Untitled
unknown
java
4 years ago
877 B
7
Indexable
private static final ParticleRenderType NORMAL_RENDER = new ParticleRenderType() {
@Override
public void begin(BufferBuilder builder, TextureManager manager) {
RenderSystem.depthMask(false);
RenderSystem.enableBlend();
RenderSystem.blendFunc(770, 1);
RenderSystem.setShaderTexture(0, PARTICLE_TEXTURE);
manager.getTexture(PARTICLE_TEXTURE).setBlurMipmap(true, false);
builder.begin(VertexFormat.Mode.QUADS, DefaultVertexFormat.PARTICLE);
}
@Override
public void end(Tesselator tesselator) {
tesselator.end();
Minecraft.getInstance().textureManager.getTexture(TextureAtlas.LOCATION_PARTICLES).restoreLastBlurMipmap();
RenderSystem.disableBlend();
RenderSystem.depthMask(true);
}
};Editor is loading...