Untitled

mail@pastecode.io avatar
unknown
lua
2 years ago
557 B
36
Indexable
Never
local GameInfo = game:GetService("ReplicatedStorage")["GameInfo"]
local Game = setmetatable({}, {
	__index = function(t, index)
		return GameInfo:GetAttribute(index)
	end,
	__newindex = function(t, index, value)
		GameInfo:SetAttribute(index, value)
	end,
})

GameInfo:SetAttribute("Status", "In Game")
GameInfo:SetAttribute("Duration", 300)
print(GameInfo:GetAttribute("Duration"))

Game.Status = "In Game" -- Define o atributo "Status" para "In Game"
Game.Duration = 300 -- Define o atributo "Duration" para 300
print(Game.Duration) -- 300