Supremacía elemental
unknown
ruby
2 years ago
1.8 kB
3
Indexable
class PokeBattle_Pokemon def pbAddSupremacyState(user, state) return false if fainted? || self.status != :NONE || @effects[PBEffects::GastroAcid] if hasActiveAbility?(:SUPREMACYELEMENTAL) if !user || user.index==@battle.side1.length || user.battle.side1 != self.battle.side1 @battle.pbDisplay(_INTL("{1}'s {2} prevents {3}'s {4} from being cured!", pbThis,PBAbilities.getName(self.ability),user.pbThis,PBItems.getName(state.item))) return true end end return false end def pbCureThis(user,checkContact=true,checkItem=true) oldstate = @status return if fainted? if hasActiveAbility?(:SUPREMACYELEMENTAL) && [:BURN,:PARALYSIS,:POISON,:SLEEP,:FROZEN].include?(oldstate) if user && user.index!=@battle.side1.length && user.battle.side1 == self.battle.side1 @battle.pbDisplay(_INTL("{1}'s {2} prevents {3} from being cured!",pbThis, PBAbilities.getName(self.ability),PBStats.getName(oldstate))) elsif checkItem @battle.pbDisplay(_INTL("{1}'s {2} prevents the {3} from being cured!",pbThis, PBAbilities.getName(self.ability),PBStats.getName(oldstate))) end return end @status = :NONE @statusCount = 0 pbItemStatusCureCheck if oldstate!=@status && (checkContact || checkItem) if !checkContact && checkItem @battle.pbCommonAnimation("UseItem",self,nil) end @battle.pbDisplay(_INTL("{1}'s {2} healed its {3} problem using {4}!", pbThis,PBAbilities.getName(self.ability),PBStats.getName(oldstate), checkItem ? PBItems.getName(state.item) : self.itemName)) if self.status == :NONE && self.statusCount == 0 pbAbilityCureCheck end end end end
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