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[Pterodactyl Daemon]: Checking server disk space usage, this could take a few seconds... [Pterodactyl Daemon]: Updating process configuration files... [Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... container@pterodactyl~ Server marked as starting... [Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete... Pulling from pterodactyl/games Digest: sha256:5275a5fed1eeda0dfe9d60ced2471e0cef5689eff382207f055329d510b0900b Status: Image is up to date for ghcr.io/pterodactyl/games:rust [Pterodactyl Daemon]: Finished pulling Docker container image /entrypoint.sh: line 10: ./steamcmd/steamcmd.sh: No such file or directory :/home/container$ ./RustDedicated -batchmode +server.port 55555 +server.queryport 27017 +server.identity rust +rcon.port 28016 +rcon.web true +server.hostname "A Rust Server" +server.level "Procedural Map" +server.description "Powered by Pterodactyl" +server.url "http://pterodactyl.io" +server.headerimage "" +server.logoimage "" +server.maxplayers 40 +rcon.password "sdfgopjh34-u9ih2erdfg" +server.saveinterval 60 +app.port 28082 +server.worldsize "3000" +server.seed "" Starting Rust... /bin/sh: 1: ./RustDedicated: Permission denied Main game process exited with code 126 Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... Waiting for RCON to come up... container@pterodactyl~ Server marked as stopping... quit container@pterodactyl~ Server marked as offline... [Pterodactyl Daemon]: Checking server disk space usage, this could take a few seconds... [Pterodactyl Daemon]: Updating process configuration files... [Pterodactyl Daemon]: Ensuring file permissions are set correctly, this could take a few seconds... container@pterodactyl~ Server marked as starting... [Pterodactyl Daemon]: Pulling Docker container image, this could take a few minutes to complete... Pulling from pterodactyl/games Digest: sha256:5275a5fed1eeda0dfe9d60ced2471e0cef5689eff382207f055329d510b0900b Status: Image is up to date for ghcr.io/pterodactyl/games:rust [Pterodactyl Daemon]: Finished pulling Docker container image /entrypoint.sh: line 10: ./steamcmd/steamcmd.sh: No such file or directory :/home/container$ ./RustDedicated -batchmode +server.port 55555 +server.queryport 27017 +server.identity rust +rcon.port 28016 +rcon.web true +server.hostname "A Rust Server" +server.level "Procedural Map" +server.description "Powered by Pterodactyl" +server.url "http://pterodactyl.io" +server.headerimage "" +server.logoimage "" +server.maxplayers 40 +rcon.password "sdfgopjh34-u9ih2erdfg" +server.saveinterval 60 +app.port 28082 +server.worldsize "3000" +server.seed "" Starting Rust... [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=4194304" "memorysetup-bucket-allocator-block-count=1" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=4194304" "memorysetup-profiler-bucket-allocator-block-count=1" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=4194304" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=262144" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gfx=262144" Mono path[0] = '/home/container/RustDedicated_Data/Managed' Mono config path = '/home/container/RustDedicated_Data/MonoBleedingEdge/etc' Shutdown handler: initialize. Preloaded 'libEOSSDK-Linux-Shipping.so' Preloaded 'libRakNet.so' Waiting for RCON to come up... Preloaded 'libRustNative.so' Preloaded 'lib_burst_generated.so' Preloaded 'libsqlite3.so' Preloaded 'libsqlite3.so.0' Preloaded 'libsteam_api.so' Preloaded 'libsqlite3.so' Preloaded 'libsqlite3.so.0' Preloaded 'libsteam_api.so' Preloaded 'steamclient.so' Unable to preload the following plugins: libRenderer.so PlayerPrefs - Creating folder: /home/container/.config/unity3d/Facepunch Studios LTD PlayerPrefs - Creating folder: /home/container/.config/unity3d/Facepunch Studios LTD/Rust Unable to load player prefs Initialize engine version: 2021.3.29f1 (204d6dc9ae1c) [Subsystems] Discovering subsystems at path /home/container/RustDedicated_Data/UnitySubsystems Forcing GfxDevice: Null GfxDevice: creating device client; threaded=0; jobified=0 NullGfxDevice: Version: NULL 1.0 [1.0] Renderer: Null Device Vendor: Unity Technologies Begin MonoManager ReloadAssembly - Completed reload, in 0.101 seconds ERROR: Shader Hidden/PostProcessing/Copy shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/PostProcessing/CopyStd shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/ViewModel shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/DLSSUtils shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader MeshPaintable3D/UVRender shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/VertexLit shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Legacy Shaders/Diffuse shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Legacy Shaders/Diffuse' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Custom/RaycastDepthShader shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Custom/RaycastDepthShader' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Sprites/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Sprites/Mask shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader UI/Colourize shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader TextMeshPro/Distance Field shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'TextMeshPro/Distance Field' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? UnloadTime: 7.839704 ms ERROR: Shader Hidden/VolumetricLightBeam2Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Hidden/VolumetricLightBeam1Pass shader is not supported on this GPU (none of subshaders/fallbacks are suitable) ERROR: Shader Legacy Shaders/Particles/Alpha Blended shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Bootstrap Startup ERROR: Shader UI/Default shader is not supported on this GPU (none of subshaders/fallbacks are suitable) Loading maps/maps.bundle Loading shared/content.bundle Waiting for RCON to come up... Loading shared/content.private.bundle Loading shared/items.preload.bundle Loading shared/monuments.bundle Waiting for RCON to come up... Loading shared/skinnables.preload.bundle System Name: ffe38f1f-c3d3-4c57-ad28-eb2fb23af69f OS: Linux 6.1 Debian GNU/Linux 11 64bit CPU Model: AMD Ryzen 9 5950X 16-Core Processor Cores: 4 Memory: 15993 MB GPU Model: Null Device API: NULL 1.0 [1.0] Memory: 128 MB SM: 50 Process Memory: 0 MB Mono Collects: 42 Memory: 8 MB Manifest Metadata Loaded 26871 pooled strings 12030 prefab properties 419 effect categories 1615 entity names Command Line: "./RustDedicated" "-batchmode" "+server.port" "55555" "+server.queryport" "27017" "+server.identity" "rust" "+rcon.port" "28016" "+rcon.web" "true" "+server.hostname" "A Rust Server" "+server.level" "Procedural Map" "+server.description" "Powered by Pterodactyl" "+server.url" "http://pterodactyl.io" "+server.headerimage" "" "+server.logoimage" "" "+server.maxplayers" "40" "+rcon.password" "******" "+server.saveinterval" "60" "+app.port" "28082" "+server.worldsize" "3000" "+server.seed" "" Command 'batchmode' not found server.port: "55555" server.queryport: "27017" server.identity: "rust" rcon.port: "28016" rcon.web: "True" server.hostname: "A Rust Server" server.level: "Procedural Map" server.description: "Powered by Pterodactyl" server.url: "http://pterodactyl.io" server.headerimage: "1" server.logoimage: "1" server.maxplayers: "40" Command 'rcon.password' not found server.saveinterval: "60" app.port: "28082" server.worldsize: "3000" server.seed: "1" Command 'batchmode' not found server.port: "55555" server.queryport: "27017" server.identity: "rust" rcon.port: "28016" rcon.web: "True" server.hostname: "A Rust Server" server.level: "Procedural Map" server.description: "Powered by Pterodactyl" server.url: "http://pterodactyl.io" server.headerimage: "1" server.logoimage: "1" server.maxplayers: "40" Command 'rcon.password' not found server.saveinterval: "60" app.port: "28082" server.worldsize: "3000" server.seed: "1" Server Config Loaded WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? ERROR: Shader Standard shader is not supported on this GPU (none of subshaders/fallbacks are suitable) WARNING: Shader Unsupported: 'Standard' - All subshaders removed WARNING: Shader Did you use #pragma only_renderers and omit this platform? WARNING: Shader If subshaders removal was intentional, you may have forgotten turning Fallback off? Skinnable Warmup Manifest Assets Loaded 118 skinnable objects Initializing Nexus Nexus endpoint and/or secret key is not set, not starting nexus connection Loading Scene HDR Render Texture not supported, disabling HDR on reflection probe. Unloading 5 Unused Serialized files (Serialized files now loaded: 59) UnloadTime: 5.165618 ms Missing shader in Main Camera (TOD_Scattering) Missing shader in Main Camera (TOD_Scattering) Missing shader in Main Camera (TOD_Scattering) Waiting for RCON to come up... Unloading 97339 unused Assets to reduce memory usage. Loaded Objects now: 44146. Total: 126.463674 ms (FindLiveObjects: 7.262792 ms CreateObjectMapping: 10.406097 ms MarkObjects: 72.627519 ms DeleteObjects: 36.165822 ms) Asset Warmup (1/11349) Asset Warmup (367/11349) Asset Warmup (379/11349) Waiting for RCON to come up... Asset Warmup (408/11349) Asset Warmup (412/11349) Waiting for RCON to come up... Asset Warmup (420/11349) Asset Warmup (426/11349) Waiting for RCON to come up... Asset Warmup (431/11349) Asset Warmup (436/11349) Waiting for RCON to come up...
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