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---@type table local SettingsButton = { Rectangle = { Y = 0, Width = 431, Height = 38 }, Text = { X = 8, Y = 3, Scale = 0.33 }, SelectedSprite = { Dictionary = "commonmenu", Texture = "gradient_nav", Y = 0, Width = 431, Height = 38 }, } ---@type table local SettingsSlider = { Background = { X = 250, Y = 14.5, Width = 150, Height = 9 }, Slider = { X = 250, Y = 14.5, Width = 75, Height = 9 }, Divider = { X = 323.5, Y = 9, Width = 2.5, Height = 20 }, LeftArrow = { Dictionary = "mpleaderboard", Texture = "leaderboard_female_icon", X = 215, Y = 0, Width = 40, Height = 40 }, RightArrow = { Dictionary = "mpleaderboard", Texture = "leaderboard_male_icon", X = 395, Y = 0, Width = 40, Height = 40 }, } local Items = {} for i = 1, 10 do table.insert(Items, i) end function RageUI.UISliderHeritage(Label, ItemIndex, Description, Actions, Value) local CurrentMenu = RageUI.CurrentMenu; local Audio = RageUI.Settings.Audio if CurrentMenu ~= nil then if CurrentMenu() then ---@type number local Option = RageUI.Options + 1 if CurrentMenu.Pagination.Minimum <= Option and CurrentMenu.Pagination.Maximum >= Option then ---@type number local value = Value or 0.1 local Selected = CurrentMenu.Index == Option ---@type boolean local LeftArrowHovered, RightArrowHovered = false, false RageUI.ItemsSafeZone(CurrentMenu) local Hovered = false; local RightOffset = 0 ---@type boolean if CurrentMenu.EnableMouse == true and (CurrentMenu.CursorStyle == 0) or (CurrentMenu.CursorStyle == 1) then Hovered = RageUI.ItemsMouseBounds(CurrentMenu, Selected, Option, SettingsButton); end if Selected then RenderSprite(SettingsButton.SelectedSprite.Dictionary, SettingsButton.SelectedSprite.Texture, CurrentMenu.X, CurrentMenu.Y + SettingsButton.SelectedSprite.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsButton.SelectedSprite.Width + CurrentMenu.WidthOffset, SettingsButton.SelectedSprite.Height) LeftArrowHovered = RageUI.IsMouseInBounds(CurrentMenu.X + SettingsSlider.LeftArrow.X + CurrentMenu.SafeZoneSize.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsSlider.LeftArrow.Y + CurrentMenu.SafeZoneSize.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.LeftArrow.Width, SettingsSlider.LeftArrow.Height) RightArrowHovered = RageUI.IsMouseInBounds(CurrentMenu.X + SettingsSlider.RightArrow.X + CurrentMenu.SafeZoneSize.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsSlider.RightArrow.Y + CurrentMenu.SafeZoneSize.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.RightArrow.Width, SettingsSlider.RightArrow.Height) end RightOffset = RightOffset if Selected then RenderText(Label, CurrentMenu.X + SettingsButton.Text.X, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 0, 0, 0, 255) RenderSprite(SettingsSlider.LeftArrow.Dictionary, SettingsSlider.LeftArrow.Texture, CurrentMenu.X + SettingsSlider.LeftArrow.X + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsSlider.LeftArrow.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.LeftArrow.Width, SettingsSlider.LeftArrow.Height, 0, 0, 0, 0, 255) RenderSprite(SettingsSlider.RightArrow.Dictionary, SettingsSlider.RightArrow.Texture, CurrentMenu.X + SettingsSlider.RightArrow.X + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsSlider.RightArrow.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.RightArrow.Width, SettingsSlider.RightArrow.Height, 0, 0, 0, 0, 255) else RenderText(Label, CurrentMenu.X + SettingsButton.Text.X, CurrentMenu.Y + SettingsButton.Text.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, 0, SettingsButton.Text.Scale, 245, 245, 245, 255) RenderSprite(SettingsSlider.LeftArrow.Dictionary, SettingsSlider.LeftArrow.Texture, CurrentMenu.X + SettingsSlider.LeftArrow.X + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsSlider.LeftArrow.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.LeftArrow.Width, SettingsSlider.LeftArrow.Height, 0, 255, 255, 255, 255) RenderSprite(SettingsSlider.RightArrow.Dictionary, SettingsSlider.RightArrow.Texture, CurrentMenu.X + SettingsSlider.RightArrow.X + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsSlider.RightArrow.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.RightArrow.Width, SettingsSlider.RightArrow.Height, 0, 255, 255, 255, 255) end RenderRectangle(CurrentMenu.X + SettingsSlider.Background.X + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsSlider.Background.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.Background.Width, SettingsSlider.Background.Height, 4, 32, 57, 255) RenderRectangle(CurrentMenu.X + SettingsSlider.Slider.X + (((SettingsSlider.Background.Width - SettingsSlider.Slider.Width) / (#Items)) * (ItemIndex)) + CurrentMenu.WidthOffset - RightOffset, CurrentMenu.Y + SettingsSlider.Slider.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.Slider.Width, SettingsSlider.Slider.Height, 57, 116, 200, 255) RenderRectangle(CurrentMenu.X + SettingsSlider.Divider.X + CurrentMenu.WidthOffset, CurrentMenu.Y + SettingsSlider.Divider.Y + CurrentMenu.SubtitleHeight + RageUI.ItemOffset, SettingsSlider.Divider.Width, SettingsSlider.Divider.Height, 245, 245, 245, 255) RageUI.ItemOffset = RageUI.ItemOffset + SettingsButton.Rectangle.Height RageUI.ItemsDescription(CurrentMenu, Description, Selected); if Selected and (CurrentMenu.Controls.SliderLeft.Active or (CurrentMenu.Controls.Click.Active and LeftArrowHovered)) and not (CurrentMenu.Controls.SliderRight.Active or (CurrentMenu.Controls.Click.Active and RightArrowHovered)) then ItemIndex = ItemIndex - value if ItemIndex < 0.1 then ItemIndex = 0.0 else RageUI.PlaySound(Audio[Audio.Use].Slider.audioName, Audio[Audio.Use].Slider.audioRef, true) end if (Actions.onSliderChange ~= nil) then Actions.onSliderChange(ItemIndex / 10, ItemIndex); end elseif Selected and (CurrentMenu.Controls.SliderRight.Active or (CurrentMenu.Controls.Click.Active and RightArrowHovered)) and not (CurrentMenu.Controls.SliderLeft.Active or (CurrentMenu.Controls.Click.Active and LeftArrowHovered)) then ItemIndex = ItemIndex + value if ItemIndex > #Items then ItemIndex = 10 else RageUI.PlaySound(Audio[Audio.Use].Slider.audioName, Audio[Audio.Use].Slider.audioRef, true) end if (Actions.onSliderChange ~= nil) then Actions.onSliderChange(ItemIndex / 10, ItemIndex); end end if Selected and (CurrentMenu.Controls.Select.Active or ((Hovered and CurrentMenu.Controls.Click.Active) and (not LeftArrowHovered and not RightArrowHovered))) then if (Actions.onSelected ~= nil) then Actions.onSelected(ItemIndex / 10, ItemIndex); end RageUI.PlaySound(Audio[Audio.Use].Select.audioName, Audio[Audio.Use].Select.audioRef, false) elseif Selected then if(Actions.onActive ~= nil) then Actions.onActive() end end end RageUI.Options = RageUI.Options + 1 end end end
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