Pikatea GB4 hardcoded solid color layers
annamaniacs
c_cpp
3 years ago
1.0 kB
13
Indexable
/* keyboards\pikatea\pikatea_macropad_gb4\config.h */ # define RGBLIGHT_LAYERS /* keyboards\pikatea\pikatea_macropad_gb4\keymaps\vial\keymap.c */ const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 4, HSV_TEAL} ); const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 4, HSV_ORANGE} ); const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS( {0, 4, HSV_CORAL} ); const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST( my_layer0_layer, my_layer1_layer, my_layer2_layer ); void keyboard_post_init_user(void) { rgblight_layers = my_rgb_layers; default_layer_set(0); layer_state_set_user(0); } layer_state_t layer_state_set_user(layer_state_t state) { rgblight_set_layer_state(1, layer_state_cmp(state, 1)); rgblight_set_layer_state(2, layer_state_cmp(state, 2)); rgblight_set_layer_state(0, layer_state_cmp(state, 0)); return state; }
Editor is loading...