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if not RE_Event then
RE_Event = {}
RE_Event.teleport_animation = true
RE_Event.teleport_animation_text = "Rush Event"
RE_Event.teleport_animation_effect = CONST_ME_NONE
RE_Event.max_clients = 3
RE_Event.event_max_duration = 20 * 60
RE_Event.event_countdown_minutes = 5
RE_Event.event_internal_start_seconds = 5
RE_Event.event_statistics_interval = 2000
RE_Event.base_min_players = 8
RE_Event.base_max_players = 80
RE_Event.base_level_requirement = 75
RE_Event.ignore_player_group_id = {4, 5, 6}
RE_Event.teleport_id = 1959
RE_Event.teleport_entrance_aid = 39028
RE_Event.player_lives = 3
RE_Event.target_frags = 50
RE_Event.max_killers_record = 3 -- # death record message
RE_Event.storages = {
event_state = 39055,
event_player_counter = 39056,
event_map_id = 39057,
player_joined = 39058,
player_joined_mode = 39059,
player_balanced_inventory = 39060,
player_balanced_skills = 39061,
player_balanced_stats = 39062
}
RE_Event.positions = {
teleport = Position(32342, 32220, 7),
entrance_event = Position(32215, 32161, 7), -- # wait room
kick_event = Position(32346, 32224, 7),
-- # if a player is offline and has a pending reward, we'll send a parcel on this mailbox
-- # do not use a mailbox that could be reachable by players
mailbox_position = Position(32350, 32222, 7)
}
RE_Event.maps = { -- # list must be in order
[1] = {
name = "Gray Tiles", -- # map name
base_positions = {
[TEAM_ONE] = Position(32233, 32166, 7),
[TEAM_TWO] = Position(32234, 32156, 7)
},
-- # STANDARD_MODE | BALANCED_MODE
mode = BALANCED_MODE,
-- # which ID configuration (skills, equipment) the match will use on balanced mode
skills_id = 2,
equipment_id = 2,
-- # overrides base level requirement
level_requirement = 50,
-- # overrides the base min/max players
min_players = 2,
max_players = 2
}
}
RE_Event.skills = {
[1] = { -- # low level settings
[{1, 2, 5, 6}] = {
[SKILL_LEVEL] = 40,
[SKILL_MAGLEVEL] = 35,
[SKILL_SHIELD] = 20
},
[{3, 7}] = {
[SKILL_LEVEL] = 40,
[SKILL_MAGLEVEL] = 10,
[SKILL_DISTANCE] = 50,
[SKILL_SHIELD] = 30
},
[{4, 8}] = {
[SKILL_LEVEL] = 40,
[SKILL_MAGLEVEL] = 4,
[SKILL_CLUB] = 50,
[SKILL_AXE] = 50,
[SKILL_SWORD] = 50,
[SKILL_SHIELD] = 45
},
},
[2] = { -- # medium level settings
[{1, 2, 5, 6}] = {
[SKILL_LEVEL] = 80,
[SKILL_MAGLEVEL] = 75,
[SKILL_SHIELD] = 40
},
[{3, 7}] = {
[SKILL_LEVEL] = 80,
[SKILL_MAGLEVEL] = 15,
[SKILL_DISTANCE] = 80,
[SKILL_SHIELD] = 55
},
[{4, 8}] = {
[SKILL_LEVEL] = 80,
[SKILL_MAGLEVEL] = 9,
[SKILL_CLUB] = 75,
[SKILL_AXE] = 75,
[SKILL_SWORD] = 75,
[SKILL_SHIELD] = 75
},
},
[3] = { -- # high level settings
[{1, 2, 5, 6}] = {
[SKILL_LEVEL] = 130,
[SKILL_MAGLEVEL] = 90,
[SKILL_SHIELD] = 50
},
[{3, 7}] = {
[SKILL_LEVEL] = 130,
[SKILL_MAGLEVEL] = 20,
[SKILL_DISTANCE] = 100,
[SKILL_SHIELD] = 75
},
[{4, 8}] = {
[SKILL_LEVEL] = 130,
[SKILL_MAGLEVEL] = 12,
[SKILL_CLUB] = 100,
[SKILL_AXE] = 100,
[SKILL_SWORD] = 100,
[SKILL_SHIELD] = 90
},
}
}
RE_Event.player_equipment = { -- # keep in mind that players must have enough level to use items/weapons/runes etc
[1] = { -- # low level equipment
[{1, 5}] = {
[CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "crown helmet"},
[CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1},
[CONST_SLOT_ARMOR] = {item = "blue robe"},
[CONST_SLOT_RIGHT] = {item = "spellbook of warding"},
[CONST_SLOT_LEFT] = {item = "wand of inferno"},
[CONST_SLOT_LEGS] = {item = "plate legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{2, 6}] = {
[CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1},
[10] = {item = "paralyse rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "crown helmet"},
[CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1},
[CONST_SLOT_ARMOR] = {item = "blue robe"},
[CONST_SLOT_RIGHT] = {item = "spellbook of warding"},
[CONST_SLOT_LEFT] = {item = "hailstorm rod"},
[CONST_SLOT_LEGS] = {item = "plate legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{3, 7}] = {
[CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "crown helmet"},
[CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1},
[CONST_SLOT_ARMOR] = {item = "knight armor"},
[CONST_SLOT_RIGHT] = {item = "crown shield"},
[CONST_SLOT_LEFT] = {item = "royal spear"},
[CONST_SLOT_LEGS] = {item = "plate legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{4, 8}] = {
[CONST_SLOT_BACKPACK] = {item = "green backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "crown helmet"},
[CONST_SLOT_NECKLACE] = {item = "platinum amulet", amount = 1},
[CONST_SLOT_ARMOR] = {item = "knight armor"},
[CONST_SLOT_RIGHT] = {item = "crown shield"},
[CONST_SLOT_LEFT] = {item = "bright sword"},
[CONST_SLOT_LEGS] = {item = "plate legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
}
},
[2] = { -- # medium level equipment
[{1, 5}] = {
[CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "strong mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "hat of the mad"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "focus cape"},
[CONST_SLOT_RIGHT] = {item = "demon shield"},
[CONST_SLOT_LEFT] = {item = "wand of voodoo"},
[CONST_SLOT_LEGS] = {item = "blue legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{2, 6}] = {
[CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "strong mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1},
[10] = {item = "paralyse rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "hat of the mad"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "focus cape"},
[CONST_SLOT_RIGHT] = {item = "demon shield"},
[CONST_SLOT_LEFT] = {item = "underworld rod"},
[CONST_SLOT_LEGS] = {item = "blue legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{3, 7}] = {
[CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "strong health potion", amount = 1},
{item = "strong mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "royal helmet"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "paladin armor"},
[CONST_SLOT_RIGHT] = {item = "demon shield"},
[CONST_SLOT_LEFT] = {item = "enchanted spear"},
[CONST_SLOT_LEGS] = {item = "blue legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{4, 8}] = {
[CONST_SLOT_BACKPACK] = {item = "orange backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "strong health potion", amount = 1},
{item = "mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "royal helmet"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "dragon scale mail"},
[CONST_SLOT_RIGHT] = {item = "demon shield"},
[CONST_SLOT_LEFT] = {item = "bright sword"},
[CONST_SLOT_LEGS] = {item = "crown legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
}
},
[3] = { -- # high level equipment
[{1, 5}] = {
[CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "great mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "light shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "hat of the mad"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "demon armor"},
[CONST_SLOT_RIGHT] = {item = "mastermind shield"},
[CONST_SLOT_LEFT] = {item = "wand of everblazing"},
[CONST_SLOT_LEGS] = {item = "demon legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{2, 6}] = {
[CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "health potion", amount = 1},
{item = "great mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "light shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1},
[10] = {item = "paralyse rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "hat of the mad"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "demon armor"},
[CONST_SLOT_RIGHT] = {item = "mastermind shield"},
[CONST_SLOT_LEFT] = {item = "glacial rod"},
[CONST_SLOT_LEGS] = {item = "demon legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{3, 7}] = {
[CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "great health potion", amount = 1},
{item = "great mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "light shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "demon helmet"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "magic plate armor"},
[CONST_SLOT_RIGHT] = {item = "mastermind shield"},
[CONST_SLOT_LEFT] = {item = "assassin star", amount = 15},
[CONST_SLOT_LEGS] = {item = "golden legs"},
[CONST_SLOT_FEET] = {item = "boots of haste"}
},
[{4, 8}] = {
[CONST_SLOT_BACKPACK] = {item = "blue backpack", subitems = {
[1] = {item = "purple backpack", subitems = {
{item = "god flowers", amount = 2},
{item = "great health potion", amount = 1},
{item = "strong mana potion", amount = 1}
}},
[2] = {item = "brown mushroom", amount = 50},
[3] = {item = "light shovel", amount = 1},
[4] = {item = "rope", amount = 1},
[5] = {item = "machete", amount = 1},
[6] = {item = "sudden death rune", amount = 1},
[7] = {item = "magic wall rune", amount = 1},
[8] = {item = "fire field rune", amount = 1},
[9] = {item = "destroy field rune", amount = 1}
}},
[CONST_SLOT_HEAD] = {item = "demon helmet"},
[CONST_SLOT_NECKLACE] = {item = "stone skin amulet", amount = 5},
[CONST_SLOT_ARMOR] = {item = "magic plate armor"},
[CONST_SLOT_RIGHT] = {item = "mastermind shield"},
[CONST_SLOT_LEFT] = {item = "stonecutter axe"},
[CONST_SLOT_LEGS] = {item = "golden legs"},
[CONST_SLOT_FEET] = {item = "steel boots"}
}
}
}
RE_Event.team_data = {
[LOOK_TYPES] = {
-- # you can override the base colors, just add the proper outfit values
-- # example: lookHead = 100
[{1, 5}] = {
[SEX_FEMALE] = {lookType = 138, lookAddons = 3},
[SEX_MALE] = {lookType = 130, lookAddons = 3}
},
[{2, 6}] = {
[SEX_FEMALE] = {lookType = 148, lookAddons = 3},
[SEX_MALE] = {lookType = 144, lookAddons = 3}
},
[{3, 7}] = {
[SEX_FEMALE] = {lookType = 137, lookAddons = 3},
[SEX_MALE] = {lookType = 129, lookAddons = 3}
},
[{4, 8}] = {
[SEX_FEMALE] = {lookType = 139, lookAddons = 3},
[SEX_MALE] = {lookType = 131, lookAddons = 3}
}
},
[TEAM_ONE] = { -- # base colors
name = "Red",
outfit_colors = {
lookHead = 94,
lookBody = 94,
lookLegs = 94,
lookFeet = 94
}
},
[TEAM_TWO] = {
name = "Blue",
outfit_colors = {
lookHead = 86,
lookBody = 86,
lookLegs = 86,
lookFeet = 86
}
}
}
RE_Event.rewards = {
overall_container = "brocade bag",
-- # valid rewards -> items, coins
drawn_match = {
items = {
[1] = {item = "crystal coin", amount = 3}
}
},
loser_team = {
items = {
[1] = {item = "crystal coin", amount = 5}
}
},
winner_team = {
items = {
[1] = {item = "crystal coin", amount = 10}
}
},
top_fragger = { -- # the top fragger is only parsed if a team wins
items = {
[1] = {item = "crystal coin", amount = 2}
},
coins = 0
}
}
RE_Event.storage = {}
RE_Event.storage.event = {}
RE_Event.storage.teams = {}
RE_Event.storage.players = {}
RE_Event.scheduler = {}
RE_Event.scheduler.animation = 0
RE_Event.scheduler.walls = 0
RE_Event.scheduler.broadcast = 0
RE_Event.scheduler.countdown = 0
RE_Event.scheduler.release = 0
end
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