Drynk Bottle
My new designunknown
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7 days ago
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import bpy bpy.ops.mesh.primitive_cylinder_add(radius=0.08, width=0.28) bottle = bpy.context.object bottle.name = "DRYNK_Bottle" bpy.ops.object.modifier_add(type='SIMPLE_DEFORM') bottle.modifiers["SimpleDeform"].deform_method = 'TAPER' bottle.modifiers["SimpleDeform"].factor = 0.1 bpy.ops.texture.new() bpy.ops.object.modifier_add(type='DISPLACE') bottle.modifiers["Displace"].texture = bpy.data.textures["Texture"]
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