config.py

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# Copyright (c) 2010 Aldo Cortesi
# Copyright (c) 2010, 2014 dequis
# Copyright (c) 2012 Randall Ma
# Copyright (c) 2012-2014 Tycho Andersen
# Copyright (c) 2012 Craig Barnes
# Copyright (c) 2013 horsik
# Copyright (c) 2013 Tao Sauvage
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
# SOFTWARE.


import os
import subprocess
from libqtile import bar, extension, hook, layout, qtile, widget
from libqtile.config import Click, Drag, Group, Key, KeyChord, Match, ScratchPad, DropDown, Screen
from libqtile.lazy import lazy
# Make sure 'qtile-extras' is installed or this config will not work.
from qtile_extras import widget
from qtile_extras.widget.decorations import BorderDecoration
#from qtile_extras.widget import StatusNotifier
import colors

mod = "mod4"
myTerm = "kitty"
myBrowser = "qutebrowser"

keys = [
    # A list of available commands that can be bound to keys can be found
    # at https://docs.qtile.org/en/latest/manual/config/lazy.html
 
    #Launchers
    Key([mod], "Return", lazy.spawn(myTerm), desc="Launch terminal"),
    Key([mod], "q", lazy.spawn(myBrowser), desc="Launch browser"),
    Key([mod, "shift"], "space", lazy.spawn("rofi -show drun"), desc="Run Launcher"),
    # Switch between windows
    Key([mod], "h", lazy.layout.left(), desc="Move focus to left"),
    Key([mod], "l", lazy.layout.right(), desc="Move focus to right"),
    Key([mod], "j", lazy.layout.down(), desc="Move focus down"),
    Key([mod], "k", lazy.layout.up(), desc="Move focus up"),
    Key([mod], "space", lazy.layout.next(), desc="Move window focus to other window"),
    # Move windows between left/right columns or move up/down in current stack.
    # Moving out of range in Columns layout will create new column.
    Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
    Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
    Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
    Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
    # Grow windows. If current window is on the edge of screen and direction
    # will be to screen edge - window would shrink.
    Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
    Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
    Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
    Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
    Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
    Key([mod], "i", lazy.layout.grow()),
    Key([mod], "m", lazy.layout.shrink()),
    # Toggle between split and unsplit sides of stack.
    # Split = all windows displayed
    # Unsplit = 1 window displayed, like Max layout, but still with
    # multiple stack panes
    Key(
        [mod, "shift"],
        "Return",
        lazy.layout.toggle_split(),
        desc="Toggle between split and unsplit sides of stack",
    ),
    # Toggle between different layouts as defined below
    Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
    Key([mod], "w", lazy.window.kill(), desc="Kill focused window"),
    Key(
        [mod],
        "f",
        lazy.window.toggle_fullscreen(),
        desc="Toggle fullscreen on the focused window",
    ),
    Key([mod], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"),
    Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
    Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
    Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
#=-/ Multimedia keys /-=#
    Key([], "XF86AudioLowerVolume", lazy.spawn("pactl set-sink-volume 0 -10%")),
    Key([], "XF86AudioRaiseVolume", lazy.spawn("pactl set-sink-volume 0 +10%")),
    Key([], "XF86AudioMute", lazy.spawn("pactl set-sink-mute @DEFAULT_SINK@ toggle")),
    #KeyChord([mod],"m", [
     #   Key([], "w", lazy.spawn("kitty --hold curl wttr.in"))
     #]),
    Key([mod, "shift"], "w", lazy.group['weather'].dropdown_toggle('curl')),

]

# Add key bindings to switch VTs in Wayland.
# We can't check qtile.core.name in default config as it is loaded before qtile is started
# We therefore defer the check until the key binding is run by using .when(func=...)
for vt in range(1, 8):
    keys.append(
        Key(
            ["control", "mod1"],
            f"f{vt}",
            lazy.core.change_vt(vt).when(func=lambda: qtile.core.name == "wayland"),
            desc=f"Switch to VT{vt}",
        )
    )


groups = [Group(i) for i in "123456789"]

#group_labels = ["", "🎶", "", "", "", "", "", ", "",]

for i in groups:
    keys.extend(
        [
            # mod + group number = switch to group
            Key(
                [mod],
                i.name,
                lazy.group[i.name].toscreen(),
                desc=f"Switch to group {i.name}",
            ),


            # mod + shift + group number = switch to & move focused window to group
            Key(
                [mod, "shift"],
                i.name,
                lazy.window.togroup(i.name, switch_group=True),
                desc=f"Switch to & move focused window to group {i.name}",
            ),
            # Or, use below if you prefer not to switch to that group.
            # # mod + shift + group number = move focused window to group
            # Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
            #     desc="move focused window to group {}".format(i.name)),

            ScratchPad("weather",[DropDown("curl", "kitty --hold curl wttr.in", x=0.12, y=0.02, width=0.75, height=0.6, on_focus_lost_hide=False)]),
        ]
    )

colors = colors.DoomOne

layout_theme = {"border_width": 4,
                "margin": 6,
                "border_focus": "#e827d2",
                "border_normal": "#721982"
                }

layouts = [
    layout.Columns(**layout_theme),
    layout.Floating(**layout_theme),
    #layout.MonadTall(**layout_theme),
    #layout.Max(),
    # Try more layouts by unleashing below layouts.
    # layout.Stack(num_stacks=2),
    # layout.Bsp(),
    # layout.Matrix(),
    # layout.MonadWide(),
    # layout.RatioTile(),
    # layout.Tile(),
    # layout.TreeTab(),
    # layout.VerticalTile(),
    # layout.Zoomy(),
]

widget_defaults = dict(
    font="Hack",
    fontsize=15,
    padding=3,
)
extension_defaults = widget_defaults.copy()

screens = [
    Screen(
        top=bar.Bar(
            [
                widget.Spacer(length = 8),
                widget.Prompt(
                    foreground = colors[3]
                    ), 
                widget.Spacer(length = 8),
                widget.CurrentLayoutIcon(
                    foreground = ['c678dd', '46d9ff', 'da854B'],
                    use_mask = True
                    ),
                widget.Spacer(length = 8),
                widget.GroupBox(
                    active = colors[8],
                    inactive = colors[1],
                    highlight_color = colors[2],
                    this_current_screen_border = colors[7],
                    this_screen_border = colors [4],
                    other_current_screen_border = colors[7],
                    other_screen_border = colors[4]
                    ),
                widget.Spacer(length = 8),
                widget.WindowName(
                    foreground = colors[7],
                    max_chars = 40
                    ),
                widget.Chord(
                    chords_colors={
                        "launch": ("#ff0000", "#ffffff"),
                    },
                    name_transform=lambda name: name.upper(),
                ),
                widget.Spacer(length = 8),
                widget.WidgetBox(
                    text_closed = '🚪 The Red Door',
                    text_open = '♱ Richmond',
                    close_button_location = 'right',
                    foreground = '#e31025',
                    decorations=[
                         BorderDecoration(
                             colour = '#e31025',
                             border_width = [0, 0, 2, 0],
                     )
                    ],

                    widgets = [
                        widget.CPU(
                            format = '▓  Cpu: {load_percent}%',
                            foreground = colors[4],
                            decorations=[
                                BorderDecoration(
                                    colour = colors[4],
                                    border_width = [0, 0, 2, 0],
                                 )    
                            ],
                            ),
                        widget.ThermalSensor(
                            metric = True,
                            tag_sensor = "Core 0",
                            format = ' 🌡{temp: .0f}{unit}',
                            foreground = '#98be65',
                            decorations=[
                                BorderDecoration(
                                    colour = colors[4],
                                    border_width = [0, 0, 2, 0],
                                    )
                                ],
                                 ),
                        widget.Spacer(length = 8),
                        widget.Memory(
                            foreground = colors[8],
                            format = '{MemUsed: .0f}{mm}',
                            fmt = '🖥  Mem: {} used',
                            decorations=[
                                BorderDecoration(
                                    colour = colors[8],
                                    border_width = [0, 0, 2, 0],
                                )
                            ],
                            ),
                        widget.Spacer(length = 8),
                        widget.DF(
                            update_interval = 60,
                            foreground = colors[5],
                            partition = '/home',
                            format = '{uf}{m} free',
                            fmt = '🖴  Disk: {}',
                            visible_on_warn = False,
                            decorations=[
                                BorderDecoration(
                                    colour = colors[5],
                                    border_width = [0, 0, 2, 0],
                                 )
                            ],
                            ),
                         widget.Spacer(length = 8),   
                            ]
                            ),
                widget.Spacer(length = 8),
                widget.CheckUpdates(
                    distro = "Arch_checkupdates",
                    update_interval = 1000,
                    display_format = ': {updates}',
                    foreground = colors[4],
                    decorations=[
                     BorderDecoration(
                         colour = colors[4],
                         border_width = [0, 0, 2, 0],
                     )
                 ],
                    ),
                widget.Spacer(length = 8),
                widget.Volume(
                foreground = colors[8],
                decorations=[
                     BorderDecoration(
                         colour = colors[8],
                         border_width = [0, 0, 2, 0],
                     )
                 ],
                fmt = '🕫 Vol: {}'
                    ),
                widget.Spacer(length = 8),
                widget.OpenWeather(
                    foreground = colors[5],
                    decorations=[
                         BorderDecoration(
                             colour = colors[5],
                             border_width = [0, 0, 2, 0],
                     )       
                 ],
                    zip = 56551,
                    metric = False,
                    format = '{icon} {main_temp} °{units_temperature} {humidity}%'
                    ),
                widget.Spacer(length = 8),
                widget.Clock(
                    foreground = colors[7],
                    format = "⏱ %a, %b %d %H:%M",
                        decorations=[
                            BorderDecoration(
                            colour = colors[7],
                            border_width = [0, 0, 2, 0],
                     )
                 ],
                    ),
                widget.Spacer(length = 8),
                widget.Systray(
                    padding = 3,
                    decorations=[
                           BorderDecoration(
                                    colour = colors[4],
                                    border_width = [0, 0, 2, 0],
                                 )    
                            ],
                    ),
                widget.BatteryIcon(
                    decorations=[
                          BorderDecoration(
                                colour = colors[4],
                                border_width = [0, 0, 2, 0],
                                )
                            ],
                    ),
                widget.Spacer(length = 8),
                               #widget.QuickExit(
                #    foreground = colors[8],
                #    default_text = '[⏻]'
                #        ),  
                #widget.Spacer(length = 8),
            ],
            24,
            # border_width=[2, 0, 2, 0],  # Draw top and bottom borders
            # border_color=["ff00ff", "000000", "ff00ff", "000000"]  # Borders are magenta
        ),
        # You can uncomment this variable if you see that on X11 floating resize/moving is laggy
        # By default we handle these events delayed to already improve performance, however your system might still be struggling
        # This variable is set to None (no cap) by default, but you can set it to 60 to indicate that you limit it to 60 events per second
        # x11_drag_polling_rate = 60,
    ),
]

def init_widgets_screen1():
    widgets_screen1 = init_widgets_list()
    return widgets_screen1 

# All other monitors' bars will display everything but widgets 22 (systray) and 23 (spacer).
def init_widgets_screen2():
    widgets_screen2 = init_widgets_list()
    del widgets_screen2[6]
    return widgets_screen2
def init_widgets_screen3():
    widgets_screen2 = init_widgets_list()
    del widgets_screen2[6]
    return widgets_screen2

# Drag floating layouts.
mouse = [
    Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
    Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
    Click([mod], "Button2", lazy.window.bring_to_front()),
]

dgroups_key_binder = None
dgroups_app_rules = []  # type: list
follow_mouse_focus = True
bring_front_click = False
floats_kept_above = True
cursor_warp = True
floating_layout = layout.Floating(
    float_rules=[
        # Run the utility of `xprop` to see the wm class and name of an X client.
        *layout.Floating.default_float_rules,
        Match(wm_class="confirmreset"),  # gitk
        Match(wm_class="makebranch"),  # gitk
        Match(wm_class="maketag"),  # gitk
        Match(wm_class="ssh-askpass"),  # ssh-askpass
        Match(title="branchdialog"),  # gitk
        Match(title="pinentry"),  # GPG key password entry
        Match(wm_class="tidal-hifi"), #Tidal launches in floating mode
        Match(wm_class="trillian"), #Trillian launches in floating mode
    ]
)
auto_fullscreen = False
focus_on_window_activation = "smart"
reconfigure_screens = True

# If things like steam games want to auto-minimize themselves when losing
# focus, should we respect this or not?
auto_minimize = True

# When using the Wayland backend, this can be used to configure input devices.
wl_input_rules = None

# xcursor theme (string or None) and size (integer) for Wayland backend
wl_xcursor_theme = None
wl_xcursor_size = 24

# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
# string besides java UI toolkits; you can see several discussions on the
# mailing lists, GitHub issues, and other WM documentation that suggest setting
# this string if your java app doesn't work correctly. We may as well just lie
# and say that we're a working one by default.
#
# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
# java that happens to be on java's whitelist.
wmname = "LG3D"
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