Untitled
unknown
plain_text
2 years ago
3.3 kB
9
Indexable
setDefaultTab("Tools")
local amulet = 3081
local equip_ammy = null
if getNeck() then equip_ammy = getNeck():getId() end
macro(50, "Auto SSA", "Insert", function()
if hppercent() <= 100 and (getNeck() == null or getNeck():getId() ~= amulet) then
g_game.equipItemId(amulet)
delay(200)
elseif hppercent() >= 101 and (getNeck() == null or equip_ammy and getNeck():getId() ~= equip_ammy) then
g_game.equipItemId(equip_ammy)
delay(200)
end
end)
-- equip might ring
local ring = 3048
local equip_ammy = null
if getFinger() then equip_ammy = getFinger():getId() end
macro(50, "Auto Might Ring", "Delete", function()
if hppercent() <= 100 and (getFinger() == null or getFinger():getId() ~= ring) then
g_game.equipItemId(ring)
delay(200)
elseif hppercent() >= 102 and (getFinger() == null or equip_ammy and getFinger():getId() ~= equip_ammy) then
g_game.equipItemId(equip_ammy)
delay(200)
end
end)
local energypercent = 50;
local otherring = 70;
local ringOne = 3051
local ringTwo = 25698
ener_Pvp=macro(200, "Butterfly > Energy Ring", function()
if hppercent() <= energypercent and findItem(ringOne) then
moveToSlot(ringOne, SlotFinger)
elseif (hppercent() >= otherring) and findItem(ringTwo) then
moveToSlot(ringTwo, SlotFinger)
end
end)
addIcon("(RP) PvP", {item=3051, text="E-Ring"}, function(icon, isOn)
ener_Pvp.setOn(isOn)
end)
local function checkPos(x, y)
xyz = g_game.getLocalPlayer():getPosition()
xyz.x = xyz.x + x
xyz.y = xyz.y + y
tile = g_map.getTile(xyz)
if tile then
return g_game.use(tile:getTopUseThing())
else
return false
end
end
macro(1, 'Bug Map', function()
if modules.corelib.g_keyboard.isKeyPressed('w') then
checkPos(0, -5)
elseif modules.corelib.g_keyboard.isKeyPressed('e') then
checkPos(3, -3)
elseif modules.corelib.g_keyboard.isKeyPressed('d') then
checkPos(5, 0)
elseif modules.corelib.g_keyboard.isKeyPressed('c') then
checkPos(3, 3)
elseif modules.corelib.g_keyboard.isKeyPressed('s') then
checkPos(0, 5)
elseif modules.corelib.g_keyboard.isKeyPressed('z') then
checkPos(-3, 3)
elseif modules.corelib.g_keyboard.isKeyPressed('a') then
checkPos(-5, 0)
elseif modules.corelib.g_keyboard.isKeyPressed('q') then
checkPos(-3, -3)
end
end)
UI.Label("Auto Follow")
addTextEdit("followleader", storage.followLeader or "player name", function(widget, text)
storage.followLeader = text
end)
--Code
local toFollowPos = {}
local followMacro = macro(20, "Follow", function()
local target = getCreatureByName(storage.followLeader)
if target then
local tpos = target:getPosition()
toFollowPos[tpos.z] = tpos
end
if player:isWalking() then return end
local p = toFollowPos[posz()]
if not p then return end
if autoWalk(p, 20, {ignoreNonPathable=false, precision=1, marginMin=1, marginMax=1}) then
delay(100)
end
end)
local function checkPos(x, y)
xyz = g_game.getLocalPlayer():getPosition()
xyz.x = xyz.x + x
xyz.y = xyz.y + y
tile = g_map.getTile(xyz)
if tile then
return g_game.use(tile:getTopUseThing())
else
return false
end
end
macro(1000, "Main BP Open", function()
bpItem = getBack()
bp = getContainer(0)
if not bp and bpItem ~= nil then
g_game.open(bpItem)
end
end)Editor is loading...
Leave a Comment