local monstro = "Amon" -- nome do monstro
local monstro2 = "Isis" -- nome do monstro
local monstro3 = "Bastet" -- nome do monstro
local NPC = "Osiris" -- nome do NPC
local posnpc1 = {x = 400, y = 1790, z = 9}
function onKill(cid, target, damage, flags)
if getCreatureName(target) == monstro and monstro2 and monstro3 then
setPlayerStorageValue(cid,20031,1)
doPlayerSendTextMessage(cid,22,"You have emerged victorious, talk to osiris to see what future awaits you")
doCreateNpc(NPC, posnpc1)
end
if getCreatureName(cid) == monstro then
local pos = getCreaturePosition(cid)
doRemoveCreature(cid)
end
return true
end