Untitled

 avatar
unknown
csharp
6 months ago
275 B
4
Indexable
using UnityEngine;

public abstract class PlayerAction : MonoBehaviour
{
    [SerializeField] protected PlayerPhysics playerPhysics;

    protected Rigidbody RB => playerPhysics.RB;

    protected PlayerPhysics.GroundInfo groundInfo =>  playerPhysics.groundInfo;
}
Editor is loading...
Leave a Comment