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Canvas Render Mode: ScreenSpaceCamera, World Camera: Main Camera, Canvas Rect Size: (887.20, 1920.00) UnityEngine.Debug:Log (object) TouchAnimation:Start () (at Assets/TouchAnimation.cs:26) HandPanel Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:Start () (at Assets/CardManager.cs:72) InitializeDeck: Erstellt Deck mit 7 Karten. Prüfe auf null-Karten... UnityEngine.Debug:Log (object) CardManager:InitializeDeck () (at Assets/CardManager.cs:115) CardManager:Start () (at Assets/CardManager.cs:75) DrawCard startet: deck.Count=7, discardPile.Count=0, handCards.Count=0, maxHandSize=5 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:163) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ⚠️ GraphicRaycaster-Komponente wurde hinzugefügt. UnityEngine.Debug:LogWarning (object) CardHover:EnsureCanvasAndRaycaster () (at Assets/CardHover.cs:125) CardHover:Awake () (at Assets/CardHover.cs:46) UnityEngine.GameObject:SetActive (bool) CardManager:DrawCard () (at Assets/CardManager.cs:210) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Aktuelle Reihenfolge von handCards vor ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation vor ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:407) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (0.00, 0.00, 0.00), Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Reihenfolge von handCards nach ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation nach ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:455) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ✅ Neue Karte gezogen: Feuerball, Handkarten nach Ziehen: 1 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:237) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) DrawCard startet: deck.Count=6, discardPile.Count=0, handCards.Count=1, maxHandSize=5 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:163) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ⚠️ GraphicRaycaster-Komponente wurde hinzugefügt. UnityEngine.Debug:LogWarning (object) CardHover:EnsureCanvasAndRaycaster () (at Assets/CardHover.cs:125) CardHover:Awake () (at Assets/CardHover.cs:46) UnityEngine.GameObject:SetActive (bool) CardManager:DrawCard () (at Assets/CardManager.cs:210) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Aktuelle Reihenfolge von handCards vor ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation vor ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:407) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-48.87, -0.43, 0.00), Rotation: (0.00, 0.00, 1.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (48.87, -0.43, 0.00), Rotation: (0.00, 0.00, 359.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Reihenfolge von handCards nach ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation nach ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:455) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ✅ Neue Karte gezogen: Eissperre, Handkarten nach Ziehen: 2 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:237) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) DrawCard startet: deck.Count=5, discardPile.Count=0, handCards.Count=2, maxHandSize=5 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:163) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ⚠️ GraphicRaycaster-Komponente wurde hinzugefügt. UnityEngine.Debug:LogWarning (object) CardHover:EnsureCanvasAndRaycaster () (at Assets/CardHover.cs:125) CardHover:Awake () (at Assets/CardHover.cs:46) UnityEngine.GameObject:SetActive (bool) CardManager:DrawCard () (at Assets/CardManager.cs:210) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Aktuelle Reihenfolge von handCards vor ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 2: Card_Template(Clone) (SiblingIndex: 3) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation vor ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:407) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-97.72, -1.71, 0.00), Rotation: (0.00, 0.00, 2.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (0.00, 0.00, 0.00), Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (97.72, -1.71, 0.00), Rotation: (0.00, 0.00, 358.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Reihenfolge von handCards nach ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation nach ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:455) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ✅ Neue Karte gezogen: Doppelangriff, Handkarten nach Ziehen: 3 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:237) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) DrawCard startet: deck.Count=4, discardPile.Count=0, handCards.Count=3, maxHandSize=5 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:163) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ⚠️ GraphicRaycaster-Komponente wurde hinzugefügt. UnityEngine.Debug:LogWarning (object) CardHover:EnsureCanvasAndRaycaster () (at Assets/CardHover.cs:125) CardHover:Awake () (at Assets/CardHover.cs:46) UnityEngine.GameObject:SetActive (bool) CardManager:DrawCard () (at Assets/CardManager.cs:210) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Aktuelle Reihenfolge von handCards vor ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 3: Card_Template(Clone) (SiblingIndex: 4) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation vor ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:407) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-146.54, -3.84, 0.00), Rotation: (0.00, 0.00, 3.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-48.87, -0.43, 0.00), Rotation: (0.00, 0.00, 1.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (48.87, -0.43, 0.00), Rotation: (0.00, 0.00, 359.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (146.54, -3.84, 0.00), Rotation: (0.00, 0.00, 357.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Reihenfolge von handCards nach ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 3: Card_Template(Clone) (SiblingIndex: 3) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation nach ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:455) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ✅ Neue Karte gezogen: Zeitsprung, Handkarten nach Ziehen: 4 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:237) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) DrawCard startet: deck.Count=3, discardPile.Count=0, handCards.Count=4, maxHandSize=5 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:163) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ⚠️ GraphicRaycaster-Komponente wurde hinzugefügt. UnityEngine.Debug:LogWarning (object) CardHover:EnsureCanvasAndRaycaster () (at Assets/CardHover.cs:125) CardHover:Awake () (at Assets/CardHover.cs:46) UnityEngine.GameObject:SetActive (bool) CardManager:DrawCard () (at Assets/CardManager.cs:210) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Aktuelle Reihenfolge von handCards vor ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 3: Card_Template(Clone) (SiblingIndex: 3) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 4: Card_Template(Clone) (SiblingIndex: 5) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation vor ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:407) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-195.32, -6.82, 0.00), Rotation: (0.00, 0.00, 4.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-97.72, -1.71, 0.00), Rotation: (0.00, 0.00, 2.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (0.00, 0.00, 0.00), Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (97.72, -1.71, 0.00), Rotation: (0.00, 0.00, 358.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (195.32, -6.82, 0.00), Rotation: (0.00, 0.00, 356.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Reihenfolge von handCards nach ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 3: Card_Template(Clone) (SiblingIndex: 3) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) Index 4: Card_Template(Clone) (SiblingIndex: 4) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) HandPanel Rotation nach ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:455) CardManager:DrawCard () (at Assets/CardManager.cs:234) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) ✅ Neue Karte gezogen: Seelensturm, Handkarten nach Ziehen: 5 UnityEngine.Debug:Log (object) CardManager:DrawCard () (at Assets/CardManager.cs:237) CardManager:DrawStartingHand () (at Assets/CardManager.cs:140) CardManager:Start () (at Assets/CardManager.cs:76) 🟢 Original Sibling Index für Card_Template(Clone): 0 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 4.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) 🟢 Original Sibling Index für Card_Template(Clone): 1 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 2.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) 🟢 Original Sibling Index für Card_Template(Clone): 2 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) 🟢 Original Sibling Index für Card_Template(Clone): 3 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 358.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) 🟢 Original Sibling Index für Card_Template(Clone): 4 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 356.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) 🟢 OnPointerEnter ausgelöst: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:198) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 SortingOrder für Card_Template(Clone) beim Hovern auf 500 gesetzt UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:210) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🎯 HandPanel Bewegung: OriginalX=0, TargetX=-97.65906, CardX=195.3181, MiddleX=0, CurrentX=0 UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:223) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 HandPanel wird bewegt zu X=-97.65906 UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:231) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ✅ enlargedCardPanel aktiviert mit voller Karte: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:252) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 📢 AdjustHandForHover wird aufgerufen... UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:259) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 Karte Card_Template(Clone) beim Hovern nach vorne gesetzt, SiblingIndex: 5 UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:516) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:261) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:187) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Touch-Down für Card_Template(Clone) an Position (913.85, 200.85), canHover: True UnityEngine.Debug:Log (object) CardHover:OnPointerDown (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:189) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Maus-Klick erkannt an Screen-Position: (913.85, 200.85) UnityEngine.Debug:Log (object) TouchAnimation:Update () (at Assets/TouchAnimation.cs:35) Touch-Effekt erstellt an Screen-Position: (913.85, 200.85), Canvas-Position: (249.36, -807.70) UnityEngine.Debug:Log (object) TouchAnimation:CreateTouchEffect (UnityEngine.Vector2) (at Assets/TouchAnimation.cs:81) TouchAnimation:Update () (at Assets/TouchAnimation.cs:36) Touch erkannt an Screen-Position: (913.85, 200.85) UnityEngine.Debug:Log (object) TouchAnimation:Update () (at Assets/TouchAnimation.cs:47) Touch-Effekt erstellt an Screen-Position: (913.85, 200.85), Canvas-Position: (249.36, -807.70) UnityEngine.Debug:Log (object) TouchAnimation:CreateTouchEffect (UnityEngine.Vector2) (at Assets/TouchAnimation.cs:81) TouchAnimation:Update () (at Assets/TouchAnimation.cs:48) 🟢 Original Sibling Index für Card_Template(Clone)(Clone): 1 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone)(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) OnBeginDrag: Touch gestartet für Card_Template(Clone) an Position (902.31, 200.85), SiblingIndex: 4 UnityEngine.Debug:Log (object) CardDrag:OnBeginDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:108) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🔴 OnPointerExit ausgelöst: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:270) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 SortingOrder zurückgesetzt für Card_Template(Clone) auf 1 UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:281) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ✅ enlargedCardPanel und Instanz deaktiviert. UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:290) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 OnPointerEnter ausgelöst: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:198) CardHover:Update () (at Assets/CardHover.cs:164) 🟢 SortingOrder für Card_Template(Clone) beim Hovern auf 500 gesetzt UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:210) CardHover:Update () (at Assets/CardHover.cs:164) 🎯 HandPanel Bewegung: OriginalX=0, TargetX=-94.62524, CardX=189.2505, MiddleX=0, CurrentX=-97.65906 UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:223) CardHover:Update () (at Assets/CardHover.cs:164) 🟢 HandPanel wird bewegt zu X=-94.62524 UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:231) CardHover:Update () (at Assets/CardHover.cs:164) ✅ enlargedCardPanel aktiviert mit voller Karte: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:252) CardHover:Update () (at Assets/CardHover.cs:164) 📢 AdjustHandForHover wird aufgerufen... UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:259) CardHover:Update () (at Assets/CardHover.cs:164) 🟢 Karte Card_Template(Clone) beim Hovern nach vorne gesetzt, SiblingIndex: 5 UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:516) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:261) CardHover:Update () (at Assets/CardHover.cs:164) Raycast fand 3 Objekte an Position (767.69, 200.85), Hover wechselt zu Card_Template(Clone), Touch-Phase: Moved, Delta: (-7.69, 0.00) UnityEngine.Debug:Log (object) CardHover:Update () (at Assets/CardHover.cs:167) 🟢 Original Sibling Index für Card_Template(Clone)(Clone): 2 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone)(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=-3.846191 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=0 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=15.38452 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=34.61523 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ✅ enlargedCardPanel für Card_Template(Clone) wurde deaktiviert durch DisableEnlargedPanel. UnityEngine.Debug:Log (object) CardHover:DisableEnlargedPanel () (at Assets/CardHover.cs:344) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:140) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Aktuelle Reihenfolge von handCards vor ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 3: Card_Template(Clone) (SiblingIndex: 4) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:406) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) HandPanel Rotation vor ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:407) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-146.54, -3.84, 0.00), Rotation: (0.00, 0.00, 3.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (-48.87, -0.43, 0.00), Rotation: (0.00, 0.00, 1.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (48.87, -0.43, 0.00), Rotation: (0.00, 0.00, 359.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ArrangeHand: Karte Card_Template(Clone) direkt gesetzt auf Position: (146.54, -3.84, 0.00), Rotation: (0.00, 0.00, 357.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:449) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Reihenfolge von handCards nach ArrangeHand: UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:30) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 0: Card_Template(Clone) (SiblingIndex: 0) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 1: Card_Template(Clone) (SiblingIndex: 1) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 2: Card_Template(Clone) (SiblingIndex: 2) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Index 3: Card_Template(Clone) (SiblingIndex: 3) UnityEngine.Debug:Log (object) CardManager:LogHandCards (string,System.Collections.Generic.List`1<UnityEngine.GameObject>) (at Assets/CardManager.cs:35) CardManager:ArrangeHand () (at Assets/CardManager.cs:454) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) HandPanel Rotation nach ArrangeHand: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardManager:ArrangeHand () (at Assets/CardManager.cs:455) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:287) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) RemoveCardTemporarily: Karte Card_Template(Clone) temporär entfernt. Handkarten: 4 UnityEngine.Debug:Log (object) CardManager:RemoveCardTemporarily (UnityEngine.GameObject) (at Assets/CardManager.cs:290) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:144) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) Draggen gestartet für Card_Template(Clone) bei yDifference=34.61523 UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:147) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🔴 OnPointerExit ausgelöst: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:270) CardHover:Update () (at Assets/CardHover.cs:161) 🟢 SortingOrder zurückgesetzt für Card_Template(Clone) auf 1 UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:281) CardHover:Update () (at Assets/CardHover.cs:161) 🟢 OnPointerEnter ausgelöst: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:198) CardHover:Update () (at Assets/CardHover.cs:164) 🟢 SortingOrder für Card_Template(Clone) beim Hovern auf 500 gesetzt UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:210) CardHover:Update () (at Assets/CardHover.cs:164) 🎯 HandPanel Bewegung: OriginalX=0, TargetX=-73.27034, CardX=146.5407, MiddleX=0, CurrentX=-94.62524 UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:223) CardHover:Update () (at Assets/CardHover.cs:164) 🟢 HandPanel wird bewegt zu X=-73.27034 UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:231) CardHover:Update () (at Assets/CardHover.cs:164) ✅ enlargedCardPanel aktiviert mit voller Karte: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:252) CardHover:Update () (at Assets/CardHover.cs:164) 📢 AdjustHandForHover wird aufgerufen... UnityEngine.Debug:Log (object) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:259) CardHover:Update () (at Assets/CardHover.cs:164) 🟢 Karte Card_Template(Clone) beim Hovern nach vorne gesetzt, SiblingIndex: 5 UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:516) CardHover:OnPointerEnter (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:261) CardHover:Update () (at Assets/CardHover.cs:164) Raycast fand 3 Objekte an Position (729.23, 235.46), Hover wechselt zu Card_Template(Clone), Touch-Phase: Moved, Delta: (0.00, 19.23) UnityEngine.Debug:Log (object) CardHover:Update () (at Assets/CardHover.cs:167) 🟢 Original Sibling Index für Card_Template(Clone)(Clone): 2 UnityEngine.Debug:Log (object) CardHover:Start () (at Assets/CardHover.cs:58) Start: Karte Card_Template(Clone)(Clone) hat Alpha: 1, Ursprüngliche Rotation: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardDrag:Start () (at Assets/CardDrag.cs:83) OnDrag: yDifference=57.69214 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=80.76904 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=103.8462 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=119.2307 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=134.6152 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 Parent zurückgesetzt für Card_Template(Clone), Sibling Index: 3 UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:309) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 📢 AdjustHandForHover(false) wird aufgerufen für Card_Template(Clone), Handkarten vor Anpassung: 6 UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:315) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 0 vor Adjust: Card_Template(Clone), Position: (-295.80, -13.82, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 1 vor Adjust: Card_Template(Clone), Position: (-98.73, -1.54, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 2 vor Adjust: Card_Template(Clone), Position: (98.73, -1.54, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 3 vor Adjust: Card_Template(Clone), Position: (189.25, -1.71, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 4 vor Adjust: Card_Template, Position: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 5 vor Adjust: Card_Template(Clone), Position: (295.80, -13.82, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 0 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 1 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 2 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 3 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Handkarten nach Adjust: 6 UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:323) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 0 nach Adjust: Card_Template(Clone), Position: (-295.80, -13.82, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 1 nach Adjust: Card_Template(Clone), Position: (-98.73, -1.54, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 2 nach Adjust: Card_Template(Clone), Position: (98.73, -1.54, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 3 nach Adjust: Card_Template(Clone), Position: (295.80, -13.82, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 4 nach Adjust: Card_Template(Clone), Position: (189.25, -1.71, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 5 nach Adjust: Card_Template, Position: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) OnDrag: yDifference=150 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=161.5383 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=173.0769 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=188.4614 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=200 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=215.3845 für Card_Template(Clone), currentHoveredCard=Card_Template(Clone) UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🔴 OnPointerExit ausgelöst: Card_Template(Clone) UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:270) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 SortingOrder zurückgesetzt für Card_Template(Clone) auf 1 UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:281) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) ✅ enlargedCardPanel und Instanz deaktiviert. UnityEngine.Debug:Log (object) CardHover:OnPointerExit (UnityEngine.EventSystems.PointerEventData) (at Assets/CardHover.cs:290) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=234.6152 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=250 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=269.2307 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=288.4614 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=307.6923 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=330.7692 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=353.8461 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) 🟢 Parent zurückgesetzt für Card_Template(Clone), Sibling Index: 4 UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:309) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 📢 AdjustHandForHover(false) wird aufgerufen für Card_Template(Clone), Handkarten vor Anpassung: 6 UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:315) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 0 vor Adjust: Card_Template(Clone), Position: (-146.54, -3.84, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 1 vor Adjust: Card_Template(Clone), Position: (-48.87, -0.43, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 2 vor Adjust: Card_Template(Clone), Position: (48.87, -0.43, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 3 vor Adjust: Card_Template(Clone), Position: (189.25, -1.71, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 4 vor Adjust: Card_Template(Clone), Position: (133.52, -6.82, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 5 vor Adjust: Card_Template, Position: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:318) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 0 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 1 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 2 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) 🟢 Sibling Index von Card_Template(Clone) in AdjustHandForHover(false) auf 3 gesetzt UnityEngine.Debug:Log (object) CardManager:AdjustHandForHover (UnityEngine.GameObject,bool) (at Assets/CardManager.cs:489) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:321) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Handkarten nach Adjust: 6 UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:323) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 0 nach Adjust: Card_Template(Clone), Position: (-146.54, -3.84, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 1 nach Adjust: Card_Template(Clone), Position: (-48.87, -0.43, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 2 nach Adjust: Card_Template(Clone), Position: (48.87, -0.43, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 3 nach Adjust: Card_Template(Clone), Position: (133.52, -6.82, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 4 nach Adjust: Card_Template(Clone), Position: (189.25, -1.71, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) Karte 5 nach Adjust: Card_Template, Position: (0.00, 0.00, 0.00) UnityEngine.Debug:Log (object) CardHover:<OnPointerExit>b__36_0 () (at Assets/CardHover.cs:326) LeanTween:update () (at Assets/LeanTween/Framework/LeanTween.cs:440) LeanTween:Update () (at Assets/LeanTween/Framework/LeanTween.cs:369) OnDrag: yDifference=380.7692 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=407.6923 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=434.6154 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=469.2307 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=507.6923 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=546.1538 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=584.6154 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=619.2307 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=650 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=676.923 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=700 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=719.2307 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=738.4614 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=753.8461 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=765.3845 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=776.923 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=788.4614 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=796.1538 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=803.8461 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530) OnDrag: yDifference=807.6923 für Card_Template(Clone), currentHoveredCard=null UnityEngine.Debug:Log (object) CardDrag:OnDrag (UnityEngine.EventSystems.PointerEventData) (at Assets/CardDrag.cs:120) UnityEngine.EventSystems.EventSystem:Update () (at ./Library/PackageCache/com.unity.ugui@03407c6d8751/Runtime/UGUI/EventSystem/EventSystem.cs:530)
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