Score
unknown
plain_text
18 days ago
579 B
4
Indexable
using TMPro; using UnityEngine; using UnityEngine.UI; public class PointHandler : MonoBehaviour { public int score = 100; public TextMeshProUGUI scoreText; public Button showScoreButton; void Start() { // Asegurarse de que el botón tenga el evento asignado if (showScoreButton != null) { showScoreButton.onClick.AddListener(DisplayScore); } } void DisplayScore() { if (scoreText != null) { scoreText.text = "Score: " + score; } } }
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