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if not RE_Event then RE_Event = {} RE_Event.teleport_animation = true RE_Event.teleport_animation_text = "Rush Event" RE_Event.teleport_animation_effect = CONST_ME_NONE RE_Event.max_clients = 3 RE_Event.event_max_duration = 20 * 60 RE_Event.event_countdown_minutes = 5 RE_Event.event_internal_start_seconds = 5 RE_Event.event_statistics_interval = 2000 RE_Event.base_min_players = 8 RE_Event.base_max_players = 80 RE_Event.base_level_requirement = 75 RE_Event.ignore_player_group_id = {4, 5, 6} RE_Event.teleport_id = 1959 RE_Event.teleport_entrance_aid = 39028 RE_Event.player_lives = 3 RE_Event.target_frags = 50 RE_Event.max_killers_record = 3 -- # death record message RE_Event.storages = { event_state = 39055, event_player_counter = 39056, event_map_id = 39057, player_joined = 39058, player_joined_mode = 39059, player_balanced_inventory = 39060, player_balanced_skills = 39061, player_balanced_stats = 39062 } RE_Event.positions = { teleport = Position(32342, 32220, 7), entrance_event = Position(32215, 32161, 7), -- # wait room kick_event = Position(32346, 32224, 7), -- # if a player is offline and has a pending reward, we'll send a parcel on this mailbox -- # do not use a mailbox that could be reachable by players mailbox_position = Position(32350, 32222, 7) } RE_Event.maps = { -- # list must be in order [1] = { name = "Gray Tiles", -- # map name base_positions = { [TEAM_ONE] = Position(32233, 32166, 7), [TEAM_TWO] = Position(32234, 32156, 7) }, -- # STANDARD_MODE | BALANCED_MODE mode = BALANCED_MODE, -- # which ID configuration (skills, equipment) the match will use on balanced mode skills_id = 2, equipment_id = 2, -- # overrides base level requirement level_requirement = 50, -- # overrides the base min/max players min_players = 2, max_players = 2 } } RE_Event.skills = { [1] = { -- # low level settings [{1, 2, 5, 6}] = { [SKILL_LEVEL] = 40, [SKILL_MAGLEVEL] = 35, [SKILL_SHIELD] = 20 }, [{3, 7}] = { [SKILL_LEVEL] = 40, [SKILL_MAGLEVEL] = 10, [SKILL_DISTANCE] = 50, [SKILL_SHIELD] = 30 }, [{4, 8}] = { [SKILL_LEVEL] = 40, [SKILL_MAGLEVEL] = 4, [SKILL_CLUB] = 50, [SKILL_AXE] = 50, [SKILL_SWORD] = 50, [SKILL_SHIELD] = 45 }, }, [2] = { -- # medium level settings [{1, 2, 5, 6}] = { [SKILL_LEVEL] = 80, [SKILL_MAGLEVEL] = 75, [SKILL_SHIELD] = 40 }, [{3, 7}] = { [SKILL_LEVEL] = 80, [SKILL_MAGLEVEL] = 15, [SKILL_DISTANCE] = 80, [SKILL_SHIELD] = 55 }, [{4, 8}] = { [SKILL_LEVEL] = 80, [SKILL_MAGLEVEL] = 9, [SKILL_CLUB] = 75, [SKILL_AXE] = 75, [SKILL_SWORD] = 75, [SKILL_SHIELD] = 75 }, }, [3] = { -- # high level settings [{1, 2, 5, 6}] = { [SKILL_LEVEL] = 130, [SKILL_MAGLEVEL] = 90, [SKILL_SHIELD] = 50 }, [{3, 7}] = { [SKILL_LEVEL] = 130, [SKILL_MAGLEVEL] = 20, [SKILL_DISTANCE] = 100, [SKILL_SHIELD] = 75 }, [{4, 8}] = { [SKILL_LEVEL] = 130, [SKILL_MAGLEVEL] = 12, [SKILL_CLUB] = 100, [SKILL_AXE] = 100, [SKILL_SWORD] = 100, [SKILL_SHIELD] = 90 }, } } RE_Event.player_equipment = { -- # keep in mind that players must have enough level to use items/weapons/runes etc [1] = { -- # low level equipment [{1, 5}] = { [CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "crown helmet"}, [CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1}, [CONST_SLOT_ARMOR] = {item = "blue robe"}, [CONST_SLOT_RIGHT] = {item = "spellbook of warding"}, [CONST_SLOT_LEFT] = {item = "wand of inferno"}, [CONST_SLOT_LEGS] = {item = "plate legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{2, 6}] = { [CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1}, [10] = {item = "paralyse rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "crown helmet"}, [CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1}, [CONST_SLOT_ARMOR] = {item = "blue robe"}, [CONST_SLOT_RIGHT] = {item = "spellbook of warding"}, [CONST_SLOT_LEFT] = {item = "hailstorm rod"}, [CONST_SLOT_LEGS] = {item = "plate legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{3, 7}] = { [CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "crown helmet"}, [CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1}, [CONST_SLOT_ARMOR] = {item = "knight armor"}, [CONST_SLOT_RIGHT] = {item = "crown shield"}, [CONST_SLOT_LEFT] = {item = "royal spear"}, [CONST_SLOT_LEGS] = {item = "plate legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{4, 8}] = { [CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "crown helmet"}, [CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1}, [CONST_SLOT_ARMOR] = {item = "knight armor"}, [CONST_SLOT_RIGHT] = {item = "crown shield"}, [CONST_SLOT_LEFT] = {item = "bright sword"}, [CONST_SLOT_LEGS] = {item = "plate legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} } }, [2] = { -- # medium level equipment [{1, 5}] = { [CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "strong mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "hat of the mad"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "focus cape"}, [CONST_SLOT_RIGHT] = {item = "demon shield"}, [CONST_SLOT_LEFT] = {item = "wand of voodoo"}, [CONST_SLOT_LEGS] = {item = "blue legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{2, 6}] = { [CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "strong mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1}, [10] = {item = "paralyse rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "hat of the mad"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "focus cape"}, [CONST_SLOT_RIGHT] = {item = "demon shield"}, [CONST_SLOT_LEFT] = {item = "underworld rod"}, [CONST_SLOT_LEGS] = {item = "blue legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{3, 7}] = { [CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "strong health potion", amount = 1}, {item = "strong mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "royal helmet"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "paladin armor"}, [CONST_SLOT_RIGHT] = {item = "demon shield"}, [CONST_SLOT_LEFT] = {item = "enchanted spear"}, [CONST_SLOT_LEGS] = {item = "blue legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{4, 8}] = { [CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "strong health potion", amount = 1}, {item = "mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "royal helmet"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "dragon scale mail"}, [CONST_SLOT_RIGHT] = {item = "demon shield"}, [CONST_SLOT_LEFT] = {item = "bright sword"}, [CONST_SLOT_LEGS] = {item = "crown legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} } }, [3] = { -- # high level equipment [{1, 5}] = { [CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "great mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "light shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "hat of the mad"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "demon armor"}, [CONST_SLOT_RIGHT] = {item = "mastermind shield"}, [CONST_SLOT_LEFT] = {item = "wand of everblazing"}, [CONST_SLOT_LEGS] = {item = "demon legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{2, 6}] = { [CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "health potion", amount = 1}, {item = "great mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "light shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1}, [10] = {item = "paralyse rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "hat of the mad"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "demon armor"}, [CONST_SLOT_RIGHT] = {item = "mastermind shield"}, [CONST_SLOT_LEFT] = {item = "glacial rod"}, [CONST_SLOT_LEGS] = {item = "demon legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{3, 7}] = { [CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "great health potion", amount = 1}, {item = "great mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "light shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "demon helmet"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "magic plate armor"}, [CONST_SLOT_RIGHT] = {item = "mastermind shield"}, [CONST_SLOT_LEFT] = {item = "assassin star", amount = 15}, [CONST_SLOT_LEGS] = {item = "golden legs"}, [CONST_SLOT_FEET] = {item = "boots of haste"} }, [{4, 8}] = { [CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = { [1] = {item = "purple backpack", subitems = { {item = "god flowers", amount = 2}, {item = "great health potion", amount = 1}, {item = "strong mana potion", amount = 1} }}, [2] = {item = "brown mushroom", amount = 50}, [3] = {item = "light shovel", amount = 1}, [4] = {item = "rope", amount = 1}, [5] = {item = "machete", amount = 1}, [6] = {item = "sudden death rune", amount = 1}, [7] = {item = "magic wall rune", amount = 1}, [8] = {item = "fire field rune", amount = 1}, [9] = {item = "destroy field rune", amount = 1} }}, [CONST_SLOT_HEAD] = {item = "demon helmet"}, [CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5}, [CONST_SLOT_ARMOR] = {item = "magic plate armor"}, [CONST_SLOT_RIGHT] = {item = "mastermind shield"}, [CONST_SLOT_LEFT] = {item = "stonecutter axe"}, [CONST_SLOT_LEGS] = {item = "golden legs"}, [CONST_SLOT_FEET] = {item = "steel boots"} } } } RE_Event.team_data = { [LOOK_TYPES] = { -- # you can override the base colors, just add the proper outfit values -- # example: lookHead = 100 [{1, 5}] = { [SEX_FEMALE] = {lookType = 138, lookAddons = 3}, [SEX_MALE] = {lookType = 130, lookAddons = 3} }, [{2, 6}] = { [SEX_FEMALE] = {lookType = 148, lookAddons = 3}, [SEX_MALE] = {lookType = 144, lookAddons = 3} }, [{3, 7}] = { [SEX_FEMALE] = {lookType = 137, lookAddons = 3}, [SEX_MALE] = {lookType = 129, lookAddons = 3} }, [{4, 8}] = { [SEX_FEMALE] = {lookType = 139, lookAddons = 3}, [SEX_MALE] = {lookType = 131, lookAddons = 3} } }, [TEAM_ONE] = { -- # base colors name = "Red", outfit_colors = { lookHead = 94, lookBody = 94, lookLegs = 94, lookFeet = 94 } }, [TEAM_TWO] = { name = "Blue", outfit_colors = { lookHead = 86, lookBody = 86, lookLegs = 86, lookFeet = 86 } } } RE_Event.rewards = { overall_container = "brocade bag", -- # valid rewards -> items, coins drawn_match = { items = { [1] = {item = "crystal coin", amount = 3} } }, loser_team = { items = { [1] = {item = "crystal coin", amount = 5} } }, winner_team = { items = { [1] = {item = "crystal coin", amount = 10} } }, top_fragger = { -- # the top fragger is only parsed if a team wins items = { [1] = {item = "crystal coin", amount = 2} }, coins = 0 } } RE_Event.storage = {} RE_Event.storage.event = {} RE_Event.storage.teams = {} RE_Event.storage.players = {} RE_Event.scheduler = {} RE_Event.scheduler.animation = 0 RE_Event.scheduler.walls = 0 RE_Event.scheduler.broadcast = 0 RE_Event.scheduler.countdown = 0 RE_Event.scheduler.release = 0 end
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