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custom-guis: example_gui: title: <gold>Example Custom GUI rows: 3 border: true items: navigate: slot: 15 material: COMPASS materialDisabled: BARRIER name: <yellow>Navigate lore: - <gray>Click to navigate to another GUI glow: false action: "" color: "" actions: - clickTrigger: ANY_CLICK order: 1 actionType: NAVIGATE_GUI value: second_example close: slot: 22 material: BARRIER materialDisabled: BARRIER name: <red>Close lore: - <gray>Click to close this GUI glow: false action: "" color: "" actions: - clickTrigger: ANY_CLICK order: 1 actionType: CLOSE value: "" multi_action: slot: 13 material: DIAMOND materialDisabled: BARRIER name: <aqua>Multi-Action Item lore: - <gray>This item demonstrates multiple actions - <gray>Left-click to run a player command - <gray>Right-click to run a console command - <gray>Shift-click to navigate back glow: true action: "" color: "" actions: - clickTrigger: LEFT_CLICK order: 1 actionType: PLAYER_COMMAND value: me clicked with left click - clickTrigger: RIGHT_CLICK order: 1 actionType: CONSOLE_COMMAND value: say %player_name% right-clicked a button! - clickTrigger: SHIFT_LEFT_CLICK order: 1 actionType: BACK value: "" second_example: title: <gold>Second Example GUI rows: 3 border: true items: back: slot: 13 material: ARROW materialDisabled: BARRIER name: <yellow>Back to First GUI lore: - <gray>Click to go back to the first example GUI glow: false action: "" color: "" actions: - clickTrigger: ANY_CLICK order: 1 actionType: BACK value: ""
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