Crunchy B&W
JustCropIt
lua
16 hours ago
3.4 kB
7
No Index
{ Tools = ordered() { FilmGrain = FilmGrain { NameSet = true, Inputs = { MasterXSize = Input { Value = 1.76, }, MasterStrength = Input { Value = 0.0748, }, MasterRoughness = Input { Value = 0.575, } }, ViewInfo = OperatorInfo { Pos = { -1265, -2194.5 } }, }, BC_Crusher = BrightnessContrast { CtrlWZoom = false, NameSet = true, Inputs = { Saturation = Input { Value = 0, }, Low = Input { Value = 0.3333, }, High = Input { Value = 0.6667, }, Input = Input { SourceOp = "FilmGrain", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { -1265, -2161.5 } }, }, SoftGlow_Core = SoftGlow { NameSet = true, Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, Threshold = Input { Value = 0.071, }, Gain = Input { Value = 1, }, XGlowSize = Input { Value = 3, }, Input = Input { SourceOp = "BC_Crusher", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { -1265, -2095.5 } }, }, SoftGlow1_Intermediate = SoftGlow { NameSet = true, Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, Threshold = Input { Value = 0.071, Expression = "SoftGlow_Core.Threshold", }, Gain = Input { Value = 0.666666666666667, Expression = "SoftGlow_Core.Gain/3*2", }, XGlowSize = Input { Value = 9, Expression = "SoftGlow_Core.XGlowSize*3", }, Input = Input { SourceOp = "SoftGlow_Core", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { -1265, -2062.5 } }, }, SoftGlow_FatAndFaded = SoftGlow { NameSet = true, Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, Threshold = Input { Value = 0.071, Expression = "SoftGlow_Core.Threshold", }, Gain = Input { Value = 0.5, Expression = "SoftGlow_Core.Gain/2", }, XGlowSize = Input { Value = 27, Expression = "SoftGlow_Core.XGlowSize*9", }, Input = Input { SourceOp = "SoftGlow1_Intermediate", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { -1265, -2029.5 } }, }, BC_LifeLessonItsNeverBlackOrWhite = BrightnessContrast { NameSet = true, Inputs = { Gain = Input { Value = 0.95, }, Lift = Input { Value = 0.08, }, Saturation = Input { Value = 0, }, Input = Input { SourceOp = "SoftGlow_FatAndFaded", Source = "Output", } }, ViewInfo = OperatorInfo { Pos = { -1265, -1963.5 } }, }, BC_Vignette = BrightnessContrast { NameSet = true, Inputs = { Gain = Input { Value = 0.6, }, Input = Input { SourceOp = "BC_LifeLessonItsNeverBlackOrWhite", Source = "Output", }, EffectMask = Input { SourceOp = "Ellipse", Source = "Mask", } }, ViewInfo = OperatorInfo { Pos = { -1265, -1897.5 } }, }, Ellipse = EllipseMask { NameSet = true, Inputs = { Filter = Input { Value = FuID { "Fast Gaussian" }, }, SoftEdge = Input { Value = 0.3, }, Invert = Input { Value = 1, }, MaskWidth = Input { Value = 1080, }, MaskHeight = Input { Value = 1080, }, PixelAspect = Input { Value = { 1, 1 }, }, ClippingMode = Input { Value = FuID { "None" }, }, Width = Input { Value = 1.22433971649199, }, Height = Input { Value = 1.22433971649199, } }, ViewInfo = OperatorInfo { Pos = { -1375, -1897.5 } }, } } }
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