RadialLight.gd
user_6134699
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a year ago
343 B
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extends PointLight2D var sun = null # Called when the node enters the scene tree for the first time. func _ready(): sun = get_parent().get_parent().get_node("Sun") # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): if sun.energy < -0.4: self.visible = true else: self.visible = false
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