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module keyboard;
import raylib;
import std.stdio: writeln;
import std.uni: toLower;
import std.conv: to;
import std.array: replace;
alias Key = KeyboardKey;
// Thanks for the help Scheiguy!
public class Keyboard {
private int[string] keys;
private bool[string] values;
alias values this;
this() {
// string interface becomes left_control, left_shift, etc
Key[] newKeys = [
Key.KEY_LEFT_CONTROL,
Key.KEY_LEFT_SHIFT,
Key.KEY_TAB,
Key.KEY_F5,
Key.KEY_GRAVE, // Squiggly boi "~"
Key.KEY_EQUAL,
Key.KEY_MINUS
];
insertKeys(newKeys);
}
private
void insertKeys(KeyboardKey[] newKeys) {
foreach (thisKey; newKeys) {
string stringKey = to!string(thisKey).toLower.replace("key_", "");
this.keys[stringKey] = thisKey;
this[stringKey ~ "_down"] = false;
this[stringKey ~ "_pressed"] = false;
}
}
@property
bool opDispatch(string name)() {
return values[name];
}
@property
void opDispatch(string name)(bool val) {
values[name] = val;
}
void update() {
// duplicate keys, can parse one for both iterators (press/down)
foreach (key, value; keys){
this[key ~ "_down"] = IsKeyDown(value);
this[key ~ "_pressed"] = IsKeyPressed(value);
}
}
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