Untitled
unknown
csharp
2 years ago
648 B
2
Indexable
Never
using System.Collections; using System.Collections.Generic; using UnityEngine; using MoonSharp.Interpreter; public class BotLocation : MonoBehaviour { // Start is called before the first frame update float x_from_player; double returnX() { string script = @" -- returns X for bots 8) x = 5 return 5"; DynValue res = Script.RunString(script); return res.Number; } void Start() { } // Update is called once per frame void Update() { x_from_player = (float)returnX(); transform.Translate(Vector3.forward * Time.deltaTime * x_from_player); } }