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RandomAntPile:
MobType: antpile
Worlds: world2
Chance: 1
Priority: 25
Action: ADD
Conditions:
- mobsinchunk{a=<1} true
- biometype plains, forest, taiga, icy, extreme_hills, desert, mesa, savanna, jungle, swamp, mushroom, beach, underground
- outside true
- onblock{b=GRASS_BLOCK,DIRT,STONE}Editor is loading...