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using System; namespace Duello { class Program { /* * Variable notes: * If turn value is 0 ->> o; * If turn value is 1 ->> x; */ static int sX=-1, sY=-1, round=1, turn=1, tX=0, tY=0; static void initializeBoard(char[,] board) { for(int i=0; i<board.GetLength(0); i++) { for(int j=0; j<board.GetLength(1); j++) { if(i<3 && j<3) board[i,j]='o'; else if(i>4 && j>4) board[i,j]='x'; else board[i,j]='.'; } } } static void drawBoard(char[,] board, string playerName) { Console.Clear(); Console.SetCursorPosition(0, 0); Console.WriteLine(" 1 2 3 4 5 6 7 8"); Console.WriteLine(" ╔═══════════════╗"); for(int i=0; i<board.GetLength(0); i++) { Console.Write("{0}-║", i+1); for(int j=0; j<board.GetLength(1); j++) { // Draw all row elements Console.Write("{0} ", board[j, i]); // Remove space for last row element if(j==board.GetLength(1)-1) Console.Write("\b"); } if(i==0) { Console.WriteLine("║ Round: {0}", round); } else if(i==2 && turn==0) { Console.WriteLine("║ Turn: Computer"); } else if(i==2 && turn==1) { Console.WriteLine("║ Turn: {0}", playerName); } else if(i==4) { Console.Write("║ "); if(sX!=-1 && sY!=-1) Console.WriteLine("Selected: {0}, {1}", sX+1, sY+1); else Console.WriteLine("Selected: None"); } else if(i==6) { Console.WriteLine("║ Cursor: {0}, {1}", tX, tY); } else { Console.WriteLine("║ "); } } Console.WriteLine(" ╚═══════════════╝"); } static void Main(string[] args) { char[,] board = new char[8,8]; ConsoleKeyInfo key; int cursorX=3, cursorY=2; Console.Write("Please enter your name: "); string name = Console.ReadLine(); initializeBoard(board); while(true) { drawBoard(board, name); Console.SetCursorPosition(cursorX, cursorY); key=Console.ReadKey(); if(key.Key == ConsoleKey.Escape) { Console.Clear(); break; } if(key.Key==ConsoleKey.Z && board[tX, tY]=='x') { sX=tX; sY=tY; } if(key.Key==ConsoleKey.X && sX!=-1) { if(board[tX, tY]=='.') { ++round; if((sX==tX+1 && sY==tY) || (sX==tX-1 && sY==tY) || (sY==tY+1 && sX==tX) || (sY==tY-1 && sX==tX)) { board[tX, tY]='x'; board[sX, sY]='.'; sX=-1; sY=-1; } } } if(key.Key == ConsoleKey.RightArrow && cursorX<17) { cursorX+=2; ++tX; } else if(key.Key==ConsoleKey.LeftArrow && cursorX>3) { cursorX-=2; --tX; } else if(key.Key==ConsoleKey.DownArrow && cursorY<9) { ++cursorY; ++tY; } else if(key.Key==ConsoleKey.UpArrow && cursorY>2) { --cursorY; --tY; } } } } }