Untitled
unknown
plain_text
a year ago
2.2 kB
5
Indexable
To create a program in Python that automatically plays Doodle Jump by detecting platforms and controlling the player using left and right arrow key presses, you'll need to use some external libraries for screen capture and input simulation. Here's a basic outline of how you could approach this: 1. **Screen Capture:** - Use a library like `pyautogui` or `Pillow` to capture screenshots of the game window. - Locate the player and platforms by analyzing pixel values. 2. **Platform Detection:** - Identify the color or pattern of the platforms in the screenshots to distinguish them from the background. - Use image processing techniques or pixel analysis to detect platform positions. 3. **Player Control:** - Use a library like `pyautogui` to simulate keyboard input. - Control the player by sending left and right arrow key presses based on your platform detection logic. Here's a simple example using `pyautogui` for controlling the player: ```python import pyautogui import time # Function to press the left arrow key def press_left(): pyautogui.keyDown('left') time.sleep(0.1) pyautogui.keyUp('left') # Function to press the right arrow key def press_right(): pyautogui.keyDown('right') time.sleep(0.1) pyautogui.keyUp('right') # Main loop while True: # Capture screenshot screenshot = pyautogui.screenshot() # Implement platform detection logic # ... # Decide whether to move left or right based on platform detection # Example: If platform on the left, press left; if on the right, press right if platform_on_left: press_left() elif platform_on_right: press_right() # Add a small delay to control the speed of the player time.sleep(0.2) ``` Please note that creating an accurate platform detection algorithm may require experimentation and tuning based on the specific colors, patterns, or features in the Doodle Jump game. Additionally, be aware that automating game interactions might violate the terms of service of the game or platform, so make sure to check and respect those terms.
Editor is loading...
Leave a Comment