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#include <stdio.h>
struct lol{
	int axe;
	int swords;
	int beans;
	int tiamat;
};

void game(struct lol nenad);
int main(){
	struct lol marija;

	printf("\nInsert number of axes: ");
	scanf("%d", &marija.axe);
	printf("\nInsert number of swords: ");
	scanf("%d", &marija.swords);
	printf("\nInsert number of beans: ");
	scanf("%d", &marija.beans);
	printf("\nNumber of axes: %d", marija.axe);
	printf("\nNumber of swords: %d", marija.swords);
	printf("\nNumber of beans: %d", marija.beans);


	marija.tiamat=0;
	do{
		marija.axe--;
		marija.swords--;
		marija.beans = marija.beans-2;
		marija.tiamat++;
	}while(marija.axe != 0 && marija.swords != 0 && marija.beans != 0);
	printf("\nNumber of tiamats is: %d", marija.tiamat);
	game(marija);
	return 0;
}

void game(struct lol nenad){
	printf("\nRemaining number  of axes: %d", nenad.axe);
	printf("\nRemaining number of swords: %d", nenad.swords);
	printf("\nRemaining number of beans: %d", nenad.beans);
	//printf("\nNumber of tiamats: ", nenad.);
}