Pikatea GB4 hardcoded solid color layers
annamaniacs
c_cpp
3 years ago
1.0 kB
19
Indexable
/* keyboards\pikatea\pikatea_macropad_gb4\config.h */
# define RGBLIGHT_LAYERS
/* keyboards\pikatea\pikatea_macropad_gb4\keymaps\vial\keymap.c */
const rgblight_segment_t PROGMEM my_layer0_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 4, HSV_TEAL}
);
const rgblight_segment_t PROGMEM my_layer1_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 4, HSV_ORANGE}
);
const rgblight_segment_t PROGMEM my_layer2_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, 4, HSV_CORAL}
);
const rgblight_segment_t* const PROGMEM my_rgb_layers[] = RGBLIGHT_LAYERS_LIST(
my_layer0_layer,
my_layer1_layer,
my_layer2_layer
);
void keyboard_post_init_user(void) {
rgblight_layers = my_rgb_layers;
default_layer_set(0);
layer_state_set_user(0);
}
layer_state_t layer_state_set_user(layer_state_t state) {
rgblight_set_layer_state(1, layer_state_cmp(state, 1));
rgblight_set_layer_state(2, layer_state_cmp(state, 2));
rgblight_set_layer_state(0, layer_state_cmp(state, 0));
return state;
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