Untitled
unknown
plain_text
18 days ago
651 B
1
Indexable
Never
extends Control const DEFAULT_PORT = 12345 func _ready(): multiplayer.connected_to_server.connect(self.join_as_client) join_server() func join_server(): var peer = ENetMultiplayerPeer.new() peer.create_client('127.0.0.1', DEFAULT_PORT) multiplayer.multiplayer_peer = peer print("joining server") func join_as_client(): print("Connection established, calling to spawn player") var client_id = multiplayer.get_unique_id() var player_name = "Test_Player" rpc_id(1, "server_spawn_player", client_id, player_name) @rpc func create_player_node(): print("Now actually running code to create the player here")
Leave a Comment