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ImGui::NewFrame(); { ImGui::SetNextWindowSize(ImVec2(360, 580)); ImGui::Begin("A 7Days2Die Cheat Engine", &loader_active, ImGuiWindowFlags_NoTitleBar); { ImGui::PushFont(font_body); ImGui::TextColored({ 39, 81, 0, 11 }, " Sucuni.GG"); ImGui::PopFont(); ImGui::SameLine(); ImGui::TextColored({ 39, 81, 0, 11 }, " Version:"); ImGui::SameLine(); ImGui::TextColored({ 30, 91, 0, 11 }, "1.0"); // Menu-DropDown // static bool toggle = false; // ImGui::Checkbox("Player Options", &toggle); ImGui::SetNextItemOpen; ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(10.f, 5.f)); // Player option start if (ImGui::TreeNodeEx("Player Options", ImGuiTreeNodeFlags_FramePadding)) ImGui::Checkbox("Level Up", &stats); // Add level modifer ImGui::Checkbox("Add Max Skill Points", &skilltoggle); ImGui::Checkbox("Infinite Stamina", &staminatoggle); ImGui::Checkbox("Infinite Health [500 HP]", &hptoggle); ImGui::Checkbox("Increase Jump Height [1-10, 0 being default]", &jumptoggle); // Add jump modifer ImGui::Checkbox("Increase run speed [1-5, 0 being default]", &runtoggle); { ImGui::TreePop(); } ImGui::PopStyleVar(); } ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(10.f, 5.f)); // ESP option start if (ImGui::TreeNodeEx("ESP", ImGuiTreeNodeFlags_FramePadding)) ImGui::Checkbox("Display all player names", &stats); // Add level modifer ImGui::Checkbox("Display player box", &skilltoggle); ImGui::Checkbox("Display skeletons", &staminatoggle); { ImGui::TreePop(); } ImGui::PopStyleVar(); } ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(10, 5.f)); if (ImGui::TreeNodeEx("Misc", ImGuiTreeNodeFlags_FramePadding)) ImGui::Checkbox("Duplicate Item\s", &stats); // Add level modifer ImGui::Checkbox("Instant craft", &stats); ImGui::TextColored({ 39, 81, 0, 11 }, "FPS: %03d", get_fps()); ImGui::ShowDemoWindow(); ImGui::End(); } ImGui::EndFrame();
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