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int chance = rand() % 100, chance2 = rand() % 100; if (chance2 < 4) { pInfo(peer)->unt += 1; gamepacket_t p; p.Insert("OnTalkBubble"); p.Insert(pInfo(peer)->netID); p.Insert("`9I found Gold!"); p.Insert(1); p.CreatePacket(peer); } if (chance < 3) { pInfo(peer)->diak += 1; gamepacket_t kp; kp.Insert("OnTalkBubble"); kp.Insert(pInfo(peer)->netID); kp.Insert("`1I found Diamond!"); kp.Insert(1); kp.CreatePacket(peer); }
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