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import pygame import sys # Initialize Pygame pygame.init() # Set dimensions width, height = 400, 400 # Set colors white = (255, 255, 255) brown = (139, 69, 19) # Create Pygame window screen = pygame.display.set_mode((width, height)) pygame.display.set_caption("3D Acorn") # Set acorn dimensions acorn_width, acorn_height, acorn_length = 200, 200, 200 # Main loop while True: for event in pygame.event.get(): if event.type == pygame.QUIT: pygame.quit() sys.exit() # Draw acorn pygame.draw.rect(screen, brown, (width/2 - acorn_width/2, height/2 - acorn_height/2, acorn_width, acorn_height)) # Acorn body pygame.draw.polygon(screen, brown, [(width/2, height/2 - acorn_height/2), (width/2 - acorn_width/2, height/2), (width/2 + acorn_width/2, height/2)]) # Acorn cap pygame.font.init() font = pygame.font.Font(None, 36) text = font.render("Acorn Hill #1", True, white) screen.blit(text, (width/2 - text.get_width()/2, height/2 - text.get_height()/2)) # Update display pygame.display.flip()
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