PLATFORMER - PLAYER
Kandif
plain_text
2 years ago
763 B
18
Indexable
extends KinematicBody2D var speed = 150 var jump = 400 var gravity = 800 var velocity = Vector2.ZERO var jump_anim = false func _process(delta): velocity.x = 0 if Input.is_key_pressed(KEY_A): $AnimatedSprite.flip_h = true velocity.x = -speed elif Input.is_key_pressed(KEY_D): $AnimatedSprite.flip_h = false velocity.x = speed if !is_on_floor(): $AnimatedSprite.animation = "jump" if velocity.y < 0: $AnimatedSprite.frame = 0 elif velocity.y > 0: $AnimatedSprite.frame = 1 elif velocity.x!=0: $AnimatedSprite.animation = "run" else: $AnimatedSprite.animation = "idle" if Input.is_key_pressed(KEY_W) && is_on_floor(): velocity.y = -jump velocity.y += gravity * delta velocity = move_and_slide(velocity,Vector2.UP)
Editor is loading...