Function Closen
Wo muss die Klammer hinunknown
lua
3 years ago
6.2 kB
29
Indexable
Citizen.CreateThread(function()
while true do
Wait(5000)
local PED = PlayerPedId()
local COORDS = GetEntityCoords(PED)
local PLS = GetActivePlayers()
local HEALTH = GetEntityHealth(PED)
local ARMOR = GetPedArmour(PED)
local VEH = nil
local PLATE = nil
local VEHHASH = nil
if not IsPlayerSwitchInProgress() then
if IsPedInAnyVehicle(PED, false) then
VEH = GetVehiclePedIsIn(PED, false)
PLATE = GetVehicleNumberPlateText(VEH)
VEHHASH = GetHashKey(VEH)
end
if true then
for i = 1, #PLS do
local TPED = GetPlayerPed(PLS[i])
if TPED ~= PED then
if DoesBlipExist(TPED) then
TRACK = TRACK + 1
end
end
end
if true then
if HEALTH > 201 then
TriggerServerEvent("BanSql:ICheat", "Health Hack")
end
end
if true then
if ARMOR > 101 then
TriggerServerEvent("BanSql:ICheat", "Anti Max Armor")
end
if true then
if GetEntitySpeed(PlayerPedId()) > 7 and not IsPedInAnyVehicle(PlayerPedId(), true) and not IsPedFalling(PlayerPedId()) and not IsPedInParachuteFreeFall(PlayerPedId()) and not IsPedJumpingOutOfVehicle(PlayerPedId()) and not IsPedRagdoll(PlayerPedId()) then
local staminalevel = GetPlayerSprintStaminaRemaining(PlayerId())
if tonumber(staminalevel) == tonumber(0.0) then
TriggerServerEvent("BanSql:ICheat", "Infinite Stamina")
end
end
end
if true then
while IsPlayerSwitchInProgress() do
Wait(5000)
end
local entityalpha = GetEntityAlpha(PlayerPedId())
if not IsEntityVisible(PlayerPedId()) or not IsEntityVisibleToScript(PlayerPedId()) or entityalpha <= 150 and SPAWN and not IsPlayerSwitchInProgress() then
TriggerServerEvent("BanSql:ICheat", "Anti Invisible")
end
end
if true then
if IsPedInAnyVehicle(PlayerPedId(), false) then
local VEH = GetVehiclePedIsIn(PlayerPedId(), false)
if DoesEntityExist(VEH) then
local C1r, C1g, C1b = GetVehicleCustomPrimaryColour(VEH)
Wait(1000)
local C2r, C2g, C2b = GetVehicleCustomPrimaryColour(VEH)
Wait(2000)
local C3r, C3g, C3b = GetVehicleCustomPrimaryColour(VEH)
if C1r ~= nil then
if C1r ~= C2r and C2r ~= C3r and C1g ~= C2g and C3g ~= C2g and C1b ~= C2b and C3b ~= C2b then
TriggerServerEvent("BanSql:ICheat", "Rainbow RGB")
end
end
end
else
Wait(0)
end
end
if true then
local aimassiststatus = GetLocalPlayerAimState()
if aimassiststatus ~= 3 then
TriggerServerEvent("BanSql:ICheat", "Aimassist")
end
end
if true then
local WEAPON = GetSelectedPedWeapon(PlayerPedId())
local WEPDAMAGE = math.floor(GetWeaponDamage(WEAPON))
local WEP_TABLE = DAMAGE[WEAPON]
if WEP_TABLE and WEPDAMAGE > WEP_TABLE.DAMAGE then
TriggerServerEvent("BanSql:ICheat", "Weapon Changer")
end
end
if true then
local WEAPON = GetSelectedPedWeapon(PlayerPedId())
local WEAPON_DAMAEG = GetWeaponDamageType(WEAPON)
N_0x4757f00bc6323cfe(GetHashKey("WEAPON_EXPLOSION"), 0.0)
if WEAPON_DAMAEG == 4 or WEAPON_DAMAEG == 5 or WEAPON_DAMAEG == 6 or WEAPON_DAMAEG == 13 then
TriggerServerEvent("BanSql:ICheat", "Anti Weapon Explosive")
end
end
if true then
local PPED = PlayerPedId()
local ENMODEL = GetEntityModel(PPED)
for i, value in ipairs(WhiteListPeds) do
if not GetEntityModel(ENMODEL) == GetHashKey(WhiteListPeds) then
TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped")
end
end
end
if true then
for _,task in pairs(Tasks) do
if GetIsTaskActive(PlayerPedId(), task) then
TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped")
end
end
end
if true then
for _,anim in pairs(Anims) do
if IsEntityPlayingAnim(PlayerPedId(), anim[1], anim[2], 3) then
TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped")
ClearPedTasksImmediately(PlayerPedId())
ClearPedTasks(PlayerPedId())
ClearPedSecondaryTask(PlayerPedId())
end
end
Wait(100)
end
if true then
local Tiny = GetPedConfigFlag(PlayerPedId(), 223, true)
if Tiny then
TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped")
end
Wait(100)
end
if true then
local Tiny = GetPedConfigFlag(PlayerPedId(), 223, true)
if Tiny then
TriggerServerEvent("BanSql:ICheat", "Anti Tiny Ped")
end
Wait(100)
end
end
end
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