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c_cpp
2 years ago
205 B
2
Indexable
Never
if (bIsSprinting)
{
			if (HUDPackge.CrosshairSprinting)
			{
				FVector2D Spread(0.0f, 0.0f);
				DrawCrosshair(HUDPackge.CrosshairSprinting, ViewportCenter, Spread);

            return;
			}
}