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ImGui::NewFrame();
{
ImGui::SetNextWindowSize(ImVec2(360, 580));
ImGui::Begin("A 7Days2Die Cheat Engine", &loader_active, ImGuiWindowFlags_NoTitleBar);
{
ImGui::PushFont(font_body);
ImGui::TextColored({ 39, 81, 0, 11 }, " Sucuni.GG");
ImGui::PopFont();
ImGui::SameLine();
ImGui::TextColored({ 39, 81, 0, 11 }, " Version:");
ImGui::SameLine();
ImGui::TextColored({ 30, 91, 0, 11 }, "1.0");
// Menu-DropDown
// static bool toggle = false;
// ImGui::Checkbox("Player Options", &toggle);
ImGui::SetNextItemOpen;
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(10.f, 5.f)); // Player option start
if (ImGui::TreeNodeEx("Player Options", ImGuiTreeNodeFlags_FramePadding))
ImGui::Checkbox("Level Up", &stats); // Add level modifer
ImGui::Checkbox("Add Max Skill Points", &skilltoggle);
ImGui::Checkbox("Infinite Stamina", &staminatoggle);
ImGui::Checkbox("Infinite Health [500 HP]", &hptoggle);
ImGui::Checkbox("Increase Jump Height [1-10, 0 being default]", &jumptoggle); // Add jump modifer
ImGui::Checkbox("Increase run speed [1-5, 0 being default]", &runtoggle);
{
ImGui::TreePop();
}
ImGui::PopStyleVar();
}
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(10.f, 5.f)); // ESP option start
if (ImGui::TreeNodeEx("ESP", ImGuiTreeNodeFlags_FramePadding))
ImGui::Checkbox("Display all player names", &stats); // Add level modifer
ImGui::Checkbox("Display player box", &skilltoggle);
ImGui::Checkbox("Display skeletons", &staminatoggle);
{
ImGui::TreePop();
}
ImGui::PopStyleVar();
}
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(10, 5.f));
if (ImGui::TreeNodeEx("Misc", ImGuiTreeNodeFlags_FramePadding))
ImGui::Checkbox("Duplicate Item\s", &stats); // Add level modifer
ImGui::Checkbox("Instant craft", &stats);
ImGui::TextColored({ 39, 81, 0, 11 }, "FPS: %03d", get_fps());
ImGui::ShowDemoWindow();
ImGui::End();
}
ImGui::EndFrame();Editor is loading...
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