#include <stdio.h>
struct lol{
int axe;
int swords;
int beans;
int tiamat;
};
void game(struct lol nenad);
int main(){
struct lol marija;
printf("\nInsert number of axes: ");
scanf("%d", &marija.axe);
printf("\nInsert number of swords: ");
scanf("%d", &marija.swords);
printf("\nInsert number of beans: ");
scanf("%d", &marija.beans);
printf("\nNumber of axes: %d", marija.axe);
printf("\nNumber of swords: %d", marija.swords);
printf("\nNumber of beans: %d", marija.beans);
marija.tiamat=0;
do{
marija.axe--;
marija.swords--;
marija.beans = marija.beans-2;
marija.tiamat++;
}while(marija.axe != 0 && marija.swords != 0 && marija.beans != 0);
printf("\nNumber of tiamats is: %d", marija.tiamat);
game(marija);
return 0;
}
void game(struct lol nenad){
printf("\nRemaining number of axes: %d", nenad.axe);
printf("\nRemaining number of swords: %d", nenad.swords);
printf("\nRemaining number of beans: %d", nenad.beans);
//printf("\nNumber of tiamats: ", nenad.);
}