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#pragma once class Field { public: Field(); void clear(); void updateField(int field[][10]); void checkLines(int& score); int getField(int x, int y); private: int field[23][10]; };
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#pragma once class Field { public: Field(); void clear(); void updateField(int field[][10]); void checkLines(int& score); int getField(int x, int y); private: int field[23][10]; };