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RandomAntPile: MobType: antpile Worlds: world2 Chance: 1 Priority: 25 Action: ADD Conditions: - mobsinchunk{a=<1} true - biometype plains, forest, taiga, icy, extreme_hills, desert, mesa, savanna, jungle, swamp, mushroom, beach, underground - outside true - onblock{b=GRASS_BLOCK,DIRT,STONE}
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