GameOverScript
TaktycznyBocian
plain_text
2 years ago
296 B
5
Indexable
extends Node2D var seconds = 5 onready var timer = get_node('Timer') func _ready(): timer.set_wait_time(1) timer.start() func _on_Timer_timeout(): seconds -= 1 get_node('Time').set_text(str(seconds)) if seconds == -1: get_tree().change_scene('res://Levels/Level1.tscn')
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