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javascript:!function(e){const t=Boot.prototype.game._state._current.user.source,a=parseInt(100);if(a>100)return void(t.getLevel=()=>a);if(1===a)return t.data.stars=0,t.data.level=1,void(t.getLevel=()=>1);const r=a-2;t.data.stars=Math.round((1-Math.pow(1.042,r))/(1-1.042)*20+10),t.data.level=+a,t.getLevel=()=>t.data.level}();
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