GameOverScript
TaktycznyBocian
plain_text
01/13/2023 3:48 PM
396 B
16
Indexable
extends Node2D
var seconds = 5
onready var timer = get_node('Timer')
func _ready():
timer.set_wait_time(1)
timer.start()
func _on_Timer_timeout():
seconds -= 1
get_node('Time').set_text(str(seconds))
if seconds == -1:
get_tree().change_scene('res://Levels/Level1.tscn')
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