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using System; using System.Net; using System.Net.Sockets; using System.Text; using System.Threading.Tasks; class Program { static async Task Main(string[] args) { UdpClient udpServer = new UdpClient(5000); IPEndPoint remoteEndPoint = new IPEndPoint(IPAddress.Any, 0); Console.WriteLine("Server started."); while (true) { var receivedResults = await udpServer.ReceiveAsync(); byte[] receivedBytes = receivedResults.Buffer; IPEndPoint clientEndPoint = receivedResults.RemoteEndPoint; // Echo the audio data back to the client await udpServer.SendAsync(receivedBytes, receivedBytes.Length, clientEndPoint); } } }
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