Untitled
unknown
lua
a year ago
964 B
2
Indexable
Never
local isRunning = false local monstros = {"Demon", "Triple Medusa", "Fire Elemental"} local config = { minPorcentaje = 10, segundos = 7, monstrarMsgs = true, } local function crearMonster(monsterCID) for _, monstro in ipairs(monstros) do doCreateMonster(monstros, pos) doSendMagicEffect(getCreaturePosition(monsterCID), CONST_ME_MAGIC_BLUE) doCreatureSay(monsterCID, "Podeeer!", TALKTYPE_ORANGE_2) if config.monstrarMsgs then print("Recibiendo addEvent...") end end end function onStatsChange(cid, attacker, type, combat, value) if isMonster(cid) and isPlayer(attacker) then local hpPorcentaje = (getCreatureHealth(cid)/getCreatureMaxHealth(cid))*100 if hpPorcentaje < config.minPorcentaje and not isRunning then if config.monstrarMsgs then print("Enviando addEvent...") end doCreatureSay(cid, "No eres rival para mi!", TALKTYPE_ORANGE_2) addEvent(crearMonster, config.segundos, cid) end end return true end