WSAD MOVEMENT
First gameTaktycznyBocian
plain_text
2 years ago
468 B
50
Indexable
extends KinematicBody2D var speed = 200 var velocity = Vector2() func _physics_process(_delta): velocity = Vector2() if Input.is_key_pressed(KEY_D): velocity.x = velocity.x + 1 if Input.is_key_pressed(KEY_A): velocity.x = velocity.x - 1 if Input.is_key_pressed(KEY_S): velocity.y = velocity.y + 1 if Input.is_key_pressed(KEY_W): velocity.y = velocity.y - 1 velocity = velocity.normalized() * speed velocity = move_and_slide(velocity)
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