Untitled

 avatar
unknown
sql
2 years ago
2.4 kB
2
Indexable
atac_fnc_platform_gear_default = {
	private _display = findDisplay 5000;
	private _array = [
		['1_1','\A3\characters_f\Data\UI\icon_H_helmet_plain_ca.paa'],
		['1_2','\A3\Characters_F_Bootcamp\Data\UI\icon_G_Bandana_shades_ca.paa'],
		['1_3','\A3\Weapons_F\Data\UI\gear_binoculars_CA.paa'],
		['1_4','\A3\Weapons_F\Data\UI\gear_nvg_CA.paa'],
		['2','\A3\characters_f\data\ui\icon_U_B_CombatUniform_mcam_ca.paa'],
		['3','\A3\characters_F\data\ui\icon_V_FChestrig_blk_CA.paa'],
		['4','\A3\Weapons_F\Ammoboxes\Bags\data\UI\icon_B_C_Small_oli.paa'],
		['5','\A3\Weapons_F_Exp\Rifles\AK12\Data\UI\icon_arifle_AK12_F_X_CA.paa'],
		['5_1','\A3\weapons_f\data\ui\gear_acca_snds_h_ca.paa'],
		['5_2','\A3\weapons_f\data\ui\gear_accv_pointer_ca.paa'],
		['5_3','\A3\weapons_f\data\ui\gear_acco_sniper_ca.paa'],
		['5_4','\A3\weapons_f\data\ui\m_30stanag_ca.paa'],
		['6','\A3\Weapons_F_Tank\Launchers\MRAWS\Data\UI\icon_launch_MRAWS_darkgreen_F_X_CA.paa'],
		['6_1','\A3\weapons_f\data\ui\gear_acca_snds_h_ca.paa'],
		['6_2','\A3\weapons_f\data\ui\gear_accv_pointer_ca.paa'],
		['6_3','\A3\weapons_f\data\ui\gear_acco_sniper_ca.paa'],
		['6_4','\A3\weapons_f\data\ui\m_30stanag_ca.paa'],
		['7','\A3\Weapons_F_Beta\Pistols\ACPC2\Data\UI\gear_Acpc2_X_CA.paa'],
		['7_1','\A3\weapons_f\data\ui\gear_acca_snds_h_ca.paa'],
		['7_2','\A3\weapons_f\data\ui\gear_accv_pointer_ca.paa'],
		['7_3','\A3\weapons_f\data\ui\gear_acco_sniper_ca.paa'],
		['7_4','\A3\weapons_f\data\ui\m_30stanag_ca.paa'],
		['8','\A3\weapons_f\data\ui\gear_item_map_ca.paa'],
		['9','\A3\weapons_f\data\ui\gear_item_gps_ca.paa'],
		['10','\A3\weapons_f\data\ui\gear_item_radio_ca.paa'],
		['11','\A3\weapons_f\data\ui\gear_item_compass_ca.paa'],
		['12','\A3\weapons_f\data\ui\gear_item_watch_ca.paa']
	];
	{
		private _imgName = format['lobby_right_%1_img',_x # 0];
		private _img = _display getVariable _imgName;
		private _btnName = format['lobby_right_%1_btn',_x # 0];
		private _btn = _display getVariable _btnName;
		_img ctrlSetText (_x # 1);
		_btn buttonSetAction '';
	} forEach _array;
	for "_i" from 13 to 47 do {
		private _imgName = format['lobby_right_%1_img',_i];
		private _img = _display getVariable _imgName;
		private _btnName = format['lobby_right_%1_btn',_i];
		private _btn = _display getVariable _btnName;
		_img ctrlSetText '\A3\weapons_f\data\ui\m_satchel_ca.paa';
		_btn buttonSetAction '';
	};
};
Editor is loading...