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Initialize engine version: 2017.4.30f1 (0) Initialize display manager (Display count: 1) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: Radeon (TM) RX 480 Graphics (ID=0x67df) Vendor: ATI VRAM: 8170 MB Driver: 31.0.14057.2005 WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader <RI> Initializing input. <RI> Input initialized. <RI> Initialized touch support. UnloadTime: 0.760800 ms [2023-06-01 10:06:58.668] Genshin Start Log: GameManager Awake - NowTimeStamp:1685588818 [2023-06-01 10:06:59.183] Genshin Start Log: GameManager Start - NowTimeStamp:1685588819 [2023-06-01 10:06:59.183] Genshin Start Log: GameManager InitGame - NowTimeStamp:1685588819 [2023-06-01 10:06:59.184] Load DownloadPref: {"resStatus":[1,1],"redownloadUselessVideo":false,"redownloadUselessAudio":false} UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) BNCGDMIAIMC:GCIOJKLFCJM() JMHFPPFKCIL:IPDCHIMKHJC() LJIDEHAOKMG:CBLDANJGKMM() MoleMole.GameManager:KMIACNDCMAG() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:06:59.201] IsBaseResVersionHashChanged=> baseResVersionHashInPersist = bb34cd14f4fc7f87a1399c261f2d6627, md5 in streamingResVersion = bb34cd14f4fc7f87a1399c261f2d6627 UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) LJIDEHAOKMG:CEBKHOMFHFK() LJIDEHAOKMG:CBLDANJGKMM() MoleMole.GameManager:KMIACNDCMAG() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:06:59.974] [MTRManager]client create sucess! UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) JANNDAHJKGG:Init() MoleMole.Singleton`1:Create() MoleMole.ManagerController:CreateGlobalManager() MoleMole.GameManager:PABEPHAKNHP() MoleMole.GameManager:KMIACNDCMAG() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:00.175] Genshin Start Log: GameManager ShowLogo - NowTimeStamp:1685588820 [2023-06-01 10:07:00.188] Genshin Start Log: LogoPageContext SetupView - NowTimeStamp:1685588820 submit shader load 2 [2023-06-01 10:07:06.175] Genshin Start Log: LogoPageContext ClosePage - NowTimeStamp:1685588826 [2023-06-01 10:07:06.175] Genshin Start Log: GameManager StartHome - NowTimeStamp:1685588826 [2023-06-01 10:07:06.181] Genshin Start Log: GameManager ChangeGameWorld Home - NowTimeStamp:1685588826 [2023-06-01 10:07:06.182] Genshin Start Log: GameManager CreateNewGameWorld Home - NowTimeStamp:1685588826 [2023-06-01 10:07:06.185] Genshin Start Log: Home LoadScene - NowTimeStamp:1685588826 Unloading 5 Unused Serialized files (Serialized files now loaded: 32) [2023-06-01 10:07:06.306] Genshin Start Log: GameManager FirstChangeToHomeCallback - NowTimeStamp:1685588826 UnloadTime: 0.650100 ms Unloading 6 unused Assets to reduce memory usage. Loaded Objects now: 13774. Total: 80.240100 ms (FindLiveObjects: 0.422500 ms CreateObjectMapping: 0.611800 ms MarkObjects: 79.165900 ms DeleteObjects: 0.039600 ms) [2023-06-01 10:07:06.452] Genshin Start Log: LoginMainPageContext SetupView - NowTimeStamp:1685588826 WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - All passes removed [2023-06-01 10:07:06.809] Genshin Start Log: LoginMainPageContext OnAgreement - NowTimeStamp:1685588826 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 [2023-06-01 10:07:06.866] Genshin Start Log: LoginMainPageContext OnPreInit - NowTimeStamp:1685588826 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 [2023-06-01 10:07:06.910] Genshin Start Log: LoginMainPageContext InitServerDispatch - NowTimeStamp:1685588826 [2023-06-01 10:07:06.910] Genshin Start Log: NetworkManager ConnectGlobalDispatchServer 1 - NowTimeStamp:1685588826 [2023-06-01 10:07:06.910] Genshin Start Log: NetworkManager ConnectGlobalDispatchServer https://dispatchosglobal.yuanshen.com/query_region_list - NowTimeStamp:1685588826 [2023-06-01 10:07:07.263] Genshin Start Log: NetworkManager OnConnectGlobalDispatch - NowTimeStamp:1685588827 [2023-06-01 10:07:07.264] Genshin Start Log: NetworkManager SetServerDispatchConfig isGlobal=True - NowTimeStamp:1685588827 [2023-06-01 10:07:07.273] Genshin Start Log: ChromaSDKManager InitChroma Start - NowTimeStamp:1685588827 [2023-06-01 10:07:07.273] Genshin Start Log: LoginMainPageContext OnGlobalDP - NowTimeStamp:1685588827 [2023-06-01 10:07:07.369] Rewired: Searching for compatible XInput library... UnityEngine.Logger:Log(String, Object) Rewired.Logger:LogNow(Object, Boolean) Rewired.Logger:Log(Object, Boolean) khPCPJgtQFokObAEkJKNQbaUfSZG:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) nWJFPaVEAnZVBaejiLScyIzPghU:LfpiwBhSrvZSHbyDQmKrMiwRKycl(ConfigVars, Boolean) nWJFPaVEAnZVBaejiLScyIzPghU:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) bGFFlqWHmLhYQxaMwARBAauOhZKw:YJaAHaimrHWIfKrgfWxeihnqrcza(String, List`1, ConfigVars) System.Func`2:Invoke(T) Rewired.ReInput:lZCArPkLoSgJaEkxbPbqcntMgGtG(Func`2) Rewired.ReInput:YJaAHaimrHWIfKrgfWxeihnqrcza(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData) Rewired.InputManager_Base:Initialize() Rewired.InputManager_Base:Awake() UnityEngine.Object:Instantiate(T) EPBEAEGMHCI:NMEMKJKPPBA() NFKHDFAKBBJ:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.370] Rewired: Found Xinput1_4.dll. UnityEngine.Logger:Log(String, Object) Rewired.Logger:LogNow(Object, Boolean) Rewired.Logger:Log(Object, Boolean) khPCPJgtQFokObAEkJKNQbaUfSZG:.ctor(Boolean, UpdateLoopSetting, Func`2, Func`1) nWJFPaVEAnZVBaejiLScyIzPghU:LfpiwBhSrvZSHbyDQmKrMiwRKycl(ConfigVars, Boolean) nWJFPaVEAnZVBaejiLScyIzPghU:.ctor(ConfigVars, Func`2, Func`1) Rewired.InputManagers.Initializer:Initialize(ConfigVars) bGFFlqWHmLhYQxaMwARBAauOhZKw:YJaAHaimrHWIfKrgfWxeihnqrcza(String, List`1, ConfigVars) System.Func`2:Invoke(T) Rewired.ReInput:lZCArPkLoSgJaEkxbPbqcntMgGtG(Func`2) Rewired.ReInput:YJaAHaimrHWIfKrgfWxeihnqrcza(InputManager_Base, Func`2, ConfigVars, ControllerDataFiles, UserData) Rewired.InputManager_Base:Initialize() Rewired.InputManager_Base:Awake() UnityEngine.Object:Instantiate(T) EPBEAEGMHCI:NMEMKJKPPBA() NFKHDFAKBBJ:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.418] Genshin Start Log: LoginMainPageContext OnLogin - NowTimeStamp:1685588827 [2023-06-01 10:07:07.418] Genshin Start Log: MiHoYoSDKManager SDKInit - NowTimeStamp:1685588827 [2023-06-01 10:07:07.436] Request to set language:en, length:2 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.437] Update region translation resources:en-us UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.RegionTranslationManager:UpdateTranslation(String) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.438] Update local region translation resources:en-us UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.RegionTranslationManager:LoadLocalTranslation(String) MiHoYo.SDK.RegionTranslationManager:UpdateTranslation(String) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.438] Update local region translation resources:en-us UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.RegionTranslationManager:LoadRemoteTranslation(String) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.439] regionTranslationVersionCheck URL:https://webstatic.hoyoverse.com/admin/mi18n/plat_os/m09291531181441/m09291531181441-version.json UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.<RequestRemoteVersion>d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:07.768] Genshin Start Log: LoginMainPageContext OnInitResponse - NowTimeStamp:1685588827 [2023-06-01 10:07:07.768] Genshin Start Log: MiHoYoSDKManager SDKLogin - NowTimeStamp:1685588827 [2023-06-01 10:07:08.874] Genshin Start Log: LoginMainPageContext OnSDKLoginCB - NowTimeStamp:1685588828 [2023-06-01 10:07:10.132] Genshin Start Log: LoginMainPageContext OnChooseServer - NowTimeStamp:1685588830 [2023-06-01 10:07:10.668] Genshin Start Log: NetworkManager SetServerDispatchConfig isGlobal=False - NowTimeStamp:1685588830 [2023-06-01 10:07:10.677] Genshin Start Log: NetworkManager SetServerDispatchConfig isGlobal=False - NowTimeStamp:1685588830 [2023-06-01 10:07:10.677] OnConnectRegionDispatch=> download job type = Normal UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) ECDCKLMJGPE:CGBDMCLFCJC(String, Action`1) DLOMFCKIDKF:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:10.749] FilesDownloadPipe=> StartDownload UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GCIGHGPFODN:GIDBGPOOBKH() HGIBLCFLCBG:CBAOOAGHOOB() HGIBLCFLCBG:FOFDHLLAPAJ() LCAPJOJNJPM:FOFDHLLAPAJ() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:11.337] FilesDownloadPipe=> StartDownload UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) GCIGHGPFODN:GIDBGPOOBKH() HGIBLCFLCBG:GIDBGPOOBKH() HGIBLCFLCBG:FOFDHLLAPAJ() LCAPJOJNJPM:FOFDHLLAPAJ() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:11.372] Genshin Download Log: BundleDownloadWorld OnStartVerify Normal - NowTimeStamp:1685588831 [2023-06-01 10:07:11.373] Genshin Download Log: BundleDownloadWorld OnFinishVerify Normal - NowTimeStamp:1685588831 [2023-06-01 10:07:11.391] Save DownloadPref: {"resStatus":[1,1],"redownloadUselessVideo":false,"redownloadUselessAudio":false} UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) BNCGDMIAIMC:EFOKDFKBNGH(PrefInfo) JMHFPPFKCIL:ANIEJGBANIL(NEDFKAICLOI, FCCPFLNEKCM) HGIBLCFLCBG:JCJDJPOHOKC() HGIBLCFLCBG:FOFDHLLAPAJ() LCAPJOJNJPM:FOFDHLLAPAJ() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:11.650] Genshin Start Log: LoginMainPageContext OnDownloadBunddleFinish - NowTimeStamp:1685588831 [2023-06-01 10:07:12.111] Genshin Start Log: LoginMainPageContext ShaderWarmUp Start - NowTimeStamp:1685588832 [2023-06-01 10:07:12.111] Your current platform: WindowsPlayer does not include method 'attribution_report_event' in MiHoYoSDK UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) DHPGAOCHLIA:MEPGPEENENB(String) PPMDHIJIDEC:HKELNPAKEAI(Boolean, Boolean, Boolean) System.Action`3:Invoke(T1, T2, T3) HGIBLCFLCBG:IKOBOJDONHP() HGIBLCFLCBG:FOFDHLLAPAJ() LCAPJOJNJPM:FOFDHLLAPAJ() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:12.118] Genshin Start Log: LoginMainPageContext GlobalDataManager Refresh Start - NowTimeStamp:1685588832 [2023-06-01 10:07:16.532] Genshin Start Log: LoginMainPageContext AfterOnBundleLoadFinish - NowTimeStamp:1685588836 submit shader load 2 [2023-06-01 10:07:21.630] Genshin Start Log: LoginMainPageContext AfterOpenDoor - NowTimeStamp:1685588841 [2023-06-01 10:07:21.630] Genshin Start Log: LoginMainPageContext LoginGameServer - NowTimeStamp:1685588841 [2023-06-01 10:07:24.128] Genshin Loading Log: PlayerModule OnPlayerEnterSceneNotify - NowTimeStamp:1685588844 [2023-06-01 10:07:24.128] Genshin Loading Log: LoadingManager OnPlayerEnterSceneNotify - NowTimeStamp:1685588844 [2023-06-01 10:07:24.128] Genshin Loading Log: LoadingManager RealEnterScene - NowTimeStamp:1685588844 [2023-06-01 10:07:24.128] Genshin Loading Log: LoadingManager LoadNewScene - NowTimeStamp:1685588844 [2023-06-01 10:07:24.139] Your current platform: WindowsPlayer does not include method 'ad_set_user_id' in MiHoYoSDK UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) DHPGAOCHLIA:FLOKHAPKDMF(String) DHPGAOCHLIA:JNHDCCOKMIF() DHPGAOCHLIA:OnNotify(Notify) GLCPIODJNGA:MELKGFMFOEK(Notify) GLCPIODJNGA:LCEKEAKBPAG(Notify, Boolean, Boolean) AHFBBCKCMNC:AFFJCIGECAE(OAGHIEFGBDL) GLCPIODJNGA:HKEHPAHDJOG(OAGHIEFGBDL) GLCPIODJNGA:PCEKAMDLEGG(OAGHIEFGBDL, Boolean&) ECDCKLMJGPE:IJCHBDPDBFA(OAGHIEFGBDL) System.Func`2:Invoke(T) JDEBJOEOGMK:FOFDHLLAPAJ() ECDCKLMJGPE:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:24.139] Your current platform: WindowsPlayer does not include method 'ad_track_event' in MiHoYoSDK UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) DHPGAOCHLIA:PAMOFIDNJJG(String, String) DHPGAOCHLIA:JNHDCCOKMIF() DHPGAOCHLIA:OnNotify(Notify) GLCPIODJNGA:MELKGFMFOEK(Notify) GLCPIODJNGA:LCEKEAKBPAG(Notify, Boolean, Boolean) AHFBBCKCMNC:AFFJCIGECAE(OAGHIEFGBDL) GLCPIODJNGA:HKEHPAHDJOG(OAGHIEFGBDL) GLCPIODJNGA:PCEKAMDLEGG(OAGHIEFGBDL, Boolean&) ECDCKLMJGPE:IJCHBDPDBFA(OAGHIEFGBDL) System.Func`2:Invoke(T) JDEBJOEOGMK:FOFDHLLAPAJ() ECDCKLMJGPE:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:24.545] wm_initialize:not enabled UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.Watermark.WatermarkReport:Info(String) MiHoYo.SDK.Win.MiHoYoSDKDll:login_enter_game(String) MiHoYo.SDK.Win.<>c__DisplayClass35_0:<login_will_enter_game>b__0(String) UnityEngine.Events.UnityAction`1:Invoke(T0) MiHoYo.SDK.Win.ComboManager:OnBeforeVerifyFailed(Action`1) MiHoYo.SDK.Win.<>c__DisplayClass25_0:<BeforeVerify>b__0(NetworkResponseModel) UnityEngine.Events.UnityAction`1:Invoke(T0) MiHoYo.SDK.<>c__DisplayClass19_0:<PostRequest>b__0(String) UnityEngine.Events.UnityAction`1:Invoke(T0) MiHoYo.SDK.<PerformHttpRequest>d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [0601/040724.675:INFO:API.cpp(275)] zfb_init: Started browser [0601/040724.675:INFO:API.cpp(277)] zfb_init: Using --ignore-certificate-errors [0601/040724.675:INFO:API.cpp(277)] zfb_init: Using --disable-web-security [0601/040724.675:INFO:API.cpp(277)] zfb_init: Using --autoplay-policy=no-user-gesture-required [0601/040724.675:INFO:API.cpp(277)] zfb_init: Using --disable-gpu-vsync [0601/040724.687:ERROR:browser_host_create.cc(74)] Creating a windowless browser without setting CefSettings.windowless_rendering_enabled may result in reduced performance or runtime errors. [2023-06-01 10:07:24.691] Genshin Loading Log: NetworkManager RequestEnterSceneReady - NowTimeStamp:1685588844 [2023-06-01 10:07:24.771] Genshin Loading Log: LoadingManager OnBeginLoadScene - NowTimeStamp:1685588844 [2023-06-01 10:07:24.839] Talk state change level:False False False 18997 UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) KCGPJHNKPCH:ABJNHGABPMH() CKFDJCONPFG:GEMMHMDOCNB() LCAPJOJNJPM:OLKBEMMIEPH() MoleMole.GameManager:DestroyCurLevel() MoleMole.GameManager:ChangeGameWorld(WorldType, UInt32, String, Action, String) HMGIFFJOCBJ:OLMEPFIBJDG(EPIMOMFOMBE) AHFBBCKCMNC:AFFJCIGECAE(OAGHIEFGBDL) GLCPIODJNGA:HKEHPAHDJOG(OAGHIEFGBDL) GLCPIODJNGA:PCEKAMDLEGG(OAGHIEFGBDL, Boolean&) ECDCKLMJGPE:IJCHBDPDBFA(OAGHIEFGBDL) System.Func`2:Invoke(T) JDEBJOEOGMK:FOFDHLLAPAJ() ECDCKLMJGPE:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:24.893] Genshin Loading Log: PlayerModule OnEnterSceneReadyRsp0 - NowTimeStamp:1685588844 [2023-06-01 10:07:24.951] Genshin Loading Log: BaseLevel Init - NowTimeStamp:1685588844 [2023-06-01 10:07:24.954] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/00523317.blk 2228224 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.957] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/07734917.blk 4063232 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.958] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/14227516.blk 3538944 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.960] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/01412677.blk 7733248 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.961] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/13578397.blk 3145728 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.962] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/01836050.blk 3276800 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.963] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/01055195.blk 4456448 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.966] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/12473805.blk 9175040 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.967] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/00639833.blk 3670016 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.972] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/14080284.blk 20447232 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.976] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/13789807.blk 21364736 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.978] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/00223565.blk 8126464 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.980] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/02373756.blk 5373952 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.981] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/04431276.blk 3538944 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.982] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/03692469.blk 3145728 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.983] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/00020378.blk 3407872 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.985] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/04726325.blk 4718592 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.986] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/07907475.blk 4063232 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.987] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/06635457.blk 3407872 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.988] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/07360153.blk 3407872 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.991] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/14919866.blk 12189696 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.992] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/05358377.blk 2228224 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.993] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/12943890.blk 5636096 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.994] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/14469438.blk 3407872 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.995] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/StreamingAssets\AssetBundles/blocks/00/06307491.blk 1703936 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [2023-06-01 10:07:24.995] Warmup file E:/Program Files/Epic Games/GenshinImpact/Genshin Impact game/GenshinImpact_Data/Persistent\AssetBundles/blocks/00/16218992.blk 0 MoleMole.AssetBundleExternalResourceProvider:ShaderBlockWarmUp() GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() [ line 1249] (Filename: Line: 1249) [0601/040725.000:INFO:CONSOLE(1)] "fetch routes: htmlRoute,jsonRoute,precacheRoute", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.052:INFO:CONSOLE(1)] "fetch routes: htmlRoute,jsonRoute,precacheRoute", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.054:INFO:CONSOLE(1)] "fetch routes: htmlRoute,jsonRoute,precacheRoute", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.275:INFO:CONSOLE(1)] "runtimeCache: [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.275:INFO:CONSOLE(1)] "cacheName page-runtime-static [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.275:INFO:CONSOLE(1)] "cacheName page-runtime-static [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.277:INFO:CONSOLE(1)] "cacheName pre-cache:https://sdk.hoyoverse.com/hk4e_global/payment/global-platform/action/index.html [object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.277:INFO:CONSOLE(1)] "cacheName runtime-cache [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.277:INFO:CONSOLE(1)] "cacheName pre-cache:https://sdk.hoyoverse.com/hk4e_global/payment/global-platform/checkout/index.html [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.277:INFO:CONSOLE(1)] "cacheName runtime-cache [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.277:INFO:CONSOLE(1)] "cacheName pre-cache:https://sdk.hoyoverse.com/hk4e/announcement/index.html [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.279:INFO:CONSOLE(1)] "cacheName runtime-cache [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685580940000 (1) [0601/040725.477:INFO:CONSOLE(1)] "####install####", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.479:INFO:CONSOLE(1)] "runtimeCache: [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.479:INFO:CONSOLE(1)] "cacheName page-runtime-static [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.479:INFO:CONSOLE(1)] "cacheName page-runtime-static [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.480:INFO:CONSOLE(1)] "cacheName pre-cache:https://sdk.hoyoverse.com/hk4e_global/payment/global-platform/action/index.html [object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.481:INFO:CONSOLE(1)] "cacheName runtime-cache [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.481:INFO:CONSOLE(1)] "cacheName pre-cache:https://sdk.hoyoverse.com/hk4e_global/payment/global-platform/checkout/index.html [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.481:INFO:CONSOLE(1)] "cacheName runtime-cache [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.481:INFO:CONSOLE(1)] "cacheName pre-cache:https://sdk.hoyoverse.com/hk4e/announcement/index.html [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040725.481:INFO:CONSOLE(1)] "cacheName runtime-cache [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040726.500:INFO:CONSOLE(1)] "####activate####", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [2023-06-01 10:07:26.956] Warmup shaders Assets/Standard Assets/ShaderVars/FrequentUsed_WindowsPlayer@high@warmup UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) GHEHOKMHPCM:EHEPFPAFONJ(String) GHEHOKMHPCM:LKABFANDJIP(String) GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows-PCF-Specify' - Pass '' has no vertex shader [2023-06-01 10:07:29.317] Warmup shaders Assets/Standard Assets/ShaderVars/FrequentUsed_WindowsPlayer@warmup UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) GHEHOKMHPCM:EHEPFPAFONJ(String) GHEHOKMHPCM:LKABFANDJIP(String) GHEHOKMHPCM:MDGHLIECIFA() JPABPFFNCNG:NMEMKJKPPBA(UInt32) MoleMole.GameManager:EJHKGFPCLBE(WorldType, UInt32, String, String) MoleMole.BCNJAJBKCKI:IKKPNEKINDC() MoleMole.isNightCB:Invoke() GHEHOKMHPCM:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:29.329] Genshin Loading Log: BaseLevel LoadingLevelProgress ClearAsset 0.1 - NowTimeStamp:1685588849 [2023-06-01 10:07:29.329] Genshin Loading Log: BaseLevel Init - NowTimeStamp:1685588849 [2023-06-01 10:07:29.331] Genshin Loading Log: LoadingManager EnterInitScene - NowTimeStamp:1685588849 [2023-06-01 10:07:29.331] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadScene 0.2 - NowTimeStamp:1685588849 [2023-06-01 10:07:29.332] Rejection: ReferenceError: miHoYoGameJSSDK is not defined at eval (eval at <anonymous> (:1:35), <anonymous>:1:36) at <anonymous>:1:35 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) System.Action`2:Invoke(T1, T2) ZenFulcrum.EmbeddedBrowser.Promise:PropagateUnhandledException(Object, Exception) UnityEngine.Events.UnityAction`1:Invoke(T0) ZenFulcrum.EmbeddedBrowser.<>c__DisplayClass31_0:<Catch>b__1(Exception) UnityEngine.Events.UnityAction`1:Invoke(T0) ZenFulcrum.EmbeddedBrowser.Promise`1:InvokeHandler(Action`1, IRejectable, T) ZenFulcrum.EmbeddedBrowser.<>c__DisplayClass23_0:<InvokeRejectHandlers>b__0(RejectHandler) System.Action`1:Invoke(T) ZenFulcrum.EmbeddedBrowser.Promises.EnumerableExt:Each(IEnumerable`1, Action`1) ZenFulcrum.EmbeddedBrowser.Promise`1:InvokeRejectHandlers(Exception) ZenFulcrum.EmbeddedBrowser.Promise`1:Reject(Exception) MiHoYo.SDK.HideBGDelegate:Invoke(Object, Boolean) ZenFulcrum.EmbeddedBrowser.<>c__DisplayClass191_0:<CB_ForwardJSCallFunc>b__0() MoleMole.isNightCB:Invoke() ZenFulcrum.EmbeddedBrowser.Browser:ProcessCallbacks() ZenFulcrum.EmbeddedBrowser.Browser:LateUpdate() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:29.348] red point response is: {"retcode":0,"message":"OK","data":{"infos":[]}} UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.PS.<>c:<RequestRedPoint>b__19_0(NetworkResponseModel) UnityEngine.Events.UnityAction`1:Invoke(T0) MiHoYo.SDK.<>c__DisplayClass19_0:<PostRequest>b__0(String) UnityEngine.Events.UnityAction`1:Invoke(T0) MiHoYo.SDK.<PerformHttpRequest>d__8:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) Unloading 5 Unused Serialized files (Serialized files now loaded: 866) UnloadTime: 1.412600 ms Unloading 614 unused Assets to reduce memory usage. Loaded Objects now: 19474. Total: 228.757700 ms (FindLiveObjects: 0.788500 ms CreateObjectMapping: 0.674500 ms MarkObjects: 225.337000 ms DeleteObjects: 1.956900 ms) [0601/040729.755:ERROR:browser_host_create.cc(74)] Creating a windowless browser without setting CefSettings.windowless_rendering_enabled may result in reduced performance or runtime errors. [0601/040729.858:INFO:CONSOLE(1)] "fetch routes: htmlRoute,jsonRoute,pagePrecacheRoute,pageRuntimeStaticCacheFirst,pageRuntimeStaticStaleWhileRevalidate", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040729.877:INFO:CONSOLE(1)] "fetch routes: htmlRoute,jsonRoute,pagePrecacheRoute,pageRuntimeStaticCacheFirst,pageRuntimeStaticStaleWhileRevalidate", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040729.877:INFO:CONSOLE(1)] "fetch routes: htmlRoute,jsonRoute,pagePrecacheRoute,pageRuntimeStaticCacheFirst,pageRuntimeStaticStaleWhileRevalidate", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040729.891:INFO:CONSOLE(1)] "parseRuntimeCacheConfig runtimeCaches: [object Object] [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [2023-06-01 10:07:29.945] Genshin Loading Log: BaseLevel LoadingLevelProgress PreInit 0.28 - NowTimeStamp:1685588849 WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - All passes removed [2023-06-01 10:07:30.084] Genshin Loading Log: BaseLevel LoadingLevelProgress Init 0.3 - NowTimeStamp:1685588850 [2023-06-01 10:07:30.084] Genshin Loading Log: LoadingManager EnterLoadStage - NowTimeStamp:1685588850 [2023-06-01 10:07:30.086] Rejection: ReferenceError: miHoYoGameJSSDK is not defined at eval (eval at <anonymous> (:1:35), <anonymous>:1:36) at <anonymous>:1:35 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) System.Action`2:Invoke(T1, T2) ZenFulcrum.EmbeddedBrowser.Promise:PropagateUnhandledException(Object, Exception) UnityEngine.Events.UnityAction`1:Invoke(T0) ZenFulcrum.EmbeddedBrowser.<>c__DisplayClass31_0:<Catch>b__1(Exception) UnityEngine.Events.UnityAction`1:Invoke(T0) ZenFulcrum.EmbeddedBrowser.Promise`1:InvokeHandler(Action`1, IRejectable, T) ZenFulcrum.EmbeddedBrowser.<>c__DisplayClass23_0:<InvokeRejectHandlers>b__0(RejectHandler) System.Action`1:Invoke(T) ZenFulcrum.EmbeddedBrowser.Promises.EnumerableExt:Each(IEnumerable`1, Action`1) ZenFulcrum.EmbeddedBrowser.Promise`1:InvokeRejectHandlers(Exception) ZenFulcrum.EmbeddedBrowser.Promise`1:Reject(Exception) MiHoYo.SDK.HideBGDelegate:Invoke(Object, Boolean) ZenFulcrum.EmbeddedBrowser.<>c__DisplayClass191_0:<CB_ForwardJSCallFunc>b__0() MoleMole.isNightCB:Invoke() ZenFulcrum.EmbeddedBrowser.Browser:ProcessCallbacks() ZenFulcrum.EmbeddedBrowser.Browser:LateUpdate() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [0601/040730.518:INFO:CONSOLE(1)] "runtimeCache: [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040730.518:INFO:CONSOLE(1)] "cacheName page-runtime-cacheFirst [object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) [0601/040730.518:INFO:CONSOLE(1)] "cacheName page-runtime-staleWhileRevalidate [object Object]", source: https://sdk.hoyoverse.com/sw.js?gameBiz=hk4e_global&network=wifi&platform=pc&lang=en&bundle_id=hk4e_global&runtime_cache=false&game=hk4e®ion=os_euro&level=60&uid=704889104&channel_id=1×tamp=1685585240000 (1) AssetBatchLoader::LoadingProgress0 0.500000 [2023-06-01 10:07:31.214] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.3035021 - NowTimeStamp:1685588851 [2023-06-01 10:07:31.426] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.405 - NowTimeStamp:1685588851 AssetBatchLoader::LoadingProgress0 0.166667 [2023-06-01 10:07:31.907] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.4458333 - NowTimeStamp:1685588851 [2023-06-01 10:07:31.908] Genshin Loading Log: BaseLevel OnSceneLoadedPostInit - NowTimeStamp:1685588851 [2023-06-01 10:07:31.914] Genshin Loading Log: BaseLevel OnPlayerEnterSceneFinish - NowTimeStamp:1685588851 [2023-06-01 10:07:31.914] Genshin Loading Log: NetworkManager RequestSceneInitFinish - NowTimeStamp:1685588851 [2023-06-01 10:07:31.914] Genshin Loading Log: NetworkManager Real RequestSceneInitFinish - NowTimeStamp:1685588851 [2023-06-01 10:07:31.914] Genshin Loading Log: LoadingManager EnterSceneInitFinish - NowTimeStamp:1685588851 AssetBatchLoader::LoadingProgress0 0.333333 [2023-06-01 10:07:32.449] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.4866667 - NowTimeStamp:1685588852 [2023-06-01 10:07:32.667] Genshin Loading Log: NetworkManager RequestEnterSceneDone - NowTimeStamp:1685588852 [2023-06-01 10:07:32.667] Genshin Loading Log: NetworkManager Real RequestEnterSceneDone - NowTimeStamp:1685588852 [2023-06-01 10:07:32.762] Genshin Loading Log: PlayerModule OnSceneInitFinishRsp - NowTimeStamp:1685588852 AssetBatchLoader::LoadingProgress0 0.500000 [2023-06-01 10:07:33.105] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.5275 - NowTimeStamp:1685588853 [2023-06-01 10:07:33.121] Genshin Loading Log: PlayerModule OnEnterSceneDoneRsp - NowTimeStamp:1685588853 [2023-06-01 10:07:33.121] Genshin Loading Log: LoadingManager AfterEnterSceneDone - NowTimeStamp:1685588853 [2023-06-01 10:07:33.121] Genshin Loading Log: BaseLevel FinishLoadScene - NowTimeStamp:1685588853 [2023-06-01 10:07:33.121] Genshin Loading Log: BaseLevel FinishLoadSceneReal - NowTimeStamp:1685588853 AssetBatchLoader::LoadingProgress0 0.666667 [2023-06-01 10:07:33.591] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.5683333 - NowTimeStamp:1685588853 AssetBatchLoader::LoadingProgress0 0.833333 [2023-06-01 10:07:34.045] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.6091666 - NowTimeStamp:1685588854 [2023-06-01 10:07:34.304] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.65 - NowTimeStamp:1685588854 [2023-06-01 10:07:34.304] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadStage 0.65 - NowTimeStamp:1685588854 AssetBatchLoader::LoadingProgress0 0.250000 [2023-06-01 10:07:34.786] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadEntity 0.7125 - NowTimeStamp:1685588854 AssetBatchLoader::LoadingProgress0 0.500000 [2023-06-01 10:07:35.341] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadEntity 0.775 - NowTimeStamp:1685588855 AssetBatchLoader::LoadingProgress0 0.750000 [2023-06-01 10:07:35.781] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadEntity 0.8375 - NowTimeStamp:1685588855 [2023-06-01 10:07:35.965] Genshin Loading Log: BaseLevel LoadingLevelProgress LoadEntity 0.9 - NowTimeStamp:1685588855 [2023-06-01 10:07:36.545] Genshin Loading Log: BaseLevel FinishLoadSceneAynsc AllEntityReady - NowTimeStamp:1685588856 [2023-06-01 10:07:36.545] Genshin Loading Log: BaseLevel FinishLoadSceneAynsc ShaderWarmUpReady - NowTimeStamp:1685588856 [2023-06-01 10:07:36.804] Genshin Loading Log: BaseLevel LoadingLevelProgress UIInit 0.94 - NowTimeStamp:1685588856 [2023-06-01 10:07:36.829] Genshin Loading Log: BaseLevel LoadingLevelProgress PostLua 0.96 - NowTimeStamp:1685588856 [2023-06-01 10:07:36.867] Genshin Loading Log: LoadingManager EnterSceneDoneFinish - NowTimeStamp:1685588856 [2023-06-01 10:07:36.867] Genshin Loading Log: BaseLevel LoadingLevelProgress PostReady 0.98 - NowTimeStamp:1685588856 [2023-06-01 10:07:36.867] Genshin Loading Log: NetworkManager RequesetPostEnterSceneReq - NowTimeStamp:1685588856 submit shader load 2 submit shader load 2 submit shader load 2 [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) [2023-06-01 10:07:36.919] It is needed noninstance shader.But the instance shader has been return! (Filename: Line: 229) submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 [2023-06-01 10:07:37.395] Genshin Loading Log: PlayerModule OnPostEnterSceneRsp - NowTimeStamp:1685588857 [2023-06-01 10:07:37.395] Genshin Loading Log: BaseLevel PostInitFinish - NowTimeStamp:1685588857 submit shader load 2 [2023-06-01 10:07:37.511] Genshin Loading Log: BaseLevel LoadingLevelProgress Finish 1 - NowTimeStamp:1685588857 [2023-06-01 10:07:37.511] Genshin Loading Log: LoadingManager EnterScenePostFinish - NowTimeStamp:1685588857 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 4 submit shader load 4 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 2 submit shader load 4 submit shader load 2 submit shader load 2 [2023-06-01 10:07:41.156] OnGetWebViewPageClose: UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.MiHoYoSDKWebView:OnGetWebViewPageClose(String) MiHoYo.SDK.MiHoYoSDKWebViewManager:OnClose() MiHoYo.SDK.MiHoYoSDKWebViewManager:OnDestroy() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:41.175] OnGetWebViewPageClose: UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.MiHoYoSDKWebView:OnGetWebViewPageClose(String) MiHoYo.SDK.MiHoYoSDKWebViewManager:OnClose() MiHoYo.SDK.MiHoYoSDKWebViewManager:OnDestroy() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) submit shader load 2 submit shader load 2 submit shader load 2 [2023-06-01 10:07:43.762] Talk state change dis:False False False 19388 UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) KCGPJHNKPCH:KBJGEMHGEAM() CKFDJCONPFG:OKCNGBILOJI() ECDCKLMJGPE:AHHFAGBGHKI() ECDCKLMJGPE:Tick() MoleMole.GameManager:PELEIKDOPFK() MoleMole.GameManager:Update() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:44.139] Genshin Start Log: GameManager ChangeGameWorld Home - NowTimeStamp:1685588864 [2023-06-01 10:07:44.220] Talk state change level:False False False 19407 UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) KCGPJHNKPCH:ABJNHGABPMH() CKFDJCONPFG:GEMMHMDOCNB() JPABPFFNCNG:OLKBEMMIEPH() MoleMole.GameManager:DestroyCurLevel() MoleMole.GameManager:ChangeGameWorld(WorldType, UInt32, String, Action, String) MoleMole.GameManager:GoBackHomeInternal() MoleMole.GameManagerPostScheduler:LateUpdate() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:44.490] Talk state change back:False False False 19407 UnityEngine.Logger:LogFormat(LogType, String, Object[]) UnityEngine.Debug:LogFormat(String, Object[]) KCGPJHNKPCH:FDHHAGIHEMC() CKFDJCONPFG:MKOIOJOHAPA() MoleMole.GameManager:GoBackHomeInternal() MoleMole.GameManagerPostScheduler:LateUpdate() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:44.755] AsyncUploadManager: Failed to close file archive:/CAB-0bfbed494ad0082604d74dff285f6671/CAB-0bfbed494ad0082604d74dff285f6671.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.758] AsyncUploadManager: Failed to close file archive:/CAB-80569937c958096e28553cdf48393ee3/CAB-80569937c958096e28553cdf48393ee3.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.762] AsyncUploadManager: Failed to close file archive:/CAB-91ccca3fc2318ae0549d4ac6d0bc130c/CAB-91ccca3fc2318ae0549d4ac6d0bc130c.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.777] AsyncUploadManager: Failed to close file archive:/CAB-8a9d99f959fb07830848ec154384609f/CAB-8a9d99f959fb07830848ec154384609f.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.786] AsyncUploadManager: Failed to close file archive:/CAB-1df6db871084a787a0ff0b8f1213677a/CAB-1df6db871084a787a0ff0b8f1213677a.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.787] AsyncUploadManager: Failed to close file archive:/CAB-6794a56db40bdeaa7a9d816c2325fc79/CAB-6794a56db40bdeaa7a9d816c2325fc79.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.810] AsyncUploadManager: Failed to close file archive:/CAB-24cbbf9f71b69b16ed64e49ff22eb7f6/CAB-24cbbf9f71b69b16ed64e49ff22eb7f6.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.812] AsyncUploadManager: Failed to close file archive:/CAB-dd46080a559a46c7951d8ec6781f6226/CAB-dd46080a559a46c7951d8ec6781f6226.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.816] AsyncUploadManager: Failed to close file archive:/CAB-9a6763fb1c8d3cca0e3f413083c85698/CAB-9a6763fb1c8d3cca0e3f413083c85698.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.816] AsyncUploadManager: Failed to close file archive:/CAB-f534dc07892031c741e26e471d587586/CAB-f534dc07892031c741e26e471d587586.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.816] AsyncUploadManager: Failed to close file archive:/CAB-47b9d5207c990410b80d23e9437fe671/CAB-47b9d5207c990410b80d23e9437fe671.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.817] AsyncUploadManager: Failed to close file archive:/CAB-f329349e1920f93c00a19b1c3600bdba/CAB-f329349e1920f93c00a19b1c3600bdba.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.818] AsyncUploadManager: Failed to close file archive:/CAB-941b0d3acbb80aef53f3e98a5c745527/CAB-941b0d3acbb80aef53f3e98a5c745527.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.820] AsyncUploadManager: Failed to close file archive:/CAB-034de953e6d1ba0bdf07c17040b1c3e0/CAB-034de953e6d1ba0bdf07c17040b1c3e0.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.821] AsyncUploadManager: Failed to close file archive:/CAB-1bf15d02ee0eea8a97756297d2338e60/CAB-1bf15d02ee0eea8a97756297d2338e60.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.822] AsyncUploadManager: Failed to close file archive:/CAB-a22c844b6a39568fad4d1a412b132403/CAB-a22c844b6a39568fad4d1a412b132403.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.822] AsyncUploadManager: Failed to close file archive:/CAB-9b4586885862fd822fd242150ff358be/CAB-9b4586885862fd822fd242150ff358be.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.827] AsyncUploadManager: Failed to close file archive:/CAB-6ecfdb7f9a7a665b3039a1d19b94dd9f/CAB-6ecfdb7f9a7a665b3039a1d19b94dd9f.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.830] AsyncUploadManager: Failed to close file archive:/CAB-c47f7fe1909a9dc779834768a519c29e/CAB-c47f7fe1909a9dc779834768a519c29e.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.831] AsyncUploadManager: Failed to close file archive:/CAB-3bcca980eb103f8099caccee4d2a13d8/CAB-3bcca980eb103f8099caccee4d2a13d8.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.831] AsyncUploadManager: Failed to close file archive:/CAB-564d11478cee8f8f6ff373bb44ba2c02/CAB-564d11478cee8f8f6ff373bb44ba2c02.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.831] AsyncUploadManager: Failed to close file archive:/CAB-035ccb7178ceb3aca9a0d11d76ef6c00/CAB-035ccb7178ceb3aca9a0d11d76ef6c00.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.832] AsyncUploadManager: Failed to close file archive:/CAB-9c2c9bac8e958637cbc4c0f6a053f458/CAB-9c2c9bac8e958637cbc4c0f6a053f458.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.832] AsyncUploadManager: Failed to close file archive:/CAB-0a0f3735619aea7bc3f590ee3ec6d4d0/CAB-0a0f3735619aea7bc3f590ee3ec6d4d0.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.832] AsyncUploadManager: Failed to close file archive:/CAB-25ace90fece6ca45751fe16ef80eed48/CAB-25ace90fece6ca45751fe16ef80eed48.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.833] AsyncUploadManager: Failed to close file archive:/CAB-4a312d1a4dffd8e3e4c4feba2129327d/CAB-4a312d1a4dffd8e3e4c4feba2129327d.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.836] AsyncUploadManager: Failed to close file archive:/CAB-d3a2b9fc7ac6af327bd9ca87b5bb3da7/CAB-d3a2b9fc7ac6af327bd9ca87b5bb3da7.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.837] AsyncUploadManager: Failed to close file archive:/CAB-e82889204daed5edcab4ab7a78c1ae47/CAB-e82889204daed5edcab4ab7a78c1ae47.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.837] AsyncUploadManager: Failed to close file archive:/CAB-a7e2b9069e4bd809de9d2a309917d5ac/CAB-a7e2b9069e4bd809de9d2a309917d5ac.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.880] AsyncUploadManager: Failed to close file archive:/CAB-e86299d6b4ec933c379e8f7247351fb8/CAB-e86299d6b4ec933c379e8f7247351fb8.resS. Ensure all async operations are complete before unloading bundles. MoleMole.LoadedBundle:BeforeRecycle() MoleMole.ObjectPoolOfReusable`1:Deallocate(T) MoleMole.LoadedResourcesCollection:UnloadBundle(Int32) PICKLEAFDNC:Invoke(Int32) MoleMole.MResLruList`1:RetireAll() MoleMole.AssetBundleExternalResourceProvider:UnloadTick() MoleMole.isNightCB:Invoke() [ line 508] (Filename: Line: 508) [2023-06-01 10:07:44.886] Genshin Start Log: GameManager CreateNewGameWorld Home - NowTimeStamp:1685588864 [2023-06-01 10:07:44.886] Genshin Start Log: Home LoadScene - NowTimeStamp:1685588864 Unloading 2 Unused Serialized files (Serialized files now loaded: 938) UnloadTime: 24.477000 ms Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 19865. Total: 270.528400 ms (FindLiveObjects: 1.742400 ms CreateObjectMapping: 0.761200 ms MarkObjects: 267.652600 ms DeleteObjects: 0.371700 ms) [2023-06-01 10:07:45.426] Genshin Start Log: LoginMainPageContext SetupView - NowTimeStamp:1685588865 WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'miHoYo/Hidden/DebugVertexDensity' - All passes removed [2023-06-01 10:07:45.602] Genshin Start Log: LoginMainPageContext OnAgreement - NowTimeStamp:1685588865 submit shader load 2 submit shader load 2 [2023-06-01 10:07:45.618] Genshin Start Log: LoginMainPageContext OnPreInit - NowTimeStamp:1685588865 [2023-06-01 10:07:45.634] Genshin Start Log: LoginMainPageContext InitServerDispatch - NowTimeStamp:1685588865 [2023-06-01 10:07:45.634] Genshin Start Log: LoginMainPageContext OnGlobalDP - NowTimeStamp:1685588865 [2023-06-01 10:07:45.650] Genshin Start Log: LoginMainPageContext OnLogin - NowTimeStamp:1685588865 [2023-06-01 10:07:45.651] Genshin Start Log: MiHoYoSDKManager SDKInit - NowTimeStamp:1685588865 [2023-06-01 10:07:45.666] Request to set language:en, length:2 UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:45.667] Update region translation resources:en-us UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.RegionTranslationManager:UpdateTranslation(String) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:45.668] Update local region translation resources:en-us UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.RegionTranslationManager:LoadLocalTranslation(String) MiHoYo.SDK.RegionTranslationManager:UpdateTranslation(String) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:45.668] Update local region translation resources:en-us UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.RegionTranslationManager:LoadRemoteTranslation(String) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:45.669] regionTranslationVersionCheck URL:https://webstatic.hoyoverse.com/admin/mi18n/plat_os/m09291531181441/m09291531181441-version.json UnityEngine.Logger:Log(LogType, Object) UnityEngine.Debug:Log(Object) MiHoYo.SDK.<RequestRemoteVersion>d__18:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) MiHoYo.SDK.LanguageManager:SetLanguage(String) MiHoYo.SDK.Win.MiHoYoSDKDll:all_set_language(String) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.Win.MiHoYoSDKDll:SDKInvoke(String, String, Action`1) System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) System.Reflection.MethodBase:Invoke(Object, Object[]) MiHoYo.SDK.MiHoYoSDK:Invoke(String, String, Action`1) FADJBOHHKIF:EBHAMICHCEN(Action`1) GJEOBGFGDJM:ANJPEOMOLHG() GJEOBGFGDJM:AIMIGEMFABJ() GJEOBGFGDJM:UpdateView() CEDMBHDJLDB:Tick() MoleMole.GameManager:OKJHCNIECAC() (Filename: D:\WKSPC\3.7Fix\sourceCode\artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 64) [2023-06-01 10:07:45.892] Genshin Start Log: LoginMainPageContext OnInitResponse - NowTimeStamp:1685588865 [2023-06-01 10:07:45.892] Genshin Start Log: MiHoYoSDKManager SDKLogin - NowTimeStamp:1685588865 [2023-06-01 10:07:46.902] Genshin Start Log: LoginMainPageContext OnSDKLoginCB - NowTimeStamp:1685588866 [2023-06-01 10:07:48.631] Call QuitApplication UnityEngine.Events.UnityAction`1:Invoke(T0) MiHoYo.SDK.Win.<>c__DisplayClass16_0:<Exit>b__0(ConfirmResult) System.Action`1:Invoke(T) MiHoYo.SDK.Confirm:OnDestroy() [ line 1262] (Filename: Line: 1262) [2023-06-01 10:07:48.647] Call QuitApplication (Filename: Line: 1262) [0601/040748.704:INFO:API.cpp(336)] zfb_shutdown called on thread 6524 **** Crash! ****
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