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mail@pastecode.io avatar
unknown
python
a year ago
1.7 kB
1
Indexable
import random

class AdventureTimeGame:
    def __init__(self):
        self.player = None
        self.location = "Candy Kingdom"
        self.inventory = []
        self.game_over = False

    def start(self):
        print("Welcome to Adventure Time: Quest for the Enchiridion!")
        self.player = input("Choose your character (Finn/Jake): ").lower()
        self.intro()
        while not self.game_over:
            self.explore()

    def intro(self):
        print(f"You are {self.player} the {self.player.capitalize()}. Your mission is to find the Enchiridion "
              "and save the Candy Kingdom from danger.")

    def explore(self):
        print(f"You are in {self.location}.")
        action = input("What would you like to do? (explore/battle/inventory/quit): ").lower()
        
        if action == "explore":
            self.explore_location()
        elif action == "battle":
            self.battle()
        elif action == "inventory":
            self.show_inventory()
        elif action == "quit":
            self.quit_game()
        else:
            print("Invalid choice. Try again.")

    def explore_location(self):
        # Implement logic for exploring different locations and encountering characters/items.
        # Update self.location, self.inventory, and game state accordingly.
        pass

    def battle(self):
        # Implement battle mechanics, including combat calculations and outcomes.
        pass

    def show_inventory(self):
        print("Inventory:")
        for item in self.inventory:
            print(item)

    def quit_game(self):
        self.game_over = True
        print("Thanks for playing!")

if __name__ == "__main__":
    game = AdventureTimeGame()
    game.start()