExtended.Compatibility.Patches/<GetCompatList>d__3:MoveNext () CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Extended :: Checking Misc Turrets UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.MiscTurrets:CanInstall () CombatExtended.Compatibility.Patches/<GetCompatList>d__3:MoveNext () CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Extended :: Checking Better Turrets UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.BetterTurrets:CanInstall () CombatExtended.Compatibility.Patches/<GetCompatList>d__3:MoveNext () CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Extended :: Loading E:\Steam\steamapps\workshop\content\294100\2890901044\AssembliesCompat\ArtilleryCompat.dll UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Loader.Loader:_loadAssembly (System.IO.FileInfo) CombatExtended.Loader.Loader:_loadCompatAssembly (string) CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Extended :: Harmony_GenRadial_RadialPatternCount :: Info: Post GenRadial patch maximum radius: 119.4194 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.HarmonyCE.Harmony_GenRadial_RadialPatternCount:Patch () CombatExtended.HarmonyCE.HarmonyBase:InitPatches () CombatExtended.Controller:PostLoad (Verse.ModContentPack,CombatExtended.Loader.ISettingsCE) CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () Combat Extended :: initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Controller:PostLoad (Verse.ModContentPack,CombatExtended.Loader.ISettingsCE) CombatExtended.Loader.Loader:.ctor (Verse.ModContentPack) System.Reflection.MonoCMethod:InternalInvoke (object,object[]) System.Reflection.MonoCMethod:DoInvoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MonoCMethod:Invoke (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.RuntimeType:CreateInstanceImpl (System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[],System.Threading.StackCrawlMark&) System.Activator:CreateInstance (System.Type,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo,object[]) System.Activator:CreateInstance (System.Type,object[]) Verse.LoadedModManager:CreateModClasses () Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: Duplicate XML node name equippedStatOffsets in this XML block: <ThingDef ParentName="ArmorHelmetMakeableBase"><defName>VFEE_Apparel_JanissaryHelmet</defName><label>janissary helmet</label><description>A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate.\n\nIncludes a plasteel-plated gas mask that offers full protection against gas-related attacks, such as toxic environments.</description><techLevel>Spacer</techLevel><recipeMaker><unfinishedThingDef>UnfinishedTechArmor</unfinishedThingDef><researchPrerequisite>VFEE_JanissaryGear</researchPrerequisite><skillRequirements><Crafting>6</Crafting></skillRequirements><recipeUsers Inherit="False"><li>FabricationBench</li></recipeUsers></recipeMaker><graphicData><texPath>JanissaryArmor/JanissaryHelmet</texPath><graphicClass>Graphic_Single</graphicClass><drawSize>(0.9, 0.9)</drawSize><shaderType>CutoutComplex</shaderType></graphicData><tradeTags><li>VFEE_Janissary</li></tradeTags><generateCommonality>2</generateCommonality><statBases><WorkToMake>16750</WorkToMake><MaxHitPoints>190</MaxHitPoints><MarketValue>645</MarketValue><Mass>3.4</Mass><Flammability>0.25</Flammability><ArmorRating_Sharp>12</ArmorRating_Sharp><ArmorRating_Blunt>26</ArmorRating_Blunt><ArmorRating_Heat>0.46</ArmorRating_Heat><Insulation_Cold>4</Insulation_Cold><Insulation_Heat>2</Insulation_Heat><EquipDelay>2</EquipDelay><Bulk>4</Bulk><WornBulk>1</WornBulk><NightVisionEfficiency_Apparel>0.7</NightVisionEfficiency_Apparel></statBases><costList><ComponentSpacer>1</ComponentSpacer><Plasteel>50</Plasteel><DevilstrandCloth>15</DevilstrandCloth></costList><apparel><bodyPartGroups><li>FullHead</li></bodyPartGroups><wornGraphicPath>JanissaryArmor/JanissaryHelmet</wornGraphicPath><layers><li>Overhead</li><li>OnHead</li><li>StrappedHead</li></layers><defaultOutfitTags><li>Soldier</li></defaultOutfitTags><useDeflectMetalEffect>true</useDeflectMetalEffect><tags><li>VFEE_Janissary</li></tags><immuneToToxGasExposure>true</immuneToToxGasExposure><useWornGraphicMask>true</useWornGraphicMask><hatRenderedFrontOfFace>true</hatRenderedFrontOfFace><hatRenderedAboveBody>true</hatRenderedAboveBody><hatRenderedBehindHead>false</hatRenderedBehindHead></apparel><equippedStatOffsets><ToxicEnvironmentResistance>1</ToxicEnvironmentResistance><ToxicResistance>1</ToxicResistance></equippedStatOffsets><colorGenerator Class="ColorGenerator_Options"><options><li><weight>10</weight><only>(0.9,0.9,0.9,1)</only></li><li><weight>10</weight><only>(0.33,0.33,0.33,1)</only></li><li><weight>10</weight><only>(0.65,0.65,0.65,1)</only></li><li><weight>6</weight><min>(0.3,0.3,0.3,1)</min><max>(0.5,0.5,0.5,1)</max></li></options></colorGenerator><comps><li Class="CompProperties_Biocodable" /></comps><thingSetMakerTags><li>RewardStandardHighFreq</li></thingSetMakerTags><equippedStatOffsets><AimingAccuracy>0.15</AimingAccuracy><ToxicEnvironmentResistance>0.50</ToxicEnvironmentResistance><SmokeSensitivity>-1</SmokeSensitivity></equippedStatOffsets><modExtensions><li Class="CombatExtended.PartialArmorExt"><stats><li><ArmorRating_Sharp>0.70</ArmorRating_Sharp><parts><li>Eye</li></parts></li><li><ArmorRating_Blunt>0.70</ArmorRating_Blunt><parts><li>Eye</li></parts></li><li><ArmorRating_Sharp>0.70</ArmorRating_Sharp><parts><li>Nose</li></parts></li><li><ArmorRating_Blunt>0.70</ArmorRating_Blunt><parts><li>Nose</li></parts></li><li><ArmorRating_Sharp>0.70</ArmorRating_Sharp><parts><li>Jaw</li></parts></li><li><ArmorRating_Blunt>0.70</ArmorRating_Blunt><parts><li>Jaw</li></parts></li></stats></li></modExtensions></ThingDef> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode) Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodes () Verse.XmlInheritance:Resolve () Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: Duplicate XML node name ArmorRating_Blunt in this XML block: <statBases><MoveSpeed>2.3</MoveSpeed><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Sharp>0.65</ArmorRating_Sharp><CarryWeight>300</CarryWeight><CarryBulk>60</CarryBulk><AimingAccuracy>1.0</AimingAccuracy><ShootingAccuracyPawn>1</ShootingAccuracyPawn><MeleeDodgeChance>0.04</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.24</MeleeParryChance><AimingDelayFactor>1.25</AimingDelayFactor><MaxHitPoints>400</MaxHitPoints><ArmorRating_Blunt>48</ArmorRating_Blunt><ArmorRating_Sharp>22</ArmorRating_Sharp></statBases> Root node: <ThingDef ParentName="VFE_AdvancedMechanoidWalker"><defName>VFE_Mech_AdvTermite</defName><label>advanced termite</label><description>A heavy, large-sized mechanoid. Termites specialize in burrowing, digging, and breaking through defensive structures. Defenders need to decide whether to try to eliminate the termite before it can dig through their defenses, or take it where it emerges. Unlike the simple models, advanced termites carry a much more powerful cannon that’s just as effective against structures as it is against organic enemies.</description><statBases><MoveSpeed>2.3</MoveSpeed><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Sharp>0.65</ArmorRating_Sharp><CarryWeight>300</CarryWeight><CarryBulk>60</CarryBulk><AimingAccuracy>1.0</AimingAccuracy><ShootingAccuracyPawn>1</ShootingAccuracyPawn><MeleeDodgeChance>0.04</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.24</MeleeParryChance><AimingDelayFactor>1.25</AimingDelayFactor><MaxHitPoints>400</MaxHitPoints><ArmorRating_Blunt>48</ArmorRating_Blunt><ArmorRating_Sharp>22</ArmorRating_Sharp></statBases><tools><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>25</power><cooldownTime>3.01</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>0</armorPenetrationSharp><armorPenetrationBlunt>13.5</armorPenetrationBlunt><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools><race><intelligence>ToolUser</intelligence><thinkTreeMain>Mechanoid</thinkTreeMain><body>MechanicalTermite</body><baseBodySize>1.9</baseBodySize><baseHealthScale>2.56</baseHealthScale><lifeStageAges Inherit="False"><li><def>MechanoidFullyFormed</def><minAge>0</minAge><soundWounded>Pawn_Mech_Termite_Wounded</soundWounded><soundDeath>Pawn_Mech_Termite_Death</soundDeath><soundCall>Pawn_Mech_Termite_Call</soundCall></li></lifeStageAges><soundCallIntervalRange>1000~2000</soundCallIntervalRange><soundMeleeHitPawn>Pawn_Melee_MechanoidBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_MechanoidBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_MechanoidBash_Miss</soundMeleeMiss></race><butcherProducts><Steel>30</Steel><Plasteel>10</Plasteel></butcherProducts><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>QuadrupedLow</bodyShape></li></modExtensions></ThingDef> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode) Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode) Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodes () Verse.XmlInheritance:Resolve () Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () XML error: Duplicate XML node name ArmorRating_Sharp in this XML block: <statBases><MoveSpeed>2.3</MoveSpeed><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Sharp>0.65</ArmorRating_Sharp><CarryWeight>300</CarryWeight><CarryBulk>60</CarryBulk><AimingAccuracy>1.0</AimingAccuracy><ShootingAccuracyPawn>1</ShootingAccuracyPawn><MeleeDodgeChance>0.04</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.24</MeleeParryChance><AimingDelayFactor>1.25</AimingDelayFactor><MaxHitPoints>400</MaxHitPoints><ArmorRating_Blunt>48</ArmorRating_Blunt><ArmorRating_Sharp>22</ArmorRating_Sharp></statBases> Root node: <ThingDef ParentName="VFE_AdvancedMechanoidWalker"><defName>VFE_Mech_AdvTermite</defName><label>advanced termite</label><description>A heavy, large-sized mechanoid. Termites specialize in burrowing, digging, and breaking through defensive structures. Defenders need to decide whether to try to eliminate the termite before it can dig through their defenses, or take it where it emerges. Unlike the simple models, advanced termites carry a much more powerful cannon that’s just as effective against structures as it is against organic enemies.</description><statBases><MoveSpeed>2.3</MoveSpeed><ArmorRating_Blunt>0.40</ArmorRating_Blunt><ArmorRating_Sharp>0.65</ArmorRating_Sharp><CarryWeight>300</CarryWeight><CarryBulk>60</CarryBulk><AimingAccuracy>1.0</AimingAccuracy><ShootingAccuracyPawn>1</ShootingAccuracyPawn><MeleeDodgeChance>0.04</MeleeDodgeChance><MeleeCritChance>0.16</MeleeCritChance><MeleeParryChance>0.24</MeleeParryChance><AimingDelayFactor>1.25</AimingDelayFactor><MaxHitPoints>400</MaxHitPoints><ArmorRating_Blunt>48</ArmorRating_Blunt><ArmorRating_Sharp>22</ArmorRating_Sharp></statBases><tools><li Class="CombatExtended.ToolCE"><label>head</label><capacities><li>Blunt</li></capacities><power>25</power><cooldownTime>3.01</cooldownTime><linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup><armorPenetrationSharp>0</armorPenetrationSharp><armorPenetrationBlunt>13.5</armorPenetrationBlunt><alwaysTreatAsWeapon>true</alwaysTreatAsWeapon></li></tools><race><intelligence>ToolUser</intelligence><thinkTreeMain>Mechanoid</thinkTreeMain><body>MechanicalTermite</body><baseBodySize>1.9</baseBodySize><baseHealthScale>2.56</baseHealthScale><lifeStageAges Inherit="False"><li><def>MechanoidFullyFormed</def><minAge>0</minAge><soundWounded>Pawn_Mech_Termite_Wounded</soundWounded><soundDeath>Pawn_Mech_Termite_Death</soundDeath><soundCall>Pawn_Mech_Termite_Call</soundCall></li></lifeStageAges><soundCallIntervalRange>1000~2000</soundCallIntervalRange><soundMeleeHitPawn>Pawn_Melee_MechanoidBash_HitPawn</soundMeleeHitPawn><soundMeleeHitBuilding>Pawn_Melee_MechanoidBash_HitBuilding</soundMeleeHitBuilding><soundMeleeMiss>Pawn_Melee_MechanoidBash_Miss</soundMeleeMiss></race><butcherProducts><Steel>30</Steel><Plasteel>10</Plasteel></butcherProducts><modExtensions><li Class="CombatExtended.RacePropertiesExtensionCE"><bodyShape>QuadrupedLow</bodyShape></li></modExtensions></ThingDef> UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Error (string) Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode) Verse.XmlInheritance:CheckForDuplicateNodes (System.Xml.XmlNode,System.Xml.XmlNode) Verse.XmlInheritance:ResolveXmlNodeFor (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodesRecursively (Verse.XmlInheritance/XmlInheritanceNode) Verse.XmlInheritance:ResolveXmlNodes () Verse.XmlInheritance:Resolve () Verse.LoadedModManager:ParseAndProcessXML (System.Xml.XmlDocument,System.Collections.Generic.Dictionary`2<System.Xml.XmlNode, Verse.LoadableXmlAsset>) Verse.LoadedModManager:LoadAllActiveMods () Verse.PlayDataLoader:DoPlayLoad () Verse.PlayDataLoader:LoadAllPlayData (bool) Verse.Root/<>c:<Start>b__6_1 () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart () [Vanilla Furniture Expanded - Architect] Activating Replace Stuff compatibility patch UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VFEArchitect.ArchitectMod/<>c:<.ctor>b__13_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [RimHUD v1.11.3] Initialized UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) RimHUD.Mod:Log (string) RimHUD.Mod:.cctor () RimHUD.Data.Storage.Persistent:.cctor () RimHUD.Data.Configuration.ThemeOption:set_Object (object) RimHUD.Data.Configuration.ThemeOption:.ctor (object,string,string,System.Action`1<RimHUD.Data.Configuration.ThemeOption>) RimHUD.Data.Configuration.RangeOption:.ctor (int,int,int,string,System.Func`2<int, string>,string,System.Action`1<RimHUD.Data.Configuration.ThemeOption>) RimHUD.Data.Configuration.Theme:.cctor () VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () startIndex: 28 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () endIndex: 36 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Start: newobj System.Void System.Text.StringBuilder::.ctor() End:callvirt virtual System.String System.Object::ToString() UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Start: stloc.1 NULL End:br.s Label4 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) VSE.RimHUDPatches:Constructor_Transpiler (System.Collections.Generic.IEnumerable`1<HarmonyLib.CodeInstruction>) System.Reflection.MonoMethod:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) System.Reflection.MethodBase:Invoke (object,object[]) HarmonyLib.CodeTranspiler/<>c__DisplayClass12_0:<GetResult>b__0 (System.Reflection.MethodInfo) System.Collections.Generic.List`1<System.Reflection.MethodInfo>:ForEach (System.Action`1<System.Reflection.MethodInfo>) HarmonyLib.CodeTranspiler:GetResult (System.Reflection.Emit.ILGenerator,System.Reflection.MethodBase) HarmonyLib.MethodBodyReader:FinalizeILCodes (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.MethodInfo>,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodCopier:Finalize (HarmonyLib.Emitter,System.Collections.Generic.List`1<System.Reflection.Emit.Label>,bool&) HarmonyLib.MethodPatcher:CreateReplacement (System.Collections.Generic.Dictionary`2<int, HarmonyLib.CodeInstruction>&) HarmonyLib.PatchFunctions:UpdateWrapper (System.Reflection.MethodBase,HarmonyLib.PatchInfo) HarmonyLib.PatchProcessor:Patch () HarmonyLib.Harmony:Patch (System.Reflection.MethodBase,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod,HarmonyLib.HarmonyMethod) VSE.RimHUDPatches:Do (HarmonyLib.Harmony) VSE.ModCompat/<>c:<Init>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture WarMask has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture PowerArmorHelmet has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture ReconHelmet has dimensions of 256 x 256, but its mask has 64 x 64. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture Hood has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture Parka has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture Duster has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture Jacket has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture FlakJacket has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Texture PowerArmor has dimensions of 256 x 256, but its mask has 128 x 128. This is not supported, texture will be excluded from atlas UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.GlobalTextureAtlasManager:TryInsertStatic (Verse.TextureAtlasGroup,UnityEngine.Texture2D,UnityEngine.Texture2D) Verse.Graphic_Single:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.Graphic_RandomRotated:TryInsertIntoAtlas (Verse.TextureAtlasGroup) Verse.ThingDef:<PostLoad>b__349_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Translation data for language English has 2 errors. Generate translation report for more info. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) Verse.LoadedLanguage:InjectIntoData_AfterImpliedDefs () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_3 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () PickUpAndHaul v0.1.3.2⅔ welcomes you to RimWorld with pointless logspam. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) PickUpAndHaul.HarmonyPatches:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [KCSG] Vanilla Base Generation Expanded contains 15 missing symbols. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) KCSG.StartupActions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [KCSG] Vanilla Factions Expanded - Classical contains 1 missing symbols. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) KCSG.StartupActions:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Wall Light: v1.4.8348.3000 UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MURWallLight.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Wall Light - Replace Stuff compatibility initialized. UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MURWallLight.ModCompat_ReplaceStuff:Init () MURWallLight.StartUp:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () CE successfully patched 16 animals. Animal Defs autopatched:TKKN_crab TKKN_petlavarock TKKN_Tumbleweed TKKN_salamander TKKN_giantsnail VAEWaste_Hydra VAEWaste_Megatardi VAEWaste_Pestigator VAEWaste_Toxafox VAEWaste_Toxbear VAEWaste_Toxiguana VAEWaste_Toxlion VAEWaste_Toxscorpion VAEWaste_Wasteboar VAEWaste_Wastedeer VAEWaste_Wasteffalo UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.RaceAutoPatcher:.cctor () System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle) (wrapper dynamic-method) Verse.StaticConstructorOnStartupUtility:Verse.StaticConstructorOnStartupUtility.CallAll_Patch1 () Verse.PlayDataLoader/<>c:<DoPlayLoad>b__4_5 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () MVCF successfully applied 47 patches UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) MVCF.Patch:PrintSummary () MVCF.MVCF/<>c:<CollectFeatureData>b__16_0 () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [UnlimitedHugs.HugsLib] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.Game.DeinitAndRemoveMap UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [OskarPotocki.VFECore] Patches on methods annotated as Obsolete were detected by HugsLib: Verse.MapDeiniter.Deinit UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [com.rimfridge.rimworld.mod] Patches on methods annotated as Obsolete were detected by HugsLib: RimWorld.FoodUtility.TryFindBestFoodSourceFor UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Warning (string) HugsLib.Utils.HarmonyUtility:LogObsoleteMethodPatchErrors () HugsLib.Utils.HarmonyUtility:LogHarmonyPatchIssueErrors () Verse.LongEventHandler:ExecuteToExecuteWhenFinished () Verse.LongEventHandler:UpdateCurrentAsynchronousEvent () Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [AllowTool] Applied compatibility patch for "Pick Up And Haul" UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) AllowTool.PickUpAndHaulCompatHandler:Apply () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Combat Extended :: Ammo removed UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.AmmoInjector:Inject () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Combat Extended :: Bounds pre-generated UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.BoundsInjector:Inject () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Checking Multiplayer Compat UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.Multiplayer:CanInstall () CombatExtended.Compatibility.Patches:Install () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Combat Extended :: Checking Vehicle Framework UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.Vehicles:CanInstall () CombatExtended.Compatibility.Patches:Install () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Combat Extended :: Checking Misc Turrets UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.MiscTurrets:CanInstall () CombatExtended.Compatibility.Patches:Install () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () Combat Extended :: Checking Better Turrets UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) CombatExtended.Compatibility.BetterTurrets:CanInstall () CombatExtended.Compatibility.Patches:Install () Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&) Verse.LongEventHandler:LongEventsUpdate (bool&) (wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root) Verse.Root_Entry:Update () [HugsLib] initializing com.github.alandariva.moreplanning, HeatMap UnityEngine.StackTraceUtility:ExtractStackTrace () Verse.Log:Message (string) HugsLib.Utils.ModLogger:Message (string,object[]) HugsLib.HugsLibController:EnumerateChildMods (bool) HugsLib.HugsLibController:LoadReloadInitialize () Verse.LongEventHandler:RunEventFromAnotherThread (System.Action) Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 () System.Threading.ThreadHelper:ThreadStart_Context (object) System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool) System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object) System.Threading.ThreadHelper:ThreadStart ()