codigo

mail@pastecode.io avatar
unknown
javascript
2 years ago
2.5 kB
2
Indexable
<!DOCTYPE html>
<html lang="en">
<head>
    <meta charset="UTF-8">
    <meta http-equiv="X-UA-Compatible" content="IE=edge">
    <meta name="viewport" content="width=device-width, initial-scale=1.0">
    <title>Document</title>
</head>
<body>


    <div class="position:relative;display:table;margin:0 auto;background:#eee;border:5px solid red;padding-left:50px;">
        <div id="canvas-wrap" style="background:#eee;display:table;position:relative;width:500px;height:350px;">
        <canvas></canvas>   
        <div id="buttons">
            <div id="text">Please sign above</div>
            <input type="button" id="download" value="Save as PNG"/>
            <input type="button" id="clear" value="Clear">
            </div>
        </div>
    </div>
        


    <script>
    var canvas = document.querySelector('canvas');
    canvas.style.position = 'relative';
    canvas.style.top = "0";
    canvas.style.left = "0";

    var ctx = canvas.getContext('2d');
    canvas.width = 500;
    canvas.height = 350;

    ctx.lineWidth = 3;
    ctx.lineJoin = ctx.lineCap = 'round';

    var isDrawing, drawLine;

    canvas.onmousedown = function(event) {
    isDrawing = true;
    drawLine = { x: event.clientX, y: event.clientY };
    };

    canvas.onmousemove = function(event) {
    if (!isDrawing) return;

    ctx.beginPath();

    ctx.moveTo(drawLine.x, drawLine.y);
    ctx.lineTo(event.clientX, event.clientY);
    ctx.stroke();

    drawLine = { x: event.clientX, y: event.clientY };
    };

    canvas.onmouseup = function() {
    isDrawing = false;
    };

    document.getElementById('clear').addEventListener('click', function() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);
    }, false);

    window.onload = function(){
    var save = document.getElementById('download');

    save.onclick = function(){
    download(canvas, 'signature.png');
    }

    }

    function download(canvas, filename) {
    var lnk = document.createElement('a'), e;
    lnk.download = filename;
    lnk.href = canvas.toDataURL("image/png;base64");

    if (document.createEvent) {
    e = document.createEvent("MouseEvents");
    e.initMouseEvent("click", true, true, window,
                    0, 0, 0, 0, 0, false, false, false,
                    false, 0, null);

    lnk.dispatchEvent(e);
    } else if (lnk.fireEvent) {
    lnk.fireEvent("onclick");
    }
    }
    </script>
</body>
</html>