Untitled
unknown
plain_text
2 years ago
1.3 kB
6
Indexable
else if (actual_command == "/tests") {
PlayerMoving data_{};
data_.packetType = 27, data_.netID = pInfo(peer)->netID, data_.YSpeed = 44, data_.x = atoi("anan");
BYTE* raw = packPlayerMoving(&data_);
for (ENetPeer* currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; ++currentPeer) {
if (currentPeer->state != ENET_PEER_STATE_CONNECTED or currentPeer->data == NULL or pInfo(peer)->world != pInfo(currentPeer)->world) continue;
send_raw(currentPeer, 4, raw, 56, ENET_PACKET_FLAG_RELIABLE);
}
delete[] raw;
PlayerMoving dats_{};
dats_.packetType = 28, dats_.netID = pInfo(peer)->netID, dats_.x = pInfo(peer)->x + 16, dats_.y = pInfo(peer)->y + 16;
GameGenerator gg;
gg.set_label("Classic Deathmatch")
->set_team(4)
->set_team_list(RED, YELLOW, BLUE, PURPLE)
->set_score(0, 0, 0, 0)
->set_time(3600);
gg.write_all();
BYTE* raw = packPlayerMoving(&dats_);
for (ENetPeer* currentPeer = server->peers; currentPeer < &server->peers[server->peerCount]; ++currentPeer) {
if (currentPeer->state != ENET_PEER_STATE_CONNECTED or currentPeer->data == NULL or pInfo(peer)->world != pInfo(currentPeer)->world) continue;
gg.load_all();
send_raw(currentPeer, 4, raw, 56, ENET_PACKET_FLAG_RELIABLE);
}
delete[] raw;
}
Editor is loading...