Drynk Bottle

My new design
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7 days ago
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import bpy

bpy.ops.mesh.primitive_cylinder_add(radius=0.08, width=0.28)
bottle = bpy.context.object
bottle.name = "DRYNK_Bottle"

bpy.ops.object.modifier_add(type='SIMPLE_DEFORM')
bottle.modifiers["SimpleDeform"].deform_method = 'TAPER'
bottle.modifiers["SimpleDeform"].factor = 0.1

bpy.ops.texture.new()
bpy.ops.object.modifier_add(type='DISPLACE')
bottle.modifiers["Displace"].texture = bpy.data.textures["Texture"]
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