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hook OnPlayerEnterCheckpoint(playerid) { if(GetPVarInt(playerid, "GarbageJob") > 0) { if(IsPlayerInRangeOfPoint(playerid, 3.0, Float:x, Float:y, Float:z)) { TogglePlayerControllable(playerid, 0); SendClientMessageEx(playerid, -1, "Ban da bat dau do rac."); SetPVarInt(playerid, "DoRacTime", 10); SetTimerEx("DoRacNe", 1000, 0, "d", playerid); return 1; } } return 1; } forward DoRacNe(playerid); public DoRacNe(playerid) { SetPVarInt(playerid, "DoRacTime", GetPVarInt(playerid, "DoRacTime")-1); new string[1280]; new zone[MAX_ZONE_NAME]; format(string, sizeof(string), "~n~~n~~n~~n~~n~~n~~n~~n~~n~~w~%d giay con lai", GetPVarInt(playerid, "DoRacTime")); GameTextForPlayer(playerid, string, 1100, 3); if(GetPVarInt(playerid, "DoRacTime") > 0) SetTimerEx("DoRacNe", 1000, 0, "d", playerid); if(GetPVarInt(playerid, "DoRacTime") <= 0) { DeletePVar(playerid, "DoRacTime"); DeletePVar(playerid, "DoRacNe"); SendClientMessageEx(playerid, -1, "Ban da do rac thanh cong"); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); TogglePlayerControllable(playerid, 1); return 1; } return 1; }
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