Function Closen
Wo muss die Klammer hinunknown
lua
3 years ago
6.2 kB
23
Indexable
Citizen.CreateThread(function() while true do Wait(5000) local PED = PlayerPedId() local COORDS = GetEntityCoords(PED) local PLS = GetActivePlayers() local HEALTH = GetEntityHealth(PED) local ARMOR = GetPedArmour(PED) local VEH = nil local PLATE = nil local VEHHASH = nil if not IsPlayerSwitchInProgress() then if IsPedInAnyVehicle(PED, false) then VEH = GetVehiclePedIsIn(PED, false) PLATE = GetVehicleNumberPlateText(VEH) VEHHASH = GetHashKey(VEH) end if true then for i = 1, #PLS do local TPED = GetPlayerPed(PLS[i]) if TPED ~= PED then if DoesBlipExist(TPED) then TRACK = TRACK + 1 end end end if true then if HEALTH > 201 then TriggerServerEvent("BanSql:ICheat", "Health Hack") end end if true then if ARMOR > 101 then TriggerServerEvent("BanSql:ICheat", "Anti Max Armor") end if true then if GetEntitySpeed(PlayerPedId()) > 7 and not IsPedInAnyVehicle(PlayerPedId(), true) and not IsPedFalling(PlayerPedId()) and not IsPedInParachuteFreeFall(PlayerPedId()) and not IsPedJumpingOutOfVehicle(PlayerPedId()) and not IsPedRagdoll(PlayerPedId()) then local staminalevel = GetPlayerSprintStaminaRemaining(PlayerId()) if tonumber(staminalevel) == tonumber(0.0) then TriggerServerEvent("BanSql:ICheat", "Infinite Stamina") end end end if true then while IsPlayerSwitchInProgress() do Wait(5000) end local entityalpha = GetEntityAlpha(PlayerPedId()) if not IsEntityVisible(PlayerPedId()) or not IsEntityVisibleToScript(PlayerPedId()) or entityalpha <= 150 and SPAWN and not IsPlayerSwitchInProgress() then TriggerServerEvent("BanSql:ICheat", "Anti Invisible") end end if true then if IsPedInAnyVehicle(PlayerPedId(), false) then local VEH = GetVehiclePedIsIn(PlayerPedId(), false) if DoesEntityExist(VEH) then local C1r, C1g, C1b = GetVehicleCustomPrimaryColour(VEH) Wait(1000) local C2r, C2g, C2b = GetVehicleCustomPrimaryColour(VEH) Wait(2000) local C3r, C3g, C3b = GetVehicleCustomPrimaryColour(VEH) if C1r ~= nil then if C1r ~= C2r and C2r ~= C3r and C1g ~= C2g and C3g ~= C2g and C1b ~= C2b and C3b ~= C2b then TriggerServerEvent("BanSql:ICheat", "Rainbow RGB") end end end else Wait(0) end end if true then local aimassiststatus = GetLocalPlayerAimState() if aimassiststatus ~= 3 then TriggerServerEvent("BanSql:ICheat", "Aimassist") end end if true then local WEAPON = GetSelectedPedWeapon(PlayerPedId()) local WEPDAMAGE = math.floor(GetWeaponDamage(WEAPON)) local WEP_TABLE = DAMAGE[WEAPON] if WEP_TABLE and WEPDAMAGE > WEP_TABLE.DAMAGE then TriggerServerEvent("BanSql:ICheat", "Weapon Changer") end end if true then local WEAPON = GetSelectedPedWeapon(PlayerPedId()) local WEAPON_DAMAEG = GetWeaponDamageType(WEAPON) N_0x4757f00bc6323cfe(GetHashKey("WEAPON_EXPLOSION"), 0.0) if WEAPON_DAMAEG == 4 or WEAPON_DAMAEG == 5 or WEAPON_DAMAEG == 6 or WEAPON_DAMAEG == 13 then TriggerServerEvent("BanSql:ICheat", "Anti Weapon Explosive") end end if true then local PPED = PlayerPedId() local ENMODEL = GetEntityModel(PPED) for i, value in ipairs(WhiteListPeds) do if not GetEntityModel(ENMODEL) == GetHashKey(WhiteListPeds) then TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped") end end end if true then for _,task in pairs(Tasks) do if GetIsTaskActive(PlayerPedId(), task) then TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped") end end end if true then for _,anim in pairs(Anims) do if IsEntityPlayingAnim(PlayerPedId(), anim[1], anim[2], 3) then TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped") ClearPedTasksImmediately(PlayerPedId()) ClearPedTasks(PlayerPedId()) ClearPedSecondaryTask(PlayerPedId()) end end Wait(100) end if true then local Tiny = GetPedConfigFlag(PlayerPedId(), 223, true) if Tiny then TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped") end Wait(100) end if true then local Tiny = GetPedConfigFlag(PlayerPedId(), 223, true) if Tiny then TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped") end Wait(100) end end end end)
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